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1. Reactive Armor Hardeners - in Ships and Modules [original thread]
IIshira wrote: DoAsYouAreBid wrote: Domi 2 slot hardener tank. One repper. On the odd occasional time that my tank is crap I am trying to work out if this mod would solve my problems. I've never tried the RAH but from what I understand ...
- by DoAsYouAreBid - at 2014.05.06 22:30:00
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2. Reactive Armor Hardeners - in Ships and Modules [original thread]
Domi 2 slot hardener tank. One repper. On the odd occasional time that my tank is crap I am trying to work out if this mod would solve my problems.
- by DoAsYouAreBid - at 2014.05.06 22:14:00
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3. Reactive Armor Hardeners - in Ships and Modules [original thread]
Chris Winter wrote: Reactive Armor Hardener is on the same stacking category as the DC. So, the reactive armor hardener doesn't get stacking penalties with anything other than the DC. So, DC + RAH = stacking penalty DC + EANM = no stacking pen...
- by DoAsYouAreBid - at 2014.05.06 22:07:00
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4. Reactive Armor Hardeners - in Ships and Modules [original thread]
Some confusing conversations about this. I understand how it distributes damage across the resistances. I do not understand what it stacks against. Eve Uni Wiki states it doesn't stack against DC. Does it stack against EANM? Does it stack vs h...
- by DoAsYouAreBid - at 2014.05.06 20:14:00
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5. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
CCP Nullarbor wrote: DoAsYouAreBid wrote: Quote: Allow Starbases to be anchored anywhere in high-security space and without standing requirements (minus some protected solar systems, like Jita or new player starting systems of course). ...
- by DoAsYouAreBid - at 2014.04.15 20:44:00
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6. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Quote: Allow Starbases to be anchored anywhere in high-security space and without standing requirements (minus some protected solar systems, like Jita or new player starting systems of course). Anywhere? What does that mean? In a safe? At ...
- by DoAsYouAreBid - at 2014.04.15 20:35:00
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7. Please Voice Specific Suggestions for Commerce, Markets, and Transactions. - in Market Discussions [original thread]
For the people that use it - the market is working just fine. You may struggle to find a strong platform here, Lyris. A few minor points I suppose. I would like to be able to "drag-select" multiple items and have them sell to the buy orders. Can...
- by DoAsYouAreBid - at 2012.01.28 22:39:00
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8. PI change - reduce the clicking, not the costs. - in Player Features and Ideas Discussion [original thread]
Constructive. Now go troll General Discussion.
- by DoAsYouAreBid - at 2012.01.08 19:08:00
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9. PI change - reduce the clicking, not the costs. - in Player Features and Ideas Discussion [original thread]
I don't post generally so if this is in the wrong format then......soz. I propose a small change to PI that means that you can "drag" extractor heads. Instead of having to de-commission the head (75k isk I think) you pay that fee for the planets...
- by DoAsYouAreBid - at 2012.01.08 18:35:00
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