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1. anti goon pos defence - in Science and Industry [original thread]
Originally by: Polly Prissypantz Best approach is to just remove all valuable/unnecessary modules (labs, etc), throw up a bunch of hardeners, throw on some guns/ewar and generally just make your POS take as long to kill as possible. If...
- by Devilish Ledoux - at 2009.09.17 04:01:00
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2. Jihadswarm to hit POS - A deal to stop them - in Science and Industry [original thread]
Originally by: arjun1 i just performed a mooncheck in jatate to learn something in case the threat comes to my tower too. 16 moons had nothing, 8 had offline towers and 9 had online towers including one in reinforced mode. there seemed to ...
- by Devilish Ledoux - at 2009.09.10 09:49:00
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3. Jihadswarm to hit POS - A deal to stop them - in Science and Industry [original thread]
Originally by: Brock Dillinger Originally by: Devilish Ledoux Brag more about how you like to invade foreign countries and kill the people who live there IRL. It's far more relevant to the topic than anything we're doing. Yeah...
- by Devilish Ledoux - at 2009.09.10 05:37:00
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4. Jihadswarm to hit POS - A deal to stop them - in Science and Industry [original thread]
Originally by: Vinsurith Morteth Only a few years ago I was killing jihadists in RL for a living. Now goonswarm is taking that and using it to name their next campaign. You gotta love the internet. No face to a name and no real bullets. ...
- by Devilish Ledoux - at 2009.09.09 23:22:00
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5. Jihadswarm to hit POS - A deal to stop them - in Science and Industry [original thread]
Originally by: Tesal Originally by: Br0ke For some reason goons love to shoot pos, also a few hours at most should take care of it. Thats right, a few hours. Get your crap from Delve or low sec. Jump clone or suicide yourself i...
- by Devilish Ledoux - at 2009.09.09 20:42:00
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6. Invention, why bother? - in Science and Industry [original thread]
TL;DR: If you do it right, you can still make a hefty profit on invention. _
- by Devilish Ledoux - at 2008.09.11 06:31:00
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7. Freighter invention question... - in Science and Industry [original thread]
I haven't done freighters, but I have done other ships. I haven't found that adding a base ship really does enough to make it worth the added expense. Adding a whole freighter just sounds nutty to me. My advice would be to use a good decryptor and...
- by Devilish Ledoux - at 2008.08.22 03:37:00
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8. Corp standings Q - in Science and Industry [original thread]
If you're asking if it mirrors the standings that you have toward other people and groups, no. You have to set those manually. If you're asking if it mirrors the standigns other organizations have toward you, also no. However, assuming that you'r...
- by Devilish Ledoux - at 2008.08.09 06:23:00
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9. Draftsman GI-2 Invention Hardwiring. Warning: DO NOT BUY THIS! - in Science and Industry [original thread]
I'm sure they'll fix it SoonÖ*. *never
- by Devilish Ledoux - at 2008.07.17 04:42:00
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10. Invention questions. - in Science and Industry [original thread]
Originally by: Toren Sol Originally by: Mioelnir You can only run 1 research per agent, so for the mechanical datacores, you either need a second agent or switch your research job all the time. Interface parts and bpcs are found v...
- by Devilish Ledoux - at 2008.07.15 03:40:00
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11. Defensive weapons and other suggestions against pirates. - in Science and Industry [original thread]
Let me see if I understand you correctly: you want to be able to rig cans to explode if someone steals from them? How exactly is that supposed to save you? The only thing it would change is that an ore thief/pirate would fly up in a larger ship wi...
- by Devilish Ledoux - at 2008.07.15 03:37:00
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12. A Question to the Industrialists! - in Science and Industry [original thread]
Yes, absolutely. Let me tell you exactly how I make my money so everyone who reads this thread can compete with me and wreck my profit margin. That sounds fantastic. FAN. TASTIC.
- by Devilish Ledoux - at 2008.07.15 03:30:00
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