Pages: 1 2 3 4 5 6 7 8 9 10 20 30 [40] 50 60 70 |
781. Turn off Auto-relocking targets - in EVE General Discussion [original thread]
And lets not mention that you have to recall all your drones in the meantime as they will autoattack the second target. Im sure that can be done in 0.5 sec. Its actually my drones that got me CONCORDed --------- The words "Exciting" and "Safe" ...
- by Derisor - at 2005.06.03 11:45:00
|
782. Turn off Auto-relocking targets - in EVE General Discussion [original thread]
Edited by: Derisor on 03/06/2005 11:48:34 Originally by: Avon What is the default auto-lock back? Is it 1? (honest question, I really can't remember - but it worth knowing if the default is a 'safe' setting or not) Ya .. its 1. -...
- by Derisor - at 2005.06.03 11:45:00
|
783. The Solution to the Instant Jump BM problem. (Round 2) - in Player Features and Ideas Discussion [original thread]
Originally by: Rick Dentill "In addition make it so that the bubble stops players INSIDE the bubble and not just on its surface." Hi mate, its coming together well now, only one question to clarify. I am confused by the above line. Is thi...
- by Derisor - at 2005.06.03 11:37:00
|
784. Turn off Auto-relocking targets - in EVE General Discussion [original thread]
Originally by: Avon Originally by: Matthew You still have to pull the trigger though. User error, plain and simple. yes. It was user error. I am being a nice guy trying to help other people not make the same mistake. Other pe...
- by Derisor - at 2005.06.03 11:29:00
|
785. Turn off Auto-relocking targets - in EVE General Discussion [original thread]
Edited by: Derisor on 03/06/2005 11:27:47 Originally by: Trooper B99 However, the cack-handed flamey way you put across this simple premise (i don't like tha autotarget-change) is why you are getting flamed. Nah Im getting flamed b...
- by Derisor - at 2005.06.03 11:27:00
|
786. Turn off Auto-relocking targets - in EVE General Discussion [original thread]
Thank you matthew .. that is exactly what happened. --------- The words "Exciting" and "Safe" are mutually exclusive; pick one.
- by Derisor - at 2005.06.03 11:14:00
|
787. Turn off Auto-relocking targets - in EVE General Discussion [original thread]
Originally by: Monty Burns Originally by: Derisor ..... blah blah blah blah.... translates to: I didnt check target before firing. Funniest thing i've read all morning! Translates to you didnt read the post. --------- ...
- by Derisor - at 2005.06.03 11:14:00
|
788. Turn off Auto-relocking targets - in EVE General Discussion [original thread]
Some of you really need a life if your hobby is to ridicule everyone for makign a mistake. I know some of you think you are perfect and have never made any mistake but you are, im afraid, wrong. I never demanded reimbursement and there is no way...
- by Derisor - at 2005.06.03 10:21:00
|
789. Turn off Auto-relocking targets - in EVE General Discussion [original thread]
Edited by: Derisor on 03/06/2005 12:46:44 Edited to remove names. First, turn off autolocking. Hit esc an go to your settings and look for the settings that says auto relock targets and put a 0 in there. I lost a ship to this during a war...
- by Derisor - at 2005.06.03 09:50:00
|
790. People need to drop all their poop - in EVE General Discussion [original thread]
Originally by: ELECTR0FREAK Uhm. No. Half the isk sink in this game would dissapear then. Inflation would erupt out of control. No thanks. And I think you set a record for the most number of different smilies in a single post. Excelle...
- by Derisor - at 2005.06.03 09:41:00
|
791. Safer travel in Eve and why putting it in is so dangerous. - in EVE General Discussion [original thread]
Originally by: Sanaen Eydanwadh Amen to that, Derisor Instas shouldn't be totally removed without a counterpart (some people are already posting about "oh no if you remove instas I won't be able to do 50 jumps trips in my play-time and ...
- by Derisor - at 2005.06.02 00:42:00
|
792. The solution to the Instant Jump BM problem. - in Player Features and Ideas Discussion [original thread]
Originally by: Forgo do not remove bms.... I have personally bmed full regions for my own use, and trust me it isnt too quick. The reason I am here today is because of bms. when my bro showed me the game I was impressed, then he started ...
- by Derisor - at 2005.06.02 00:39:00
|
793. The Solution to the Instant Jump BM problem. (Round 2) - in Player Features and Ideas Discussion [original thread]
Edited by: Derisor on 02/06/2005 00:36:54 Originally by: SpeedoMan There's nothing wrong with BMs. Leave them in-game :P PS - stop making 2 threads for the same topic just to see your name spammed on the forum. There is something ...
- by Derisor - at 2005.06.02 00:35:00
|
794. The Solution to the Instant Jump BM problem. (Round 2) - in Player Features and Ideas Discussion [original thread]
Originally by: DeODokktor do you want to trust ccp coding all of that stuff you mention'd :) or have them make 1 change that can receive modification by factors that are currently in the game ;).. Well there is a very derogatory thin...
- by Derisor - at 2005.06.01 15:13:00
|
795. Safer travel in Eve and why putting it in is so dangerous. - in EVE General Discussion [original thread]
Originally by: The Enslaver Jump drives won't just be instant travel. Firstly, only people with very high skills, and a LOT of money will be able to get a ship that uses them, and use them. Secondly, there will be serious fuel costs for ...
- by Derisor - at 2005.06.01 15:03:00
|
796. Safer travel in Eve and why putting it in is so dangerous. - in EVE General Discussion [original thread]
Originally by: Sanaen Eydanwadh Amen to that, Derisor Instas shouldn't be totally removed without a counterpart (some people are already posting about "oh no if you remove instas I won't be able to do 50 jumps trips in my play-time and ...
- by Derisor - at 2005.06.01 12:29:00
|
797. All things insta, or the "Do you know the way to Nonni? Dev Blog - in EVE General Discussion [original thread]
Updated IJBM resolution thread in ideas forum is here ... http://oldforums.eveonline.com/?a=topic&threadID=186467 --------- The words "Exciting" and "Safe" are mutually exclusive; pick one.
- by Derisor - at 2005.06.01 12:24:00
|
798. The Solution to the Instant Jump BM problem. (Round 2) - in Player Features and Ideas Discussion [original thread]
.. for later use .. --------- The words "Exciting" and "Safe" are mutually exclusive; pick one.
- by Derisor - at 2005.06.01 12:22:00
|
799. The solution to the Instant Jump BM problem. - in Player Features and Ideas Discussion [original thread]
Please continue discussion on the round 2 thread ... http://oldforums.eveonline.com/?a=topic&threadID=186467 Could an ISD please lock this thread ? Thanks --------- The words "Exciting" and "Safe" are mutually exclusive; pick one.
- by Derisor - at 2005.06.01 12:20:00
|
800. The Solution to the Instant Jump BM problem. (Round 2) - in Player Features and Ideas Discussion [original thread]
... continued ... 8) Move implementation of bookmarks client side with a digital signature on each BM and linked to the player's key (each char would have his own generated key kept private on the server). This will prevent tradign bookmarks out ...
- by Derisor - at 2005.06.01 12:18:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 [40] 50 60 70 |
First page | Previous page | Next page | Last page |