Pages: [1] |
1. Market exploit - 0-quantity sell orders - in Test Server Feedback [original thread]
Edited by: Datsevlu on 06/10/2003 21:53:34 I had this same problem early in the retail when selling certain ships or items. And what it seems is that it is a certain price that did this. I would place things on the market and then it would say...
- by Datsevlu - at 2003.10.06 21:51:00
|
2. Is there a limit how big you can have a pile in this patch? - in Test Server Feedback [original thread]
Another pile is made that is not the problem where the problem comes is when you do a stack all it no longer stacks you have to mannual build this pile (I know boo hoo big deal) it is not that big a deal just wanted to point it out. But I did find...
- by Datsevlu - at 2003.10.01 05:55:00
|
3. Is there a limit how big you can have a pile in this patch? - in Test Server Feedback [original thread]
so I wonder if this should be filed as a bug report? Or just looks like game limitation to me. -- Datsevlu Blow'em up we'll build more. Techell's ingame site
- by Datsevlu - at 2003.09.30 15:31:00
|
4. Is there a limit how big you can have a pile in this patch? - in Test Server Feedback [original thread]
We seemed to have reached a limit on how much of one thing you can have in a pile (trit in this case) the limit seems to be 2,147,474,943 kind of an odd number to have as a limit in a corp hanger. Guess when we go to make that station (if they eve...
- by Datsevlu - at 2003.09.30 07:13:00
|
5. Chaos Test Server Access - in Test Server Feedback [original thread]
look at some of the older post here there is a link to the correct spot for it. -- Datsevlu Blow'em up we'll build more. Techell's ingame site
- by Datsevlu - at 2003.09.12 20:27:00
|
6. Downtime Extened somewhat - in Test Server Feedback [original thread]
They should put a 2 hour buffer in just in case and if it comes up early then then look like champs. "Hours may seem like days" -- Datsevlu Blow'em up we'll build more. Techell's ingame site
- by Datsevlu - at 2003.08.14 15:02:00
|
7. Downtime Extened somewhat - in Test Server Feedback [original thread]
Notice now new build and new time :-) -- Datsevlu Blow'em up we'll build more. Techell's ingame site
- by Datsevlu - at 2003.08.14 14:16:00
|
8. 1164 ctd undocking - in Test Server Feedback [original thread]
what version Directx? -- Datsevlu Blow'em up we'll build more. Techell's ingame site
- by Datsevlu - at 2003.08.14 13:46:00
|
9. BP Copy Nerf - in Test Server Feedback [original thread]
I have seen alot of good things and bad things in this post. Copys have been the bain of most manufatures in this game. The copys as stand will be a mood point once they release Tech Level 2 then those with the Origial BS BP's will get there advan...
- by Datsevlu - at 2003.08.04 15:36:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |