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101. A Simple and Useful Guide to Understanding the Conflict in Iraq - in Out of Pod Experience [original thread]
This is less of a history lesson and more of a "If you know nothing about what is going on, here are some main points in simple terms, so you can get the gist of it" -article. Useful for people who are not really interested, but who still want to ...
- by Destination SkillQueue - at 2014.06.14 19:00:00
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102. locking camera from movement? - in EVE General Discussion [original thread]
Yes.
- by Destination SkillQueue - at 2014.06.14 06:31:00
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103. Do not derail - in EVE General Discussion [original thread]
Sibyyl wrote: Destination SkillQueue wrote: I never got why people like sloths. They're sort of cute, but not really and they do nothing. Sort of ??? My reaction to that wasn't "Awww!" it was "Needs more fire and lots of it." Sibyyl...
- by Destination SkillQueue - at 2014.06.13 16:25:00
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104. Do not derail - in EVE General Discussion [original thread]
Sibyyl wrote: This thread is now about baby sloths \o/ I never got why people like sloths. They're sort of cute, but not really and they do nothing.
- by Destination SkillQueue - at 2014.06.13 16:04:00
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105. Do not derail - in EVE General Discussion [original thread]
Raspberry noms.
- by Destination SkillQueue - at 2014.06.13 16:02:00
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106. Get Rid of Learning Implants? - in Player Features and Ideas Discussion [original thread]
Corraidhin Farsaidh wrote: Implants stopping someone from undocking is a bad reason to not fly in my opinion. They would find another reason if implants were removed (probably a new nerf ganking thread). +5's cut the learning time on a level 5 ...
- by Destination SkillQueue - at 2014.06.09 09:43:00
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107. Duel To End War Dec - in Player Features and Ideas Discussion [original thread]
Ability to end a war by a forced duel is made of 24 carat stupid. If you want to duel, go fight duels. The problems with current duels would also be there for wardec duels and probably favor large entities, since you would basically give them the ...
- by Destination SkillQueue - at 2014.06.07 06:57:00
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108. Announcement:A message regarding reported layoffs at CCP - in EVE General Discussion [original thread]
Schmata Bastanold wrote: Apology letter written by fiction department. FICTION. So they might have used the people in their company who are the best writers to help with the most important public letter in the history of the company. Shocking...
- by Destination SkillQueue - at 2014.06.06 13:12:00
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109. Damage multiplier for cov ops ships dropping cloak - in Player Features and Ideas Discussion [original thread]
How about an ability for the shot to disrupt the target ship or "stun" it for a few seconds. We could call the ability 'cheap shot' and it would be exclusive for rogue ships. It could have some kind of diminishing returns(DR) to keep the abuse to ...
- by Destination SkillQueue - at 2014.06.05 05:38:00
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110. Relic/Data Site Buff - in Player Features and Ideas Discussion [original thread]
Mattpat139 Sukarala wrote: SurrenderMonkey wrote: Mattpat139 Sukarala wrote: So with the nerf to of 30% Data/Relic sites is there a reason why we can't retrieve abit of sec-status ( same as around 1 ratting anom) for completeing these sit...
- by Destination SkillQueue - at 2014.05.27 17:33:00
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111. The Wishlist, 8 Years on - in Player Features and Ideas Discussion [original thread]
Xenovenom wrote: A CCP dev that has long since left CCP and an ISD is a player......point? These are no longer credible sources. It's common knowledge capsuleer ships have reduced crews. It's in the chronicles , it's in the official lore ...
- by Destination SkillQueue - at 2014.05.26 21:07:00
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112. 'Useless' Skills? - in EVE New Citizens Q&A [original thread]
Iria Ahrens wrote: Thomas Builder wrote: Well, Astronautic Engineering is entirely useless, it even says so in the description. And most T2 industry skills do nothing but unlock blueprints, and, as Elena noted, some don't even do that abo...
- by Destination SkillQueue - at 2014.05.25 17:23:00
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113. upgrading clone - in Player Features and Ideas Discussion [original thread]
I'd like to see that happening at some point, but some cost to being podded is likely to stay, since otherwise pod travel will become an instant free travel system. Personally I'd gladly take that over the existing system, but it's not unreasonabl...
- by Destination SkillQueue - at 2014.05.25 13:10:00
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114. Capital punishment alternative. - in Out of Pod Experience [original thread]
Now I can't get this image out of my head .
- by Destination SkillQueue - at 2014.05.24 15:46:00
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115. Capital punishment alternative. - in Out of Pod Experience [original thread]
Why use a simple guillotine when you can give someone wheelbarrows full of money to do the same thing in a much more complicated way? ;Dons tinfoil hat; This is clearly an early test for government designed pacification robots, that will kee...
- by Destination SkillQueue - at 2014.05.24 12:24:00
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116. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
Sniper Smith wrote: Cagali Yoll wrote: Yes I'm aware capital ships use bulkheads. They also have plenty of CPU to spare. My question was would changing the CPU requirement of a Reinforced Bulkhead II from 40 to 0 have any real impact. I pers...
- by Destination SkillQueue - at 2014.05.24 06:50:00
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117. Godzilla...Yay or Nay? - in Out of Pod Experience [original thread]
The movie is fine. The "big problem" is, that it focuses a lot on the people, but the people it relies on aren't written well enough to carry that load and give the needed emotional impact. It had two ways to be better. Either admit they can't wri...
- by Destination SkillQueue - at 2014.05.23 17:04:00
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118. "Waste of dev time" - in EVE General Discussion [original thread]
Would you be happier with people saying "It's a low priority" or "There are better uses for development resources"?
- by Destination SkillQueue - at 2014.05.22 18:34:00
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119. Freighter & Jump freighter Pilots...Which Rigs? - in Ships and Modules [original thread]
I won't be putting any rigs on mine and neither will you.
- by Destination SkillQueue - at 2014.05.22 05:53:00
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120. Best Sci-Fi film / Worst Sci-Fi film - in Out of Pod Experience [original thread]
The best film without a doubt is The time guardian . The worst is one of the planet of the apes sequels, that I can't remember the name of. I usually don't think any scifi is bad, but one of them was an unforgivable piece of ****.
- by Destination SkillQueue - at 2014.05.20 12:58:00
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