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1581. NPC-Corp-Wardeck-System - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: Donnachadh wrote: Baali Tekitsu wrote: wardec applies immediatly, no 24hr notice Never going to happen, because Time zones. I don't think this is the main reason why more so to avoid you never having to deal ...
- by Donnachadh - at 2015.04.06 14:03:18
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1582. Meta Levels - in Player Features and Ideas Discussion [original thread]
Max Deveron wrote: Uhm its called not being lazy and looking at the info tab of the item in question and reading the attributes. Going down a different path from the rest. Is there a game breaking reason not use a color tag to mark these th...
- by Donnachadh - at 2015.04.06 13:48:11
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1583. Region Warfare - in Player Features and Ideas Discussion [original thread]
-1 How to know your idea on war decs is really bad. Just read the -1 from other wa dec players responses.
- by Donnachadh - at 2015.04.06 13:37:53
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1584. Add a "I voted for CSM" icon tag on the forums - in Player Features and Ideas Discussion [original thread]
-1 One has to wonder. Setting aside the "I am important because I vote" aspect of this what purpose does it serve? As in real life IF I voted, and if I did who I voted for are my private concerns and not open for public display or discussion.
- by Donnachadh - at 2015.04.06 13:31:11
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1585. Getting people out of NPC corporations - in Player Features and Ideas Discussion [original thread]
Jenshae Chiroptera wrote: The risk adverse silently refusing to train a combat ship or make a frigate / destroyer alt to help the others. A week of training and a 1-2M ISK ship is just too much to expect, it would seem. It just keeps comi...
- by Donnachadh - at 2015.04.05 14:31:09
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1586. Wardec matters once again - in Player Features and Ideas Discussion [original thread]
Kaarous Aldurald wrote: But more important than that would be a full PvE content rebalance, to make rats more like fighting other players and less like a swarm of insects to exterminate. The burner rats and the Drifters are a step in that direc...
- by Donnachadh - at 2015.04.05 14:10:10
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1587. Less Drones - in Player Features and Ideas Discussion [original thread]
Tiddle Jr wrote: Donnachadh wrote: Tiddle Jr wrote: Frostys Virpio wrote: I can't wait for the required application buff needed on BS so they get a way to fend off a single frig like their drones is supposed to be about. Large guns tr...
- by Donnachadh - at 2015.04.05 13:50:22
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1588. Getting people out of NPC corporations - in Player Features and Ideas Discussion [original thread]
Arthur Aihaken wrote: I think the term you're looking for here is "risk averse". Most high-sec players realize that low-sec is rigged, and that the only content to be found there are the tears most low-sec players are after. Arthur please for...
- by Donnachadh - at 2015.04.05 01:46:12
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1589. Less Drones - in Player Features and Ideas Discussion [original thread]
Tiddle Jr wrote: Frostys Virpio wrote: I can't wait for the required application buff needed on BS so they get a way to fend off a single frig like their drones is supposed to be about. Large guns tracking frigs would not be broken at all.....
- by Donnachadh - at 2015.04.05 01:11:10
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1590. Marauders - in Player Features and Ideas Discussion [original thread]
Capt Sephiroth wrote: Is there a reason for Paladin and Golem to have 25 Mbit/sec while both T1 versions and other racial marauders have 50 Mbit/sec? Because CCP likes to do crazy and seemingly irrelevant stuff to our ships as a way to add va...
- by Donnachadh - at 2015.04.04 14:15:11
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1591. Wardec matters once again - in Player Features and Ideas Discussion [original thread]
Kaarous Aldurald wrote: Kaldi Tsukaya wrote: Removing Lvl4 missions will just push people to do Lvl3 missions instead. Neat. But in the meantime, the people who do choose a more risky path will be commensurately rewarded for doing so,...
- by Donnachadh - at 2015.04.04 14:02:14
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1592. NPC-Corp-Wardeck-System - in Player Features and Ideas Discussion [original thread]
Baali Tekitsu wrote: wardec applies immediatly, no 24hr notice Never going to happen, because Time zones.
- by Donnachadh - at 2015.04.04 04:00:48
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1593. Wardec matters once again - in Player Features and Ideas Discussion [original thread]
admiral root wrote: Name three in-game activities that aren't PvP. Depending on YOUR definition of PvP there are hundreds or their are none. Keep reading for more on this in response to others. Kaarous Aldurald wrote: As far as your needs...
- by Donnachadh - at 2015.04.03 15:02:38
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1594. Getting people out of NPC corporations - in Player Features and Ideas Discussion [original thread]
Jenshae Chiroptera wrote: The suggestion is to try help CCP get more in line with the orginal vision / core of EVE. To survive in a highly competitive would of online gaming companies MUST be willing to adapt and adjust to what ALL of their p...
- by Donnachadh - at 2015.04.03 01:40:18
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1595. Wardec matters once again - in Player Features and Ideas Discussion [original thread]
Kaarous Aldurald wrote: [quote=Madd Adda]Nevermind the sheer hypocrisy in actually telling me that PvE should be mandatory for everyone. My God, how do you people live with yourselves? Let me paraphrase this. Never mind the sheer hypocrisy ...
- by Donnachadh - at 2015.04.03 01:27:36
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1596. The NPC mechanic needs an overhaul. - in Player Features and Ideas Discussion [original thread]
Tabyll Altol wrote: But i have to disagree PVE is not a important part of eve. PVE is in the most cases the nessary evil to get what you want. But nothing more. And yet you seem to miss the very basics of this situation. Because of the relian...
- by Donnachadh - at 2015.04.02 14:39:00
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1597. A request for sort button for skill training - in Player Features and Ideas Discussion [original thread]
Either way on the OP idea. I personally do not see any advantage to this but I do not see any harm in it being a thing either so I will stay on the fence here. Rawketsled wrote: I don't see why this is useful. It'd be more useful to sort by ...
- by Donnachadh - at 2015.04.02 13:53:53
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1598. speed up traveling - in Player Features and Ideas Discussion [original thread]
bonkerss wrote: Rawketsled wrote: Why are you travelling so much? I'm not sure there's a problem with the game, but rather your play style. you dont seem to do any pvp roams:) Been there and done that, but you are missing the point. ...
- by Donnachadh - at 2015.04.02 13:41:38
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1599. New ship type; Smuggler - in Player Features and Ideas Discussion [original thread]
Zimmer Jones wrote: Maybe not active capsuleers, but characters' jump clones. Imagine dropping off a few fleets of clonesicles for the jump fatigue midway points. Woot woot covert power projection All the more reason why the OP is a terrible ...
- by Donnachadh - at 2015.04.02 01:31:25
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1600. Getting people out of NPC corporations - in Player Features and Ideas Discussion [original thread]
McChicken Combo HalfMayo wrote: Everyone has the right to contest your gameplay if they feel it negatively impacts the game. No one has the right to contest what I do or do not do in the game as along as what I am doing is within the rules. Y...
- by Donnachadh - at 2015.04.02 01:28:17
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