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61. Sticky:[118.6] Recurring Opportunity removal - in Upcoming Feature and Change Feedback Center [original thread]
Blitz Hacker wrote: I think it's semi tragic it's being removed tbh. Where as 10k skill points is 5 hours train time give or take, with a day 1 newbro pilot 5 hours is an assload of sp for them.. specifically to get them to train those support ...
- by DeODokktor - at 2016.06.23 17:21:52
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62. Sticky:[118.6] Recurring Opportunity removal - in Upcoming Feature and Change Feedback Center [original thread]
Angelique Duchemin wrote: I liked it. It was two free injectors per month worth of skillpoints. And you wonder why it is getting removed?.. The problem is that people (like me) will have all of their alts stuck in a school system, logging i...
- by DeODokktor - at 2016.06.23 17:11:50
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63. Launcher accounts wiped - in EVE Launcher [original thread]
All they keep posting is that they cant replicate it. I think it happens when the connection is lost to the launcher, so putting your pc to sleep while the launcher is over, or the connection getting dropped. Highly annoying. I Nuked all of eve ...
- by DeODokktor - at 2016.06.21 07:57:38
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64. Looking into Industrial but it isn't adding up - in Science and Industry [original thread]
Zad Murrard wrote: In general if you put 5 different people to calculate profit / item, you are likely to have 5 different results. Eg. one might state that the production price for an item is based on Jita sell price. Sounds simple, right? I...
- by DeODokktor - at 2016.06.17 17:15:49
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65. EVEMon v3.0.0-RC1 - in EVE Technology Lab [original thread]
I have not looked into crest. It's just that the market sites at first glance seem to be missing a ton of information, so I can only guess that crest updates slowly or something?.. Perhaps people are not using the sites and the crest info is not ...
- by DeODokktor - at 2016.06.16 20:08:19
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66. Can someone explain this "Base Item" cost thing to me? - in Science and Industry [original thread]
I think it was to prevent FW cheating more than the actual "market" manipulation itself. I think that the FW points were based off of the value of kill-mails and people were stacking ships with "manipulated" price items. Base price of a "BPO" is ...
- by DeODokktor - at 2016.06.12 23:35:30
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67. Can someone explain this "Base Item" cost thing to me? - in Science and Industry [original thread]
I am not really looking for a external tool, if I did have one I would just try to get the formula out of it. I just want to know how/why the "base" price is 53.8 billion for something that has an actual base price of around 1 billion. The instal...
- by DeODokktor - at 2016.06.11 20:11:58
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68. Can someone explain this "Base Item" cost thing to me? - in Science and Industry [original thread]
[img]http://i.imgur.com/fIobVDJ.png?1[/img] 54 billion base item cost for a Thanatos seems really confusing to me. I don't want / need for there to be a requirement of me using external tools to pull data from some api soure, there should be som...
- by DeODokktor - at 2016.06.11 09:23:36
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69. Announcement:EVE Launcher - Feedback and issues - in EVE Launcher [original thread]
I seen this has been brought up before with no clear "fix" unless I missed it. I am finding that my "Account List" keeps deleting itself, usually in part, sometimes in whole. When it does it in whole, then after I add one account the rest will mag...
- by DeODokktor - at 2016.06.10 14:42:17
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70. What now? - in Market Discussions [original thread]
Sabriz Adoudel wrote: Cista2 wrote: Lalika wrote: Station trading has moved to citadels. More truthful would be to say that 1-2 % of buy orders are now in citadels. That's why trading is more profitable than it used to be. CC...
- by DeODokktor - at 2016.06.05 20:54:21
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71. Looking for a 1 billion ISK loan at 20 percent interest. - in Market Discussions [original thread]
Khelar Udan wrote: Reileen Kawahara wrote: Khelar Udan wrote: I'm not willing to spend half my total worth on two ships. So to help get started I'm asking for 1 billion ISK for one month with 20 percent interest. Not to sound a kill...
- by DeODokktor - at 2016.06.05 20:49:11
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72. Sticky:Dev blog: DirectX 9 Phase Out - in EVE Information Portal [original thread]
Steve Ronuken wrote: DeODokktor wrote: My settings page does not look like that. http://i.imgur.com/oTLfKkz.png?1 Looks like you're using the old launcher. I highly recommend you move to the new one. For one, it's a lot more stable, a...
- by DeODokktor - at 2016.06.01 21:36:31
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73. Sticky:Dev blog: DirectX 9 Phase Out - in EVE Information Portal [original thread]
My settings page does not look like that. http://i.imgur.com/oTLfKkz.png?1
- by DeODokktor - at 2016.06.01 19:49:18
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74. EVEMon v3.0.0-RC1 - in EVE Technology Lab [original thread]
I cant see a spot for this. But are there plans to add in another market uploader like before? Also the link to the what's new on your first post is a little wrong, https://bitbucket.org/EVEMonDevTeam/evemon/wiki/NewFeatures3-4631 is the URL I...
- by DeODokktor - at 2016.06.01 19:27:42
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75. Level 4 R&D Agents - in EVE General Discussion [original thread]
Google brought me here. Wouldn't this be better in Science and Industry? As others have said, It's generally not worth wasting the training time on now. The passive income was not huge when CCP applied the nerf to it, not when you consider how m...
- by DeODokktor - at 2016.06.01 10:25:14
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76. Sticky:Dev blog: EVE Industry - All you want to know - in EVE Information Portal [original thread]
Gothie Maulerant wrote: Question - there are 14,000 lines in the reprocessing table, almost all of whch line up perfectly with the blueprint manufacturing table. Except for a whole 86 lines... (see list below; duplicates in case multiple materi...
- by DeODokktor - at 2014.08.28 15:13:00
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77. Sticky:Dev blog: Size Matters: Introducing Burner Missions - in EVE Information Portal [original thread]
mmmmm A new type of mission. 1 NPC, 1 Player.. One has to wonder if this type of "mission" was done to reduce server load ;).
- by DeODokktor - at 2014.08.28 00:27:00
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78. Sticky:Dev blog: EVE Industry - All you want to know - in EVE Information Portal [original thread]
Retar Aveymone wrote: CCP has actually said they don't like the margin trading scam being possible, they just don't have good ideas to fix it. 5% penalty on failed orders. Removing 0 isk escrows. Who needs good ideas, when the basic ideas a...
- by DeODokktor - at 2014.07.23 23:58:00
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79. Sticky:Dev blog: EVE Industry - All you want to know - in EVE Information Portal [original thread]
Benny Ohu wrote: Hirogenale wrote: Benny Ohu wrote: the complaint is basically that ccp fixed a case of the game giving poor and misleading information Then please make CCP also remove: margin trading, officer mods, min. buy amounts, C...
- by DeODokktor - at 2014.07.23 23:53:00
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80. Sticky:Dev blog: EVE Industry - All you want to know - in EVE Information Portal [original thread]
Promiscuous Female wrote: for more examples of an information gap see when ccp patched the contracts window to actually show the lowest price for a thing on contracts instead of whatever dumb default search pattern there was before that artific...
- by DeODokktor - at 2014.07.23 19:43:00
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