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381. Fleet Warping - in Player Features and Ideas Discussion [original thread]
Omnathious Deninard wrote: Gizznitt Malikite wrote: Fleet warps already make it so the entire fleet warps at the same speed and at the same time.... The only reason they don't go into warp together is because most ships have different align...
- by Doddy - at 2012.09.06 09:37:00
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382. Sticky:[Winter] Exploration Frigate Rebalance - in Player Features and Ideas Discussion [original thread]
Roime wrote: No ship in this game should be meant for hisec only, what kind of idea that even is? The cloak certainly is the module that is fitted on all probing ships used outside the starter systems. wut? Seriously unless you are tryi...
- by Doddy - at 2012.09.06 09:24:00
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383. Sticky:[Winter] Logistics Frigates - in Player Features and Ideas Discussion [original thread]
Michael Harari wrote: I appreciate that they are slow and fragile but 1) With the cost of small reps, I dont think its reasonable to expect a t2 fit - deadspace reps will be the norm. 2) Logi dont get +50% rep power, these do. 3) For PvE, th...
- by Doddy - at 2012.09.06 09:07:00
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384. Bomber cargo hold problem - in Player Features and Ideas Discussion [original thread]
Dedaf wrote: Doddy wrote: Working as intended, where is the issue? As i write, if you have a T2 launcher with 3 bombs loaded, then you can not offload them to your cargo when in space , because the 3 out of the 4 bombers can only hold 2...
- by Doddy - at 2012.08.30 14:54:00
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385. Bomber cargo hold problem - in Player Features and Ideas Discussion [original thread]
Working as intended, where is the issue?
- by Doddy - at 2012.08.30 09:20:00
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386. Sticky:Attack frigate changes - in Player Features and Ideas Discussion [original thread]
Mechael wrote: Deena Amaj wrote: Mechael wrote: Sang-in Tiers wrote: "Almost all the time", except the tracking is worse so its hard to hit, this has all been said in the thread already so no point to bring it up again. Im just trying...
- by Doddy - at 2012.07.30 15:37:00
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387. Rookie Frigate Changes - in Player Features and Ideas Discussion [original thread]
Duchess Starbuckington wrote: Hideously overpowered in small gangs and extremely poorly implemented from a game mechanics point of view. My corp are already coming up with ways to abuse the new Ibis for no purpose other than flat out trolling...
- by Doddy - at 2012.07.30 14:36:00
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388. CCP, please allow us to combat AFK Cloaking. Idea inside.... - in Player Features and Ideas Discussion [original thread]
Austneal wrote: Put speed mods on cheetah. Move in one direction. Prober scans down your cloaked ship and warps to you. Finds nothing because by the time he's landed, you're 9-10km away from him in an unknown direction. Drop more probes, sc...
- by Doddy - at 2012.07.30 11:24:00
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389. Mixed Use Modules - in Player Features and Ideas Discussion [original thread]
There already quite a lot of mixed use modules. Sig amp has 3, sensor booster has 2 plus a specialisation script, tracking enhancer has 2, tracking computer 2 plus a specialisation script, damp has 2 plus a specialisation script, tracking disrupto...
- by Doddy - at 2012.07.30 11:06:00
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390. Rookie Frigate Changes - in Player Features and Ideas Discussion [original thread]
Bloodpetal wrote: CCP Fozzie wrote: IBIS: Role bonuses: 20% bonus to Small Hybrid Turret optimal range 10% bonus to missile kinetic damage 30% bonus to ECM Target Jammer strength 10% bonus to shield resistances No. Seriously, 30% ...
- by Doddy - at 2012.07.26 11:30:00
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391. Rookie Frigate Changes - in Player Features and Ideas Discussion [original thread]
Scatim Helicon wrote: Saul Elsyn wrote: As a side note... Goonswarm's newest fleet doctrine! The n00b ship fleet! What do you mean, 'newest'? Anyway, this is going to be hilarious. But for the love of god get rid of the launcher hardpoi...
- by Doddy - at 2012.07.26 11:16:00
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392. I want more control - in Player Features and Ideas Discussion [original thread]
Tarn Kugisa wrote: I want a 'Cut power to engines" Button So I could stop easier. It just bugs me that ships do gradual slowdowns. If you wanted to reduce your speed to 0 the first thing you'd do is turn off your engines. Oh dear, don't get ...
- by Doddy - at 2012.07.24 11:19:00
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393. Quality of Life: Make Tractor Beams Standard - in Player Features and Ideas Discussion [original thread]
Smapty wrote: FloppieTheBanjoClown wrote: No. You should have to give up DPS to speed up your looting. This is a purely self-serving idea to allow you to speed up your PVE without sacrificing anything. No. It's simply an effort to improve...
- by Doddy - at 2012.07.24 11:12:00
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394. Sticky:Attack frigate changes - in Player Features and Ideas Discussion [original thread]
Madbuster73 wrote: I am fighting with frigates on a daily bases and I found that: Merlin and Incursus are WAY overpowered at the moment. I have been in situations where a dual medium ancillary shield merlin can tank over 330 dps (without bonu...
- by Doddy - at 2012.07.24 10:53:00
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395. using the old titan models - in Player Features and Ideas Discussion [original thread]
Its not like you could use the same models anyway, eve graphics have changed somewhat...
- by Doddy - at 2012.06.21 14:49:00
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396. Add Jove ships as "Pirate Faction" T2 ships? - in Player Features and Ideas Discussion [original thread]
Nova Fox wrote: Aidan Patrick wrote: Ok, i know it won't ever come to be because they would have to fundamentally change a lot about Jovian tech and lore to release the ships to players.. but I do want to ask some questions. Where did...
- by Doddy - at 2011.10.06 18:18:00
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397. Personal Jump Drives - in Player Features and Ideas Discussion [original thread]
Wrong forum, terrible idea, you are noob, etc.
- by Doddy - at 2011.02.05 21:36:00
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398. Is it time to undo the nano nerf? - in Player Features and Ideas Discussion [original thread]
Originally by: MotherMoon they also nerfed webs, in the end you'll go faster than before. it was stupid. This, all they actually did was nerf blasters.
- by Doddy - at 2010.12.13 03:17:00
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399. Combat scanner probe - in Player Features and Ideas Discussion [original thread]
Originally by: Anh Nguyen In my opinion, low sec missions is largely impossible thank to these probes, since the missioners cant go elsewhere to finish their missions, or to complete a mission faster than scanning down a ship, there is als...
- by Doddy - at 2010.11.16 17:07:00
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400. EVE is about PvP - in Player Features and Ideas Discussion [original thread]
Edited by: Doddy on 11/11/2010 15:16:00 Originally by: Daedalus II Originally by: Doddy This is what trolling is. People being trolled are usually right, thats the point. So as everyone was trolling me from the start, my OP...
- by Doddy - at 2010.11.11 15:14:00
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