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3181. War decs Looking for thoughts - in Player Features and Ideas Discussion [original thread]
ShahFluffers wrote: WarDecs cost 50 mil ISK + (number of people in a corp over 50 x 1 mil ISK) To have 100 active WarDecs you will have to shell out a minimum of 2.5 BILLION ISK to wage war. To WarDec 600 corps would cost a minimum of 30 BILLI...
- by Donnachadh - at 2014.09.02 13:56:00
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3182. Preventing high sec docking for Militia members - in Player Features and Ideas Discussion [original thread]
Posted by Joshua Milton Blahyi "This is not a general issue. It is specific to FW. Trying to generalize it and make it bigger is misleading." And that is where you are incorrect, everything that happens in this game affects the game as a whole...
- by Donnachadh - at 2014.09.01 17:32:00
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3183. [Oceanus] Ballistic Enhancer - in Player Features and Ideas Discussion [original thread]
Caleb Seremshur wrote: Missile formula discussions have been done to death. If you don't understand why they're bad in their current implementation then you're a bonafide idiot. First off I resent your comment about me being an idiot. I use ...
- by Donnachadh - at 2014.09.01 16:38:00
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3184. Corporate Headquarters and incentivising combat in highsec - in Player Features and Ideas Discussion [original thread]
Still trying to sort out the multiple quote thing, that and I prefer to write my responses offline it allows for a delay in posting that gives one a chance to review your own post before it is to late. Posted by Angeal MacNova "CCP should rethin...
- by Donnachadh - at 2014.09.01 15:47:00
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3185. Double Wrapped Contract Discussion. (Serious Discussion.) - in Player Features and Ideas Discussion [original thread]
TheMeanPerson wrote: YET another comment to add, and this one wins this forum post. Ever try placing a can within a can? NO OBVIOUSLY you cant. WHY? Because its a Planck generator. Actually you still loose because your "I win" argument...
- by Donnachadh - at 2014.09.01 14:49:00
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3186. Separate all 4 empires and make hauling/true piracy fun. - in Player Features and Ideas Discussion [original thread]
Interesting read all of this. I think the answer to this being implemented comes from the fact that this topic is more than 2 years old. If CCP thought this was a good idea it would have happened by now. At the very least they would have had a tr...
- by Donnachadh - at 2014.09.01 00:59:00
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3187. Corporate Headquarters and incentivising combat in highsec - in Player Features and Ideas Discussion [original thread]
Daoden wrote: The idea is interesting. The problem is the care bears who would love these bonuses will never anchor them for fear of war dec. The people who don't care about war decs would never care about the bonuses. So unfortunately I don't ...
- by Donnachadh - at 2014.08.31 18:51:00
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3188. Preventing high sec docking for Militia members - in Player Features and Ideas Discussion [original thread]
I am not involved in this but here is a few crazy thoughts. Protecting your game customers. Eliminate the ability of one faction to dock and you destroy a part of the market in that area. How do you justify this to the industrial characters that...
- by Donnachadh - at 2014.08.31 17:50:00
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3189. [Oceanus] Rapid Missile Launcher Update? - in Player Features and Ideas Discussion [original thread]
Arthur Aihaken wrote: Yes CCP Rise, we haven't forgotten... We're still waiting on you and CCP to make good on the commitment to address the 35-second ammunition swap time on rapid missile launchers. I'm assuming that at this point there are so...
- by Donnachadh - at 2014.08.31 17:11:00
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3190. [Oceanus] Ballistic Enhancer - in Player Features and Ideas Discussion [original thread]
I may be guilty here of not fully understanding this but here is my two cents worth. Tracking - a bad word to use when applied to missiles but it serves well for comparison. Gun based system suffer from a physical limitation on how fast the turre...
- by Donnachadh - at 2014.08.31 17:02:00
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3191. A way to make at ships avaible to all players - in Player Features and Ideas Discussion [original thread]
I agree with the just say NO. These ships were intended to be collectors items given to those who participated in a special event, in other words they are trophies to give everyone in EVE a chance to have one is just wrong in every possible way. ...
- by Donnachadh - at 2014.08.31 16:26:00
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3192. Increase speed of all ships x 2 - in Player Features and Ideas Discussion [original thread]
Donnachadh wrote: Please forgive me if the copy paste is not the appropriate way to handle these but it seemed better than a long post with multiple quotes. Tikitina posted this and there are many others that seem to agree. "One of the worst ...
- by Donnachadh - at 2014.08.31 16:15:00
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3193. Increase speed of all ships x 2 - in Player Features and Ideas Discussion [original thread]
Please forgive me if the copy paste is not the appropriate way to handle these but it seemed better than a long post with multiple quotes. Tikitina posted this and there are many others that seem to agree. "One of the worst things about this gam...
- by Donnachadh - at 2014.08.31 16:13:00
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3194. Increase speed of all ships x 2 - in Player Features and Ideas Discussion [original thread]
If all ships received the same boost to warp speed as the OP suggests it changes nothing in the game except the amount of game time wasted moving around the EVE universe, as a player with contract hauler alt's I am all for this idea.
- by Donnachadh - at 2014.08.30 15:59:00
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3195. Double Wrapped Contract Discussion. (Serious Discussion.) - in Player Features and Ideas Discussion [original thread]
Late to this party but it is an interesting read. Nice to see that those who are normally laughing it up at others tears are shedding a few themselves so I guess it is all fair play. Just my thoughts on this topic. As others have pointed out be...
- by Donnachadh - at 2014.08.29 14:35:00
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3196. War decs Looking for thoughts - in Player Features and Ideas Discussion [original thread]
To start out some background. Recently a high sec corp I have a character in was war decced, no problem I thought we just play the game and move on, or better yet just play on one of my many other characters for the week. But then I started to dig...
- by Donnachadh - at 2014.08.29 14:19:00
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