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181. Pinpoint or scan strength? - in Missions & Complexes [original thread]
Shiloh Templeton wrote: Sounds like you've found a good reason to spend the 6 week training time to maximize pinpoint and rangefinding. The other reason I've heard is to scan with non-bonused combat ships. Why are you scanning the entire syst...
- by Donnachadh - at 2017.04.28 14:46:35
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182. Idea for gradual development of new space to enable CCP to start now... - in Player Features and Ideas Discussion [original thread]
How about NO. I know I am a selfish, entitled, jaded old vet but we NEED CCP to focus on the problems with EvE as it is, not waste time developing EvE 2.0 because it would be cool. Even if they did bring your idea into being, it would only take a...
- by Donnachadh - at 2017.04.28 13:44:51
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183. Specialized industrial ships and alpha clone attempt #2. - in Player Features and Ideas Discussion [original thread]
Dior Ambraelle wrote: @Donnachadh, your opinion about not giving more free stuff for alphas is understandable, but what about OP's option #4, that I expanded in my first comment in this thread? Removing ships from the free access list that al...
- by Donnachadh - at 2017.04.28 13:21:38
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184. Specialized industrial ships and alpha clone attempt #2. - in Player Features and Ideas Discussion [original thread]
Vokan Narkar wrote: Did you stopped readng at first paragraph? That was only one of four suggestions and no matter which of them were chosen I would be satisfied with it. Personally I think that introducing new caldari and amarr specialized hau...
- by Donnachadh - at 2017.04.27 15:22:38
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185. Betting On Duels - in Player Features and Ideas Discussion [original thread]
Because laws on what defines "gambling" differ from place to place and from one country to another, and because EvE is enjoyed by players all over the world it is unlikely you will ever see any form of in game gambling / betting supported by CCP. ...
- by Donnachadh - at 2017.04.27 13:41:12
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186. Grant increased sec status for capturing/defending fw sites - in Player Features and Ideas Discussion [original thread]
Scipio Artelius wrote: There's nothing criminal about it. It isn't highsec and the same mechanics and player attitudes don't exist. Shooting someone in low sec still makes you a criminal because low sec is still considered empire controlled s...
- by Donnachadh - at 2017.04.27 12:58:43
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187. Grant increased sec status for capturing/defending fw sites - in Player Features and Ideas Discussion [original thread]
DrButterfly PHD wrote: Last night in fleet the FC expressed sadness that he could never visit Pator due to CONCORD shooting him on site if he enters hi sec. A campion of the Minmatar fleet who has fought for his faction for 3 years is treated l...
- by Donnachadh - at 2017.04.26 14:31:01
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188. Abadoned ships in high-security space - in Player Features and Ideas Discussion [original thread]
The tools needed to solve this problem already exist in the game. That you are not willing to use those tools to eliminate these ships is not sufficient justification for a change to the game.
- by Donnachadh - at 2017.04.26 13:22:25
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189. Concord's deputies - in Player Features and Ideas Discussion [original thread]
Saeger1737 wrote: All these negative Nancy's against content... So do you mine for a living? Because we play the game and we know how your idea would be abused by those who can does not make us negative nancy's, it makes us realists. I actua...
- by Donnachadh - at 2017.04.25 14:09:22
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190. Remove Jump Fatigue for Logistics - in Player Features and Ideas Discussion [original thread]
Yarr Bait wrote: It's positively maddening having to sit around just for some stupid timer to drop. Blame those who came before you and abused the hell out of the ability to jump from anywhere to anywhere in EvE in a matter of minutes for yo...
- by Donnachadh - at 2017.04.24 13:45:34
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191. Remove Jump Fatigue for Logistics - in Player Features and Ideas Discussion [original thread]
Yarr Bait wrote: They should focus just on force projection rather than punishing all of the jump ships in the game. There are far many more uses for a jump drive than to move a "gun" to a battle... Just lazy of CCP. There are far more nails in...
- by Donnachadh - at 2017.04.24 13:25:55
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192. Specialized industrial ships and alpha clone attempt #2. - in Player Features and Ideas Discussion [original thread]
As we said in the last topic on this. NO. No it does not matter that you want haulers and would find them more useful, others would find being able to fly all T1 haulers worthless. Once CCP starts down the path of granting previously restricted...
- by Donnachadh - at 2017.04.24 12:48:49
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193. Give high sec gankers what we've always wanted.... More Risk! - in Player Features and Ideas Discussion [original thread]
Frostys Virpio wrote: Making the scanner report item X when it sees item Y in the cargo hold is literally changing how the cargo scanner work and that is exactly what I said would be needed for fake cargo to work. Nothing has to change about ...
- by Donnachadh - at 2017.04.22 14:01:22
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194. NPE: Purpose - Action Based Skill Point Gains + Seasonal Skill Unloc... - in Player Features and Ideas Discussion [original thread]
DaOpa wrote: During the NPE Fanfest presentation, there was a segment on purpose ... so I figured here are my ideas on how to fill in that purpose role. Action Based Skill Point Gains. Do X gain SP which goes into your Skill pool. The mo...
- by Donnachadh - at 2017.04.22 12:45:49
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195. Game crashed, PC had to be restarted, ship blown up by a player. - in EVE New Citizens Q&A [original thread]
Good info so far I just want to comment on a few things posted by others. Zeke Harthura wrote: Never Not true. And yet as a general statement there is a lot of truth here. CCP handles ship replacement requests on a case by case basis and yes...
- by Donnachadh - at 2017.04.21 14:34:36
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196. Give high sec gankers what we've always wanted.... More Risk! - in Player Features and Ideas Discussion [original thread]
Scipio Artelius wrote: Maybe I'm being too suspicious, but I find it fun Ah another of the iditoic things we do in EvE, using a kill board to determine the value of a contribution to these forums. Someone posts and off you run to a kill board...
- by Donnachadh - at 2017.04.21 14:17:19
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197. I think there should be a limit on how many clients are running on o... - in Player Features and Ideas Discussion [original thread]
radkid10 wrote: no one can micromanage 40 characters at once in combat without cheating it's not humanly possible They used to say that man would never fly now were soaring in the sky and that is quite literal with human powered aircraft a re...
- by Donnachadh - at 2017.04.21 13:13:53
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198. Remove WCS - in Player Features and Ideas Discussion [original thread]
Old Pervert wrote: That is the player's purpose for being there, but ask yourself what the purpose of the FW is. Is it for people to make LP/ISK, or is the LP/ISK an incentive for players to go there so that they can get fights? Allow me to bo...
- by Donnachadh - at 2017.04.20 15:02:49
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199. Pinpoint or scan strength? - in Missions & Complexes [original thread]
Disagree with Shiloh on most of his last post. You can never have to much scan strength and more is ALWAYS better. And the 3 level 5 skills are absolutely critical to getting the most from your scanning ability if for no other reason than they all...
- by Donnachadh - at 2017.04.20 13:03:23
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200. Remove WCS - in Player Features and Ideas Discussion [original thread]
Merin Ryskin wrote: They could fight back if they didn't waste valuable slots on WCS. And by removing their "get out of jail free" card they'll be forced to learn how to fight back if they want to accomplish anything. Wanted to deal with this...
- by Donnachadh - at 2017.04.19 14:49:04
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