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141. CCP Rozzie balancing strategy - in EVE General Discussion [original thread]
baltec1 wrote: Diesel47 wrote: Command ship changes are terribad. HAC changes have like 60 pages of good suggestions that the Devs won't even recognize. Either didn't read or just ignored. When most of these "good ideas" are along the li...
- by Diesel47 - at 2013.08.04 11:50:00
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142. Why aren't warp drives used as weapons? - in EVE General Discussion [original thread]
Therese Amsel wrote: That's not how warp drives work, nothing can travel faster than the speed of light. Maybe, but yes things can travel faster than light.
- by Diesel47 - at 2013.08.03 23:39:00
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143. CCP Rozzie balancing strategy - in EVE General Discussion [original thread]
Command ship changes are terribad. HAC changes have like 60 pages of good suggestions that the Devs won't even recognize. Either didn't read or just ignored.
- by Diesel47 - at 2013.08.03 23:35:00
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144. [Odyssey 1.1] Heavy Assault Cruisers - round two - in Player Features and Ideas Discussion [original thread]
^ yep. I think either he didn't read anything, or he did and just ignored it all.
- by Diesel47 - at 2013.08.03 23:07:00
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145. Adobe After Effects vs Sony Vegas. - in My EVE [original thread]
Gigolo Jo wrote: So I used After Effects for all my video editing so far. Yes, it is difficult to handle first, but after some time and practice I would say it is the best programme around to do any video editing which includes some overlay, sp...
- by Diesel47 - at 2013.08.03 22:25:00
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146. [Odyssey 1.1] Command Ships - in Player Features and Ideas Discussion [original thread]
Sergeant Acht Scultz wrote: About OGB I still think this needs to be completely removed from the game because as it stands right now several issues are not being solved but delayed. I don't see why OGB needs to be removed and don't say be...
- by Diesel47 - at 2013.08.03 12:37:00
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147. [Odyssey 1.1] Command Ships - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Grarr Dexx wrote: CCP Fozzie wrote: It's not being changed. Given up on trying to justify the Astarte nerf? Astarte is fine l2p Kinda hating these changes. l2dev.
- by Diesel47 - at 2013.08.03 12:33:00
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148. [Odyssey 1.1] Heavy Assault Cruisers - round two - in Player Features and Ideas Discussion [original thread]
W0lf Crendraven wrote: This leaves the range as a problem, there are 3 solutions, 1. give it a second faloff bonus, + increasing its dps by 50or so (+ a bit more fitting for 425s). 2. Give it a massive grid bonus and a tracking bonus, this wo...
- by Diesel47 - at 2013.08.03 12:08:00
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149. Hey CCP: Why are stations so small? - in EVE General Discussion [original thread]
Alice Saki wrote: It's Pixels? ^_^ Ya you are right. We might aswell just stop all V3ing of ships and revert back to pre-trinity textures/models.
- by Diesel47 - at 2013.08.03 12:05:00
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150. [Odyssey 1.1] Heavy Assault Cruisers - round two - in Player Features and Ideas Discussion [original thread]
Devon Weeks wrote: Quote: It has really terrible damage projection, and fitting. Now we are getting an active tanking bonus. Something that belongs on brawler ships. Isn't it normally the case that shield bonused ships have less PG due t...
- by Diesel47 - at 2013.08.03 10:22:00
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151. [Odyssey 1.1] Heavy Assault Cruisers - round two - in Player Features and Ideas Discussion [original thread]
Devon Weeks wrote: Quote: WTF is its role? Brawler / Kiter ? I make no case for or against the current vagabond since I don't fly it. But, I've always (perhaps naively) trusted that the in-game descriptions of ships at least halfway ac...
- by Diesel47 - at 2013.08.03 10:00:00
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152. [Odyssey 1.1] Heavy Assault Cruisers - round two - in Player Features and Ideas Discussion [original thread]
Naomi Knight wrote: W0lf Crendraven wrote: This thread has com donw to people who have flown the vagabond saying it is bad, arguing with people who have never flown a vagabond saying it is good. or kiddoes want an overpowered ship which is...
- by Diesel47 - at 2013.08.03 09:53:00
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153. [Odyssey 1.1] Heavy Assault Cruisers - round two - in Player Features and Ideas Discussion [original thread]
Lol. Just because some kid gets murdered in his T1 frig by a vaga doesn't mean it is a good ship.
- by Diesel47 - at 2013.08.03 09:49:00
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154. Hey CCP: Why are stations so small? - in EVE General Discussion [original thread]
Lipbite wrote: I see stations which have 10-50km diameter - like huge megalopolises on present Earth. Considering they are 3D structures (unlike flat 2D cities) their population could be in hundreds of millions. Can't call these "small". Do...
- by Diesel47 - at 2013.08.03 09:43:00
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155. [Odyssey 1.1] Heavy Assault Cruisers - round two - in Player Features and Ideas Discussion [original thread]
Rofl, the Cerb is not OP. The other HACs just blow in comparison (see vaga). Ok so the cerb becomes a frig murdering monster... So what :roll: And I like how Rise just ignores the fact that minmatar is now supposed to have a clear missile ship pr...
- by Diesel47 - at 2013.08.03 01:45:00
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156. [Odyssey 1.1] Heavy Assault Cruisers - round two - in Player Features and Ideas Discussion [original thread]
Corporal Cina wrote: So that's it then? A handful of dev responses and then nothing? Yep, a bunch of bad changes and 60 pages of arguments that these changes are good by uninformed players.
- by Diesel47 - at 2013.08.01 12:47:00
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157. Hey CCP: Why are stations so small? - in EVE General Discussion [original thread]
Seetesh wrote: They are bigger on the inside as they use dimensional shrinkage technology. Is that a joke or the actual lore reason?
- by Diesel47 - at 2013.08.01 12:45:00
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158. [Odyssey 1.1] Heavy Assault Cruisers - round two - in Player Features and Ideas Discussion [original thread]
Spc One wrote: Diesel47 wrote: Spc One wrote: CCP Rise wrote: Sacrilege folks seem a bit divided depending on how they imagine using it and I promise to keep an eye on the active capabilities following the cap adjustment once people g...
- by Diesel47 - at 2013.08.01 12:44:00
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159. [Odyssey 1.1] Heavy Assault Cruisers - round two - in Player Features and Ideas Discussion [original thread]
Bouh Revetoile wrote: Tsubutai wrote: Bouh Revetoile wrote: I can't understand those Vagabond pilots despising on speed... If you don't care about speed, why don't use another ship than the Vagabond ? You know, the Muninn can fit artille...
- by Diesel47 - at 2013.08.01 12:41:00
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160. [Odyssey 1.1] Heavy Assault Cruisers - round two - in Player Features and Ideas Discussion [original thread]
Hannott Thanos wrote: Diesel47 wrote: Nope, the navy omen with one nanofiber is faster than a vaga with none. Only a moron would fit a nanofiber to a vagabond. Well if you say so it MUST be true. Which part? The NOmen or the nanofibe...
- by Diesel47 - at 2013.08.01 12:35:00
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