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401. A bit of an immersion breaker... - in Player Features and Ideas Discussion [original thread]
Originally by: James Naismith Funny, I don't remember carrying a space station fifty times the size of my ship along with the command centre, nor seeing it being "built" with my launchpad on an undeveloped planet. I did however see nine a...
- by Doddy - at 2010.11.11 15:07:00
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402. EVE is about PvP - in Player Features and Ideas Discussion [original thread]
Originally by: Buck Marui If someone was to seriously respond to the OP here for example, have they been trolled? or have they just given there opinion on a hypothetical scenario? This is what trolling is. People being trolled are usu...
- by Doddy - at 2010.11.11 14:54:00
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403. EVE is about PvP - in Player Features and Ideas Discussion [original thread]
Edited by: Doddy on 11/11/2010 14:43:17 Originally by: Buck Marui Surely you can only troll people/threads however, and since the OP and everything in it is just garbage from the outset created by the person who is claiming to troll, ...
- by Doddy - at 2010.11.11 14:41:00
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404. EVE is about PvP - in Player Features and Ideas Discussion [original thread]
Originally by: Buck Marui Can you troll your own thread? Think about it, are you really trolling in this case or just wasting your own time? Wikipedia defines trolling as: "A troll is someone who posts inflammatory, extraneous, or off-top...
- by Doddy - at 2010.11.11 14:11:00
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405. EVE is about PvP - in Player Features and Ideas Discussion [original thread]
Originally by: Daedalus II Originally by: Alara IonStorm Originally by: Daedalus II This if anything is the definition of a troll thread, I should get more than 0/10, so if you only recognize it at 0/10 you fail at recogniz...
- by Doddy - at 2010.11.11 13:26:00
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406. Combine multiple accounts into one Account - in Player Features and Ideas Discussion [original thread]
Er why do you think cramming 2 characters worth of info into 1 client would have better performance than 2 separate clients each running a separate char? Effectively your way one program has to do twice the work. Also my PC is crap and 6 years old...
- by Doddy - at 2010.11.11 13:20:00
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407. New Transport Ship - in Player Features and Ideas Discussion [original thread]
Originally by: Douchie McNitpick Originally by: Vespoi Filar You fail math... Ship + Rigs >>> repackaged = Ship - Rigs o/ buh bye rigs and ISK that purchased the rigs. Gone forever, not returning therefore an isk sink. ...
- by Doddy - at 2010.11.11 13:15:00
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408. A bit of an immersion breaker... - in Player Features and Ideas Discussion [original thread]
All the wormholes were discovered and exploited long ago, there is nothing new to find.
- by Doddy - at 2010.11.11 12:56:00
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409. EVE is about PvP - in Player Features and Ideas Discussion [original thread]
CCP Spitfire should get a temp ban for feeding the troll.
- by Doddy - at 2010.11.11 12:51:00
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410. new drone rigs - in Player Features and Ideas Discussion [original thread]
Originally by: Idicious Lightbane And why pray tell would you want to bring those in your bay over a set of Shield Maintenance or Armor Maintenance which people actually tank in? Hull reps are useless as it is, hull rep drones would be eve...
- by Doddy - at 2010.10.19 11:44:00
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411. Give us the TOOLS to defeat CLOAKY GRIEFERS!! - in Player Features and Ideas Discussion [original thread]
Maybe they could do some sort of cloak nerf if they got rid of local and nerfed the directional scanner as well, otherwise you are just making the ridiculously safe ratting proffession even more so. As it is at the moment you have to be pretty fai...
- by Doddy - at 2010.09.02 13:32:00
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412. T3 Industrial ships - in Player Features and Ideas Discussion [original thread]
Originally by: XXSketchxx Originally by: Doddy Has anyone else had any thoughts on what t3 industrial ships would be like? Oh I've had a few thoughts I like it, though personally i think there needs to be alot more v...
- by Doddy - at 2010.07.01 16:10:00
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413. T3 Industrial ships - in Player Features and Ideas Discussion [original thread]
I haven't mined or hauled in 3 years so maybe i am out of touch with how it is for industrial players these days but i get the feeling they are somewhat underwhelmed with variety these days. A decent way to fix this in my mind would be the introdu...
- by Doddy - at 2010.07.01 15:49:00
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414. Mining, Manufacturing, Harvesting etc - in Player Features and Ideas Discussion [original thread]
Edited by: Doddy on 23/05/2009 07:59:17 You appear to be wanting to boost hi sec (lol) rather than caring about sci + industry. More than enough belts already and if you had moon mining you would need cap ships etc too and everything goes to h...
- by Doddy - at 2009.05.23 07:58:00
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415. How to reconsider tech 2 and faction ammo - in Player Features and Ideas Discussion [original thread]
Edited by: Doddy on 24/10/2008 23:28:51 So you want to nerf the ammo thats nerfed already more? that seems weird. Null has certainly made blasterboats all the rage and people are crying out for them to be nerfed. The short range t2 ammo no one...
- by Doddy - at 2008.10.24 23:26:00
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416. Give the Ragnarok a proper gang bonus - in Player Features and Ideas Discussion [original thread]
What exactly is wrong with the sig radius bonus?? I luv orange species
- by Doddy - at 2008.05.29 15:03:00
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417. how about a dead space generator mod. - in Player Features and Ideas Discussion [original thread]
I like the idea of it being on a hic as it means that the nano gang can still disengage (they will be able to get away from the slower hic) or if they have the firepower they can go for it and kill the hic knowing they are vulnerable till its dead...
- by Doddy - at 2008.05.29 14:55:00
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