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161. 03 ' toons - in EVE General Discussion [original thread]
I swear we have this thread every week. Its like the newbies keep asking if we're gone yet so they can stop feeling impotent. /me looks at his 113mil sp, then looks at his thousands of corpses; isn't sure which to stroke first ;[
- by DigitalCommunist - at 2009.11.17 23:06:00
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162. Capital Weapons Feedback - in Test Server Feedback [original thread]
Edited by: DigitalCommunist on 14/11/2009 21:42:39 WHAT 1. The Ion Siege, Dual Giga Pulse and 6x2500mm should be removed from the game. 2. Their role should be partially replaced by Siege Module scripts. WHY 1. If you commit to taking d...
- by DigitalCommunist - at 2009.11.14 21:42:00
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163. fresh Dominion update... - in Test Server Feedback [original thread]
I don't know if this is a bug or an optimization feature: When you warp into a moon its massively blurred and low res, and the higher res texture pops into existence the moment you actually drop out of warp.
- by DigitalCommunist - at 2009.11.11 19:10:00
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164. New Dev Blog: Dominion--Storming the Gates - in EVE Information Portal [original thread]
Conceptually, this new sovereignty system isn't clearly superior over the current one. Maybe they're equal, or maybe its even worse, I don't know yet. All I know is that concept and ideas are seldom as important as their execution. People compla...
- by DigitalCommunist - at 2009.11.11 18:53:00
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165. New class of ship...Idea/ The Jump cruiser - in Test Server Feedback [original thread]
As CSM candidate of 2012, I will not rest until we have jovian jump frigates that haul 900,000m3, fly 7km/s, do 1500 dps (9000 in siege), have 90% resistances, store an armada of battleships and double as an inspace market/factory/lab/station/ba...
- by DigitalCommunist - at 2009.11.10 17:26:00
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166. Sending isk to /dev/null is fail - in Test Server Feedback [original thread]
Originally by: Xentara Vispari Edited by: Xentara Vispari on 10/11/2009 16:34:16 Quote: Building ships/modules requires no isk (it requires time and minerals). This is not quite correct. If you build items on a NPC station, y...
- by DigitalCommunist - at 2009.11.10 17:16:00
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167. Sov Changes: Still Not Doing Anything for Small Corps/Gangs - in Test Server Feedback [original thread]
There are X attractive systems and Y entities looking to claim space. If Y is bigger than X past some point, there is a corporate cutoff where no amount of skill and commitment will counter a relative manpower shortage against all other competit...
- by DigitalCommunist - at 2009.11.09 18:25:00
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168. Racially colored sov tiles, pls - in Test Server Feedback [original thread]
As seen here , it would be nice if Gallente areas were green, Caldari areas blue, Amarr areas yellow and Minmatar areas brown. Or alternatively: baby blue, authoritarian grey, presumptuous gold, and poop brown.
- by DigitalCommunist - at 2009.11.09 01:00:00
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169. Damnation Expansion = I QUIT - in EVE General Discussion [original thread]
We have mods, and yet we also have AOE troll threads without the slightest hint of effort/coherence. A paradox of the ages ;|
- by DigitalCommunist - at 2009.11.08 22:59:00
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170. Why CCP laughs at Gallente? - in EVE General Discussion [original thread]
[INSERT RACIALLY BIASED GAMEBALANCE DEMANDS IN SLIGHT HOPE MAIN SUCKS 1% LESS AT PVP, FAIL MISERABLY, INSIST <RACE> IS THE PARIAH OF EVE AND SHOULD NOT BE NERFED FURTHER IN SLIGHT HOPE FAVOURITE OVERPOWERED SHIP IGNORED, FAIL MISERABLY, RAGE...
- by DigitalCommunist - at 2009.11.08 22:54:00
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171. New planets and warp ins - in Test Server Feedback [original thread]
The higher res textures on the planets make them half decent at the old distances. From what I saw personally, the pixelblur is no different from before if they move the warp-ins closer. Plus, a lot of the old warp-ins were above the planet, makin...
- by DigitalCommunist - at 2009.11.08 22:46:00
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172. So it's been a year since they disabled Ghost Training - in EVE General Discussion [original thread]
For you its a one year anniversary of the ghost training fiasco, for me its a 6 month anniversary of my second return the the forums ;D In any case ghost training was a cash grab and nothing more. What ****ed me off then, and I imagine many other...
- by DigitalCommunist - at 2009.11.08 22:41:00
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173. New Blog: Upgrading and Upkeep of Sovereign Solar Systems in Dominion - in EVE Information Portal [original thread]
I doubt anyone is going to read this far, but my three simple requests anyway: 1. Increase three of the upkeep costs - supercap construction upkeep 1mil -> 10mil - base cost 20mil -> 30mil - cyno jammer cost 25mil -> 40mil ...
- by DigitalCommunist - at 2009.11.08 22:24:00
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174. CCP: When will i see 1) 64bit & 2) DX10 versions of EVE? - in EVE General Discussion [original thread]
Goddamnit we had this thread last week, and the week before that. Simple answer is NO you will not see DX10/11 in the next 4 years because: - It costs resources (read: money) to make, and the average quality of video game graphics is still belo...
- by DigitalCommunist - at 2009.11.02 17:39:00
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175. FPS to low with new graphics - in Test Server Feedback [original thread]
I noticed it as well, it started happening with the latest 200mb patch which added new planet graphics to the system I'm at. Its a pretty severe fps drop during loading, so I guess its an issue with the caching of assets.
- by DigitalCommunist - at 2009.11.01 01:58:00
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176. New star backgounds... Cheesy? - in Test Server Feedback [original thread]
Widescreen option will make the fisheye camera effect much stronger, so uh, don't use it. As for the stars, they're okay. I like that zooming in shows more detail, but when the background image gets blurrier it kind of defeats the purpose. If its...
- by DigitalCommunist - at 2009.10.31 17:34:00
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177. CCP new secret project? - in Out of Pod Experience [original thread]
One thing I forgot to add is that, because I played EVE that UI doesn't scare me. But if they were intentionally borrowing from EVE, then they aren't very smart about it because its been proven time and again that the UI is mainly responsible for ...
- by DigitalCommunist - at 2009.10.30 16:10:00
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178. CCP new secret project? - in Out of Pod Experience [original thread]
I dunno, I'm as biased as anyone but the game shares as much UI elements with X3 and BP as EVE, and that doesn't say much because EVE borrows UI paradigms straight from win32. Visually, the only thing that comes close is the art style of some ic...
- by DigitalCommunist - at 2009.10.30 16:03:00
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179. Titans - in EVE General Discussion [original thread]
Originally by: Soi Mala Why aren't they being renamed to superdreadnaughts? That one is easy. Because CCP can't claim to have added Titans to the game anymore. This is a wierd thread, it feels like the OP is preempting my troll ;\
- by DigitalCommunist - at 2009.10.30 15:40:00
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180. NFX Shipyard *Waves Hand "These arent the corvettes youre looking for" - in EVE General Discussion [original thread]
I guess the meaning of threadnaught has changed over the years.
- by DigitalCommunist - at 2009.10.30 15:24:00
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