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1. [proposal] Channel MOTD for Corp and Alli Channel - in Assembly Hall [original thread]
- by Darryl Ward - at 2011.08.29 21:49:00
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2. Tradable LP & SP - in Assembly Hall [original thread]
Not supported. No grinding for skill points. People will bot and grind for skill points all day, that is what the net result would be.
- by Darryl Ward - at 2011.08.23 16:05:00
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3. [Proposal] Corp Role Granularity - in Assembly Hall [original thread]
- by Darryl Ward - at 2011.08.22 19:37:00
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4. Textual Restraining Order - in Assembly Hall [original thread]
Yes, AFK cloakers aren't a problem. They aren't playing the game, they aren't a threat to me. I've always suspected the complainers are botters, and their bot program docks up when someone unknown comes into system. So you can see why an AFK cloa...
- by Darryl Ward - at 2011.08.18 20:11:00
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5. The ****ing CTRL key 1!!!!11111 ~~~~~~ - in Assembly Hall [original thread]
Supported, the old behavior was fine and made sense. Bring it back.
- by Darryl Ward - at 2011.08.18 20:05:00
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6. Rescale the size of battleship turrets... - in Assembly Hall [original thread]
I don't really fly BS, but it would make sense to see some big honking guns on them. They should look menacing.
- by Darryl Ward - at 2011.07.25 20:04:00
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7. [Proposal] Improved Sec Status for Shooting Blinkys! - in Assembly Hall [original thread]
Shooting blinkies doesn't hurt sec status as it is in low sec. Maybe a sec status boost on a kill, that could work.
- by Darryl Ward - at 2011.07.25 17:58:00
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8. [Proposal] EVE needs MT for skill points to survive. - in Assembly Hall [original thread]
Edited by: Darryl Ward on 25/07/2011 17:54:27 Originally by: The Hardman Some of the reason why fewer people are joining EVE is because they feel that they can't catch up on skillpoints to those of us who have been in EVE for years ...
- by Darryl Ward - at 2011.07.25 17:54:00
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9. [Proposal] Security staus tied to your IP address - in Assembly Hall [original thread]
I use a laptop. I have good sec status anyway, just sayin'. My IP isn't fixed.
- by Darryl Ward - at 2011.07.25 17:50:00
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10. Corp/Alliance WAR DEC Griefing - in Assembly Hall [original thread]
This game IS a PvP MMO. Non-consensual combat is not only to be expected, it is more common. This doesn't make griefers any less lame, but it's true. I've realized that Eve war is not war in any sense of the word. Griefers win if they derive plea...
- by Darryl Ward - at 2011.07.18 20:35:00
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11. [Proposal] Attempt at making high sec war more interesting - in Assembly Hall [original thread]
Edited by: Darryl Ward on 18/07/2011 20:30:23 Yes, log on traps are not an exploit. But seriously, we can stop posting in this (my) thread, it's quite dead. And for the record, activities involving goats and felonies are among the best ideas...
- by Darryl Ward - at 2011.07.18 20:30:00
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12. FPS limited by the client - in Assembly Hall [original thread]
60 FPS is about the average limit the human eye can detect, too. I'm curious though, what do you hope to gain in limiting the FPS to 60? You don't lose anything by going above 60. Your hardware consumes the same amount of power if it's rendering ...
- by Darryl Ward - at 2011.07.15 21:34:00
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13. [Proposal] Selectively Strip/Fit Racks on Ships - in Assembly Hall [original thread]
Originally by: Lakuma Originally by: Darryl Ward OK, I think this is going too far. If you could strip a rack of your fitting, you can also strip 2. Or 3. If you want to keep 1, don't strip that one. Alternatively, you might want ...
- by Darryl Ward - at 2011.07.15 00:27:00
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14. Default keep at range and default orbit range settings - in Assembly Hall [original thread]
Yeah, change it to per ship, who wouldn't want this? OP can you please change your original post, or create a new proposal?
- by Darryl Ward - at 2011.07.14 20:03:00
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15. [Proposal} Cyno Cancels Self Destruct - in Assembly Hall [original thread]
I'm not familiar with this mechanic. But if it's true it has my full support. Cyno shows on overview for a reason....
- by Darryl Ward - at 2011.07.14 20:00:00
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16. Neural remaps for PLEX - in Assembly Hall [original thread]
Originally by: Sabre Tek I like most of the SHEEP here oppose this idea entirely along with any "CHANGE" that might happen good or bad. Taking years for training is GOOD and we should not try to give new players ways to help fast track th...
- by Darryl Ward - at 2011.07.14 16:15:00
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17. Proposal : collision - in Assembly Hall [original thread]
Originally by: Seamus Donohue Objects are typically defined as an arbitrary set of spheres, which I think makes the collision detection simple since the game only needs to know the distance between your sphere and other spheres near you....
- by Darryl Ward - at 2011.07.14 15:59:00
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18. Neural remaps for PLEX - in Assembly Hall [original thread]
Originally by: Greniard Edited by: Greniard on 13/07/2011 16:49:27 Originally by: Ranka Mei Edited by: Ranka Mei on 13/07/2011 14:52:07 Originally by: Puccia Freir A plex is one month. A plex should therefore cut a ...
- by Darryl Ward - at 2011.07.14 01:06:00
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19. Default keep at range and default orbit range settings - in Assembly Hall [original thread]
Even better: why not per ship? Too many times, I lazily click orbit and find my BC trying to close in to 5km, or my tackle frigate trying to orbit at 60km.....
- by Darryl Ward - at 2011.07.14 00:54:00
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20. [Proposal] Selectively Strip/Fit Racks on Ships - in Assembly Hall [original thread]
OK, I think this is going too far. If you could strip a rack of your fitting, you can also strip 2. Or 3. If you want to keep 1, don't strip that one. Alternatively, you might want to make a proposal for locking modules in the fit. Locked modules...
- by Darryl Ward - at 2011.07.14 00:45:00
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