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41. Marauders are now useless - in Test Server Feedback [original thread]
Lyri Voidstalker wrote: Why are the marauders getting nerfs? As if the bastion mode drawbacks weren't enough? What am I to do when im flying my Paladin then multiple Curses jump me and they all Tracking disrupt me? So now they can neut me and d...
- by Doddy - at 2016.05.12 14:19:48
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42. Marauders are now useless - in Test Server Feedback [original thread]
PAPULA wrote: I am just saying that he only tanked 65k damage, and he had 2 cap boosters. I would expect him to tank at least 100k. I am just saying alone marauder in pvp is not very good. Killmails show actual damage taken, not damage ig...
- by Doddy - at 2016.05.12 14:18:08
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43. Citadels are now on Singularity - in Test Server Feedback [original thread]
Shalashaska Adam wrote: Are their figures available currently for the expected dps output of a medium citadel? Depends what you are shooting at. There are different missile types for different size targets and different launchers also. Each ...
- by Doddy - at 2016.03.25 00:26:05
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44. Citadels are now on Singularity - in Test Server Feedback [original thread]
Nooien Soong wrote: Mark O'Helm wrote: Nooien Soong wrote: I hope the following is a bug, since if not, will be a show stopper for our corp. Whilst the fortizar was in the 24 hour anchor mode, my other corp mate had the option to scoop u...
- by Doddy - at 2016.03.25 00:14:24
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45. Citadels are now on Singularity - in Test Server Feedback [original thread]
Little Bad Wolf wrote: [quote=Doddy] How exactly does it do that, it will have a maximum dps and only so much ewar, and it doesn't move, an attacking force can make itself immune to any danger with just a few logistics. You could snipe it with...
- by Doddy - at 2016.03.25 00:11:46
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46. Citadels are now on Singularity - in Test Server Feedback [original thread]
Little Bad Wolf wrote: Mark O'Helm wrote: You could hire a merc corp for defense. Or learn how to use the citadel wapons now. (If they work as intended) I don't think learning how to use a citadels defences, which should be easy for anyon...
- by Doddy - at 2016.03.24 15:46:56
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47. 2FA and Singularity - in Test Server Feedback [original thread]
Volcane Nephilim wrote: With 2FA enabled there seems no way to login to singularity, my code just never works. Disabled 2FA, still no joy - presumably a sync has to happen first. Is this a known issue? I had this issue with this patch. You...
- by Doddy - at 2016.03.23 21:41:00
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48. Cannot Log In Using Two Factor Authenticator - in Test Server Feedback [original thread]
I found a work around to this issue - from the pull down menu top right of the launcher window (beside close and minimise) select "server list" and connect to singularity there, it does not ask for the authentication.
- by Doddy - at 2016.03.22 19:26:21
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49. Cannot Log In Using Two Factor Authenticator - in Test Server Feedback [original thread]
I have the same issue. Sisi never asked for two factor authentication before...
- by Doddy - at 2016.03.22 17:48:08
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50. Sticky:March release features now on Singularity - in Test Server Feedback [original thread]
Ncc 1709 wrote: CCP Claymore wrote: RainReaper wrote: CCP Goliath wrote: Hi everyone, Singularity has now been updated to include features for the March release. This thread is for general feedback, so please use feature-specific thre...
- by Doddy - at 2016.02.22 23:47:05
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51. The large amount of unused belts - in Player Features and Ideas Discussion [original thread]
Goatman NotMyFault wrote: Ive been wondering about this for many years.... why has CCP put so many belts in lowsec, when its nearly ever mined? The amount of unused belts in lowsec is just staggering... i been thru alot of lowsec systems, goiun...
- by Doddy - at 2016.01.19 14:25:44
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52. We should eliminate basic insurance. - in Player Features and Ideas Discussion [original thread]
Troy Cintryx wrote: Hey EVE. Troy Cintryx here. We should eliminate basic insurance on all ships. That's the 40% payout you automatically get when your ship goes ka-boom. I always wondered why this was in place to begin with. If people want ...
- by Doddy - at 2016.01.19 14:14:29
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53. PETITION: No SP gain from injectors for 80mil+ characters - in Player Features and Ideas Discussion [original thread]
Arithron wrote: I have a lot of SP. I spent a lot of time and RL$ getting to this point. I'd like to think that CCP values me as a dedicated player and will take some small steps to protect my loyalty and dedication. In saying this, 80mil+ i...
- by Doddy - at 2016.01.19 14:10:28
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54. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Levi Belvar wrote: CCP owns everything, You just have your time investment. . This is nonsense, and a fallacy you repeat constantly. Your time investment has no bearing on skill training. Only the number of subs you have paid. Somebody coul...
- by Doddy - at 2015.11.25 19:22:16
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55. Sticky:[December] Command Destroyers - in Player Features and Ideas Discussion [original thread]
Rosal Milag wrote: afkalt wrote: CCP Rise wrote: Lord Jasta wrote: Yet another item that can't be used in high sec, :( why not have this with a criminal timer? We really wanted to but even with a criminal timer you would pretty easi...
- by Doddy - at 2015.11.19 18:16:36
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56. Sticky:[December] Command Destroyers - in Player Features and Ideas Discussion [original thread]
Zockhandra wrote: If this modules works like other MJD (can only be shut down via scram), what is stopping players from diving into a bubble to save titans? I don't know why this is an issue for people, you know any ship could dive into ...
- by Doddy - at 2015.11.19 18:01:49
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57. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Nubran Pahineh wrote: Ask yourself why people play hockey. Then ask yourself, would they still play if the rules of the game allowed any player to simply buy as many goals as he could afford? How about a 100 yard dash where you are allowed t...
- by Doddy - at 2015.11.17 00:08:17
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58. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Nubran Pahineh wrote: Veraca Darmazaf wrote: Nubran Pahineh wrote: I am utterly horrified by this idea. It completely guts my motivation to play. Now, instead of taking pride in my small accomplishments, I will have to endure the laug...
- by Doddy - at 2015.11.16 23:54:20
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59. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Nubran Pahineh wrote: I am utterly horrified by this idea. It completely guts my motivation to play. Now, instead of taking pride in my small accomplishments, I will have to endure the laughter of wealthy pigs zooming past me in their Cadil...
- by Doddy - at 2015.11.16 23:48:56
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60. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Levi Belvar wrote: Doddy wrote: Levi Belvar wrote: If a farm is plex'd its using in game currency to keep it going, If its being subbed the only thing your going to expend on is the extractor everything else is profit. To sub a month is ...
- by Doddy - at 2015.11.16 23:24:50
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