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1. PI API? - in Player Features and Ideas Discussion [original thread]
/agree
- by Dogfighter - at 2010.08.17 11:39:00
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2. Ideas for a complete Bounty Hunter profession sytem. - in Player Features and Ideas Discussion [original thread]
Many games have a bounty hunter system. Why EvE doesn't have one? Shame... CCP: it is time to spend some effort on this. Bounty hunters does not exist in game due to game mechanics restriction, and not because there are no interested ppl. Let's i...
- by Dogfighter - at 2008.11.04 15:07:00
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3. Day/Night cycles - in Player Features and Ideas Discussion [original thread]
Normal day and night like in the real world? "spy" for hidden enemies??? You must be kidding... you just posted this to make us laugh!
- by Dogfighter - at 2008.09.21 14:29:00
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4. Right click item >>> Show on contracts - in Player Features and Ideas Discussion [original thread]
/signed
- by Dogfighter - at 2008.09.21 14:08:00
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5. Idea to change the buddy list system. - in Player Features and Ideas Discussion [original thread]
/signed NO MORE METAGAMING HERE. If you don't know someone, you shouldn't be able to know if he/she is online or not. PPL use this information to metagame, and this is stupid, it removes the sensation of game immersion. In the same way, if you ...
- by Dogfighter - at 2008.09.17 20:10:00
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6. Reactor Controll Unit - in Player Features and Ideas Discussion [original thread]
He's right, the officer modules should provide even better PG boost. 18,5% is still too low.
- by Dogfighter - at 2008.09.17 20:03:00
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7. Combat Panic Button - in Player Features and Ideas Discussion [original thread]
Originally by: Slobodanka ECM bursts are useless against anything bigger than cruiser IMO. T2 burst have strength of 7.2 across board, according to EFT it can go up to 9 with all-lvl5 falcon pilot. It also has the lovely limitation of only...
- by Dogfighter - at 2008.09.17 19:33:00
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8. Free up the Reaper name - in Player Features and Ideas Discussion [original thread]
Useless topic... CCP will probably never change ship names, this would cause too much confusion in game.
- by Dogfighter - at 2008.09.17 19:13:00
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9. Change the "0" (zero) for "+" (slashed zero) - in Player Features and Ideas Discussion [original thread]
/signed
- by Dogfighter - at 2008.09.17 19:07:00
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10. Eve Lite - in Player Features and Ideas Discussion [original thread]
Good idea, and I think CCP is aware of that. This "EVE Lite" would allow PPL to increase the number of ALTs logged in the game and would also automatically increase CCP's income, since PPL would probably pay for extra accounts. EVE Classic is leg...
- by Dogfighter - at 2008.09.17 19:05:00
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11. Question/Suggestion about T2 Battleships - in Player Features and Ideas Discussion [original thread]
I don't know if that comparison between frigates, cruisers, BS and dread is correct/fair, because dreads are not BS killers by default. You usually do not see the dreads in PVP action either, unless we're talking about fleet battle or POS warfare....
- by Dogfighter - at 2008.09.16 22:32:00
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12. Marauders and salvaging. - in Player Features and Ideas Discussion [original thread]
First of all: For the sake of God, stop using this dawm phrase: EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world Blah blah blah..... You are very narrow minded if you take it as it...
- by Dogfighter - at 2008.03.25 02:28:00
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13. Jumps are annoying as hell to listen to. - in Player Features and Ideas Discussion [original thread]
Edited by: Dogfighter on 24/03/2008 02:12:08 Originally by: Altho Regilian easy solution ctrl+alt+shift+F12 :-P The sounds are as they are because your bridging the gap between solar systems. The power requirements to bridge a wormh...
- by Dogfighter - at 2008.03.24 02:10:00
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14. 0.0 Sovrinity and Sentry Guns - in Player Features and Ideas Discussion [original thread]
Yes, 2 x the sov level would be a good number of guns. CCP is taking too long to implement this. This should already have been implemented in the last patch in my opinion. This is a good way to give industrial corps some importance holding and def...
- by Dogfighter - at 2008.03.04 03:02:00
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15. Low Sec MKII: The Piratisation of bandit country.... - in Player Features and Ideas Discussion [original thread]
Edited by: Dogfighter on 27/02/2008 12:33:35 Congratulations Cailais, excellent idea of yours. Nowadays, the transition from 0.5 to 0.4 is abrupt. 0.5 is full of CONCORDS, 0.4 is outlaw. Although the use of some ships is limited in low secs w...
- by Dogfighter - at 2008.02.27 12:31:00
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16. Rid EVE of a problem - in Player Features and Ideas Discussion [original thread]
Signed.
- by Dogfighter - at 2008.02.27 03:17:00
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17. Depth Charges to Find AFK cloakers - in Player Features and Ideas Discussion [original thread]
Edited by: Dogfighter on 27/02/2008 03:15:05 Edited by: Dogfighter on 27/02/2008 03:14:38 I have to agree. AFK cloakers suck. CCP: wake up and solve this problem please !!!!!!!
- by Dogfighter - at 2008.02.27 03:14:00
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18. Interduce People to PVP - in Player Features and Ideas Discussion [original thread]
Good idea. Signed. It is a pain in the ass train noobs for pvp. Let them learn it alone before entering low secs. This would also bring tons of new bloodthirsty players to EVE. Sincerely, EVE usually sucks for these kind of new players.
- by Dogfighter - at 2008.02.27 03:02:00
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19. Decoy Probes - in Player Features and Ideas Discussion [original thread]
Hmm... what can I say... excellent idea! The local channel is the biggest problem actually. Since it cannot be closed, just by entering a low sec system in a mining barge is enough to get dozens of pirates on your neck. Because of these players, ...
- by Dogfighter - at 2008.02.27 02:38:00
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20. [SHIP] SMALL FREIGHTER - in Player Features and Ideas Discussion [original thread]
Originally by: Abrazzar I have skimmed through this thread and really like the idea, so I did some brainstorming and made up some stats for Battleship sized cargo vessels. This is only a draft sheet for having something more substantial to...
- by Dogfighter - at 2007.10.06 00:54:00
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