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1. Make every pilot count... - in Player Features and Ideas Discussion [original thread]
The ideas was simple - make players value their assets more as they have to pay per character (less pvp for lulz, less items sold below its production costs by occational indie alts - overall more professional and deep approach by players) - redu...
- by Dienowthxbay - at 2016.05.04 08:09:52
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2. Make every pilot count... - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: Rivr Luzade wrote: You cannot do PI, industry, scouting, cynos, farming, PVP; basically anything without an active subscription. Or rather you couldn't even log into them This ^
- by Dienowthxbay - at 2016.05.03 10:23:31
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3. Make every pilot count... - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: Dienowthxbay wrote: Lugh Crow-Slave wrote: All this would do is advantage thighs who could pay for alts even more That would lead some alts used for once-a-week scouting and such to die off. And indy alts would r...
- by Dienowthxbay - at 2016.05.03 10:21:20
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4. Make every pilot count... - in Player Features and Ideas Discussion [original thread]
Angelique Duchemin wrote: This is kind of how it works already. Which is why we are limited to 3 characters per account in total where other games offer 10 or more per server with hundreds possible in total. I propose to make it more hardcore...
- by Dienowthxbay - at 2016.05.03 10:01:03
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5. Make every pilot count... - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: All this would do is advantage thighs who could pay for alts even more That would lead some alts used for once-a-week scouting and such to die off. And indy alts would require more skillfull usage to be profitable. And...
- by Dienowthxbay - at 2016.05.03 09:59:15
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6. Make every pilot count... - in Player Features and Ideas Discussion [original thread]
aka quality over numbers. Since CCP is trying to minimize passive incomes - why not to make every active character must have an active sub to be used. Trading/industry/PI alts provide passive income and combat alts provide additional advantage (sc...
- by Dienowthxbay - at 2016.05.03 09:28:48
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7. Citadels are good but... - in EVE General Discussion [original thread]
MicDeath Titan wrote: inb4 lock due to shareing links to botting sites. Pretending something dont exist wont magically make it dont exist. -Ébout "bots are ok and part of EVE" - you should look at "clicker" type games - there are nothing ab...
- by Dienowthxbay - at 2016.04.21 04:49:30
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8. Citadels are good but... - in EVE General Discussion [original thread]
I still see the same old stuff bots being used here and there And im a bit sick seeing all those lifeless miner bot fleets or market bot orders jumping by 0.01 like 24/7 or PI botting. How about stop doing new stuff and redesign old easy-bottabl...
- by Dienowthxbay - at 2016.04.21 03:03:04
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9. Steve "Fuzzysteve" Ronuken: CSM X - in CSM Campaigns [original thread]
Well should not we hope for more to get less in right direction ? On the other hand i do understand such big changes cant be done right away - even if considered to be good ideas - its a lot of work, thinking, balancing and "devil in details" stu...
- by Dienowthxbay - at 2015.02.22 06:27:43
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10. Steve "Fuzzysteve" Ronuken: CSM X - in CSM Campaigns [original thread]
Old vet here intrested in industry to some degree. Just passing by in my search for the key to open damn unidentified wormholes What bothers me most is eve industry atm is much more "ingame skill-based managment" with too predictable results th...
- by Dienowthxbay - at 2015.02.21 23:41:41
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11. [HOLY COW] Sleepers, Jovians, and the 'Other' - in EVE General Discussion [original thread]
Lachesiss wrote: By the size of these things there more like planet killers or one big bomb to detonate a system or 2. I ll take 2 or even 3 - how much ?
- by Dienowthxbay - at 2015.02.17 15:45:27
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12. About new trailer "The Awakening" - in EVE General Discussion [original thread]
The are spending a lot on marketing anyway, which leads to increasing playerbase => profitzz Then why not to do it is this way ?
- by Dienowthxbay - at 2012.02.17 20:59:00
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13. About new trailer "The Awakening" - in EVE General Discussion [original thread]
Eve always had epic trailers. CCP why wont you deal with HBO to make something similar in quality to their A Game of Thrones? And probably we will see new Babylon 5 or something ... Good advertisment plus not bad profit in case of success.
- by Dienowthxbay - at 2012.02.17 20:36:00
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14. Eve online in 10 years ... - in EVE General Discussion [original thread]
We are talking not about technical side of space combat using particular (Infinity) game engine, but about features in Shores of Hazeron and Infinity games we are hoping to see someday in eve, or at least some eve progression in this terms ...
- by Dienowthxbay - at 2011.06.14 11:31:00
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15. Eve online in 10 years ... - in EVE General Discussion [original thread]
Yeh, but Infinity team posted in the end of 2010 that they rather focus on making game engine ready to be sold rather then game ...
- by Dienowthxbay - at 2011.06.14 08:14:00
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16. Eve online in 10 years ... - in EVE General Discussion [original thread]
Devs should check this out ... Shores of Hazeron some calls it Minecraft in space, others call its mechanics future of space games, you decide. This game still too different from eve, its more of 4X online strategy, with a player avatar. Being a...
- by Dienowthxbay - at 2011.06.14 06:51:00
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17. New PI is broken... - in EVE General Discussion [original thread]
Edited by: Dienowthxbay on 24/01/2011 18:23:36 Edited by: Dienowthxbay on 24/01/2011 18:20:57 How coud it be fine if real output is LOWER 10 times the ECU says, and all numbers are different (ECU output, routing number, actual number in st...
- by Dienowthxbay - at 2011.01.24 18:19:00
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18. New PI is broken... - in EVE General Discussion [original thread]
Probably some bug in client side info on recource hotspots and its movements...
- by Dienowthxbay - at 2011.01.24 17:47:00
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19. New PI is broken... - in EVE General Discussion [original thread]
In short ... there are about 10+ posts in "Science and Industry" about real output of Extractor control unit has nothing with numbers and graphs ECU showing when one install the programm. Real outputs vary like 5-10 TIMES lower then what ECU says ...
- by Dienowthxbay - at 2011.01.24 17:34:00
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20. Maths in PI not adding up? - in Science and Industry [original thread]
If u would read posts above you will see many of as got all pi skills at 5. And the deviations at expected and real recource gains is not 10-30-50%, its like 5-10 TIMES LOWER THEN EXPECTED, and we got this having all pi skills at 5. Now dont tell...
- by Dienowthxbay - at 2011.01.24 13:23:00
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