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81. Gallente PBR.... ehhh.... - in Player Features and Ideas Discussion [original thread]
You should see Khanid ships after PBR with minimum graphics (Shaders: Low). It's quite... horrible :( Looks awesome on Medium though
- by Discomanco - at 2015.02.21 18:48:42
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82. [New Player Experience] - Idea/Suggestion: One-time Skillpoint Remap... - in Player Features and Ideas Discussion [original thread]
Alexhandr Shkarov wrote: Hey everyone, I've been playing for nearly two years now, but on many occasions I still feel relatively like a newbro in terms of my ability to do what I'd like to do. Especially for PVP, I wish I had a little more roo...
- by Discomanco - at 2015.02.21 18:46:59
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83. Defender Missiles - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: Bring half a dozen typhoons or ravens with these fitted, and your fleet is now immune to bombs? At the cost of a dozen pilots/ships that could be doing DPS/Logi instead? Meh, I don't see too much of a problem. could as w...
- by Discomanco - at 2015.02.20 21:31:59
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84. Drifter Battleship - Low Shaders - in Issues, Workarounds & Localization [original thread]
Makari Aeron wrote: Actually, the low shader version looks kinda badass in a retro-style way. Yeah, except the effect is tearing a bit through the hull and such :P And it looks kinda silly in movement
- by Discomanco - at 2015.02.20 15:21:23
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85. Drifter Battleship - Low Shaders - in Issues, Workarounds & Localization [original thread]
So playing on a potatoe computer, I'm forced to play on low graphics for EVE to run smoothly. And so I did manage to find a Drifter Battleship today, but omfg it is fugly, which is purely due to Low Shaders setting. Surely it's not supposed to loo...
- by Discomanco - at 2015.02.19 13:52:01
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86. [New UI] Settings Menu - in Player Features and Ideas Discussion [original thread]
I like it - more in line of how the standard menu looks now-a-days - Certainly could use an update and that's a very good attempt to how it could/should look. I like +1
- by Discomanco - at 2015.02.19 10:12:30
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87. Temporary Contacts - in Player Features and Ideas Discussion [original thread]
Not before we get temporary bookmarks!
- by Discomanco - at 2015.02.19 06:41:27
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88. Planetary Interaction Ideas - in Player Features and Ideas Discussion [original thread]
All I really need to fulfill my PI experience is to select multiple buildings at once. Select 7 factories, make them all make Precious Metals and route that to the storage. I would be so much happier. And also what Lugh said.
- by Discomanco - at 2015.02.18 05:26:10
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89. wormhole & Planetary Interaction - in EVE New Citizens Q&A [original thread]
msuspd oapomom wrote: Plz let me know If the one that was a wormhole was efficient, I watched the development in a certain site. It is pâ+pâ+ for developing it in a wormhole n+æ. Is it good to develop it though a wormhole is closed in a sho...
- by Discomanco - at 2015.02.17 07:49:48
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90. characters - in EVE New Citizens Q&A [original thread]
Is it on the same account, there's 3 ways to do it. 1: Contracts system (requires full account) 2: Trade it to another person, who then will trade it to your alt (Beware of theft) 3: Jettison all your stuff at a location your alt can find (Beware ...
- by Discomanco - at 2015.02.17 07:44:28
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91. Standings mechanic - in EVE General Discussion [original thread]
Justin Zaine wrote: Discomanco wrote: Yes, it works like that. If the corporations standing towards the NPC Corporation is 8.0, then Jump Clones and L5 missions are unlocked for the entire corp towards that NPC Corp. That is also how EACS of...
- by Discomanco - at 2015.02.17 06:37:57
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92. Standings mechanic - in EVE General Discussion [original thread]
Yes, it works like that. If the corporations standing towards the NPC Corporation is 8.0, then Jump Clones and L5 missions are unlocked for the entire corp towards that NPC Corp. That is also how EACS offer their Jump Clone service. It is worth n...
- by Discomanco - at 2015.02.16 20:16:44
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93. Couple more questions came up as I surfed around... - in EVE New Citizens Q&A [original thread]
Donnachadh wrote: Discomanco wrote: Thought I might wanted to "update" this list Power Grid Management 4 CPU Management 4 Capacitor Management 4 Capacitor Systems Operation 4 (in other words Core Ship Operation level 3 certificate) Hull Up...
- by Discomanco - at 2015.02.16 17:02:37
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94. Poll Of The Day: Are You Indy Or PVP Focused? - in EVE General Discussion [original thread]
So.. what if I do both? :| I mine, manufacture and research in between roams and neutrals
- by Discomanco - at 2015.02.16 11:23:13
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95. Couple more questions came up as I surfed around... - in EVE New Citizens Q&A [original thread]
Donnachadh wrote: Basic skills on which everything else is based. Engineering 4 Electronics 4 Mechanic 4 These help you get the most out of your ships onboard power system. Energy management 4 Energy systems operation 4 These are the basis f...
- by Discomanco - at 2015.02.16 10:18:13
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96. Hangar Divisions - in Player Features and Ideas Discussion [original thread]
Station Containers. Freight Containers. Cargo Containers. We already got this, you just have to do something for it - because this is EVE right?
- by Discomanco - at 2015.02.16 09:43:21
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97. [UI]Overview preset folders - in Player Features and Ideas Discussion [original thread]
This is not for storing overview packs, but the presets (which easily adds up in 50) - Plus loading a new Overview into it takes quite more than loading a new preset Plus my Notepad is already filled with around 20 different notes, and my folders ...
- by Discomanco - at 2015.02.14 05:13:39
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98. Take "ISK" out of the Price, Amount, Credit, and Balance c... - in Player Features and Ideas Discussion [original thread]
Can't see anything against this. It's simply a small QoL change that could be added as an option. So +1
- by Discomanco - at 2015.02.14 04:50:41
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99. [UI]Overview preset folders - in Player Features and Ideas Discussion [original thread]
The ability to make folders in the Select Preset Overview section. Using Sarahs Overview Pack, and there is a LOT of presets to select from, which is awesome, but the list becomes really long and sometimes too long in a PvP situation. So my sugge...
- by Discomanco - at 2015.02.14 04:20:05
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100. T2 Logistics Frigate Idea (eg; navitas) - in Player Features and Ideas Discussion [original thread]
And then we hit the same issue as we always do with suggestion of T2 logi frigates. What to do for Amarr? Inquisitor (amarr logi frigate) already has a T2 variant, which is the Purifier
- by Discomanco - at 2015.02.14 03:52:10
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