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101. PI ISK calculations, advice/confirmation needed - in Science and Industry [original thread]
Hi Vartan fast answer is yes 240unist a day *7000isk * 30days is about 50m. But there are alot of things to take in to account here. First, it can be hard to find a planet in Empire that can supply your 4*P1 factories with enough P0 material, wh...
- by Dedaf - at 2013.09.18 13:59:00
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102. Dedaf's industrial tool - in Science and Industry [original thread]
Hi Cedub I have corrected the texture colure for the missing material Non-CS Crystals and Ionic Solutions. They were calculated, but was just showing in a wrong colure (same as cell background) now red. I also fixed the notification message for th...
- by Dedaf - at 2013.09.17 10:18:00
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103. Dedaf's industrial tool - in Science and Industry [original thread]
Mmrsshan wrote: Maybe I found another error - in all the T2 Gang Links incorrect set quantity of required Hypersynaptic Fibers and Nanotransistors . thanks again I will have it corrected in the next release.
- by Dedaf - at 2013.09.14 20:49:00
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104. Dedaf's industrial tool - in Science and Industry [original thread]
Hi Mmrsshan Very well spotted! I have corrected the errors to the Phenolic Composites & Rocket fuel, in the newly uploaded version 15,6,7 Regarding the T2 Components, then they go to 20, 2 & 6 already at ML4 so it is correct that ML15 is...
- by Dedaf - at 2013.09.14 08:03:00
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105. Dedaf's industrial tool - in Science and Industry [original thread]
Mmrsshan wrote: Hello, Dedaf I found a small error on a sheet "T2_Items". When calculating the required materials are not added to the amount of mexallon needed for the production of the target object. And one more thing on the same sheet. Why...
- by Dedaf - at 2013.09.14 06:19:00
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106. Dedaf's industrial tool - in Science and Industry [original thread]
Hi Painstouch Hawk I do not know what could be the reason for the problem you have. Have you tried the solutions described in FAQ 7 & 8 here ? It is most likely some problem with your Office installation, all i can advice you to do, is to goo...
- by Dedaf - at 2013.09.11 17:00:00
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107. Dedaf's industrial tool - in Science and Industry [original thread]
B'atou wrote: Thanks for this great tool! I have a question, when planning a t2 Ship, it seems, that the tool doesn't count the extra materials of the prophecy for the amarr commandships. Hi B'atou It does count the extra material, it just d...
- by Dedaf - at 2013.09.11 09:56:00
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108. Dedaf's industrial tool - in Science and Industry [original thread]
Dr Kev wrote: Firstly.... Great tool! i use it daily, thank you. Found an error it think with t2 Assault missiles. They are showing the old names (Javelin/Rage) and the material quantities don't match BPs. Hi Dr Kev Glad you like the tool. H...
- by Dedaf - at 2013.09.11 06:58:00
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109. Dedaf's industrial tool - in Science and Industry [original thread]
New version , up to date with Odyssey 1,1
- by Dedaf - at 2013.09.03 18:01:00
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110. Dedaf's industrial tool - in Science and Industry [original thread]
Cat Harkness wrote: Really enjoy your great tool. But would there be anyway you could add a "backup/restore all" instead of one for each sheet? Thanks Good idea. I will have that in the next version. thanks
- by Dedaf - at 2013.09.02 11:38:00
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111. Dedaf's industrial tool - in Science and Industry [original thread]
Thunder Jolt wrote: Hi Dedaf, I think there's a bug with the T2 items production mineral calculations or just specific to that item. I just happened to test for T2 Gyrostabs and it says 8 units of morphite are need for ME -4. Jitonomic says 6...
- by Dedaf - at 2013.08.31 14:45:00
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112. Inventing ships and multi-run BPCs - in Science and Industry [original thread]
I do not know about item invention, but Ship invention i know pretty vell. Yes, it does NOT matter hoe many runs a BluePrint have for inventing ships. All that matters are the decryptor. Yes you can have a 10run t2 copy, but it will have a crappy ...
- by Dedaf - at 2013.08.27 11:22:00
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113. Dedaf's industrial tool - in Science and Industry [original thread]
Athelas Loraiel wrote: Thank you Daedaf, it is very worthwhile to find a person so dedicated and developing his tool in such a long time. Thanks again. I donated a bit and will do again. Thank you very much!
- by Dedaf - at 2013.08.26 06:08:00
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114. Dedaf's industrial tool - in Science and Industry [original thread]
M Kernel wrote: Dedaf wrote: I do not get the same numbers you are refering to, to me construction parts need 437166 trit. at ML 100 I just checked: This is with Production Efficency Skill at 0. Also, i just started a Production Batch in...
- by Dedaf - at 2013.08.23 12:43:00
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115. Dedaf's industrial tool - in Science and Industry [original thread]
Bill Saisima wrote: Hi, In version 15,4,9 the drop downs to select t2 rigs don't work for me. They do work on other sheets so probably just some problem with this one... Hi Bill Thanks for the hint, i have fixed it and uploaded a new temp ve...
- by Dedaf - at 2013.08.22 08:14:00
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116. Dedaf's industrial tool - in Science and Industry [original thread]
New version uploaded
- by Dedaf - at 2013.08.13 16:10:00
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117. Quick Question on Minning - in Science and Industry [original thread]
HI Unless you can find a place to mine for Caldari ice, then it is best to do Ore mining. Check out my tool for mining Ore and Ice, and see for yourself what is best for you to mine at this time. Download it here
- by Dedaf - at 2013.08.13 09:01:00
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118. mineral to ore calculator. need help to find one. - in Science and Industry [original thread]
Hey My tool does just what you are asking, and it is 100% up to date with odyssey changes. If you cant make it work, then contact me in game, then i will help you get started. you can download the lates version here
- by Dedaf - at 2013.08.10 04:28:00
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119. Splitting minerals evenly after mining ops. - in Science and Industry [original thread]
Hi Jelizza Arlath I have build a tool to calculate this for you. It calculate the splitting of minerals depending on how long a player have been mining or hauling, and also depending on which ship he used. So a player in a hulk will get a higher p...
- by Dedaf - at 2013.08.07 07:22:00
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120. Dedaf's industrial tool - in Science and Industry [original thread]
Hi Joah in each tool, you need to select which price to use, Own, Buy, Sell or Avg. In the T1 production sheet you do that in Cell I5, in the top of the sheet.
- by Dedaf - at 2013.07.29 19:42:00
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