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21. Idea: Tech 2 & Faction cap booster charges - in Test Server Feedback [original thread]
That was a VERY good idea. Many signs from me. The t2 ones could have some drawbacks too, like t2 ammo does. Like.. I dunno, agility?
- by Draahkness - at 2008.05.11 14:38:00
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22. SmashKill fair worse than BRUCE - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: lecrotta Edited by: lecrotta on 09/05/2008 11:15:23 Originally by: Lord Fitz Originally by: Evil Pookie Correct me if i am wrong but the whole concept of a leeroy is that you rush into insurmountable odds...
- by Draahkness - at 2008.05.09 11:48:00
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23. Tugboat - in Test Server Feedback [original thread]
A few topics up I saw a guy asking for t2 capitals. While I dont like his ideas of tech 2 hac-dreads your idea and his could be combined. How about a t2 carrier, to complement the t2 freighters. The t2 carrier would have no fighters and no logist...
- by Draahkness - at 2008.05.07 15:51:00
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24. Can it be tested that caldari missile ships receive miss. speed bonus? - in Test Server Feedback [original thread]
Originally by: Gamesguy Edited by: Gamesguy on 05/05/2008 12:02:01 Quote: All in all my conclusion is that missiles are great wepons on small speedy ships, most notably Crow, Malediciton, nano-Cerb and nano-Sac. As your ship type...
- by Draahkness - at 2008.05.05 22:27:00
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25. Jump portal change needed - in Test Server Feedback [original thread]
TRI camped the jump bridges with nanos. Got almost as many idiots in badgers as you guys get on the Oijanen gate. Nanos is the I-win button of this age. Btw, they also used the other I-win button and destroyed one of the jump bridges with 3 mother...
- by Draahkness - at 2008.05.04 09:12:00
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26. Can it be tested that caldari missile ships receive miss. speed bonus? - in Test Server Feedback [original thread]
Missiles con and pros: * Free damage type. On the ships that doesent have a special racial flavoured damage bonus. Witch include all stealth bombers as well as all caldari t2 ships except Golem. * Always hit for a set damage. No "barely scratches...
- by Draahkness - at 2008.05.04 09:01:00
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27. QUESTION TO CCP: Assault Frigate Changes - when and what? - in Test Server Feedback [original thread]
Originally by: Avar Davola Also, introducing areas that can only be accessed by frigate class ships would give the assault ships a place to really shine. You mean like 2/10 plexes and lvl 1 missions? Oh wait...
- by Draahkness - at 2008.02.25 08:51:00
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28. Multiply by 100% ????? - in Test Server Feedback [original thread]
Heh yeah it should say "Ad 100% effectivness per level".
- by Draahkness - at 2008.02.23 16:37:00
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29. Idea to help players avoid lofty scam - in Test Server Feedback [original thread]
Agreed. And the warning you get for joining a gang could also be fixed. When I join an alliance mate and it says he is at war, that means Im also at war :P Also, I usually klick yes or no rather fast, but dont it always say "this gang might have a...
- by Draahkness - at 2008.02.23 16:35:00
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30. Wind in space? - in Test Server Feedback [original thread]
Theres an explanation in the backstory section. In the short story where the Caldari buy the pod technology off the Jove. The Jove technician who is explaining how it works says something like "there is no sound in space of course but we found tha...
- by Draahkness - at 2008.02.23 04:26:00
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31. Death List - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: ghosttr 2 - Smash/Roadkill/Pure/(anyone else in this circlejerk), everybody knows this is the biggest circlejerk in eve. But seriously though when have they ever had to seriously fight over their space? When E-R, Pure,...
- by Draahkness - at 2008.02.19 12:26:00
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32. New amarr and PVE - in Test Server Feedback [original thread]
Originally by: Yargo Metash For best results, stick to the pirate areas around your ships racial area. Again youre not reading my posting. Domi switch to Wasps to kill gurries, switch to Preators to kill sanshas Raven switch to Wrath...
- by Draahkness - at 2008.02.19 12:15:00
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33. New amarr and PVE - in Test Server Feedback [original thread]
I dont feel that "train your skills" is really a valid argument. I dont know the numbers on resist, damage pr second etc by heart on different ships. I just know that this toon (my second char) has amarr bs 4, L energy turret 4, and 3's and 4's in...
- by Draahkness - at 2008.02.18 11:43:00
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34. New amarr and PVE - in Test Server Feedback [original thread]
Big thumbs up for the amarr changes upcoming. With the ones anounced + the PG change anounced for later on amarr will become a viable option for pvp. Good job CCP. Now the problem. One of the problems with amarr for pvp was always the inability t...
- by Draahkness - at 2008.02.17 04:56:00
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35. Some more amarr changes that need to be made - in Test Server Feedback [original thread]
Originally by: Feng Schui Pilgrim 4) Massively increased capacitor amount or regen (it should be able to run 2 neuts permeantely, without any other mods) I can run 2 neuts for about 5 minutes.
- by Draahkness - at 2008.02.05 14:53:00
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36. EW frig invention bugged? - in Science and Industry [original thread]
I am not joking, I have failed 13 times in a row, 0 successes. In the same timespan I have been successful in about 60% with cruiser pbc's. Is there a number wrong somewhere in the chance per cent in the code or what?
- by Draahkness - at 2007.12.12 20:52:00
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37. RIP Pilgrim - in Test Server Feedback [original thread]
Originally by: Phaedruss Originally by: Draahkness Cloaking recons isnt supposed to be solo-pwnmobiles, they are supposed to be gang-support. For this role the pilgrim is still fine. 1600mm RT plate and recon probe launcher. Probe ...
- by Draahkness - at 2007.11.01 07:57:00
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38. Mining Mk II (Or is it III?) - in Player Features and Ideas Discussion [original thread]
Good article Nyph. I cant disagree with you. Just ad an observation of my own. Since I started ratting in drone land. 1. For some reason you dont get an even spread of minerals from the alloys (from a producing type of view). You get way too muc...
- by Draahkness - at 2007.11.01 06:39:00
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39. RIP Pilgrim - in Test Server Feedback [original thread]
Originally by: Gorakh 6. Because of 5 it lost one mid slot and althought it got 100 additional pg we need to spent 150pg for cap injector. Been a while since I was in a pilgrim. But just for clarity, dont 100 pg base + engineering 5 =...
- by Draahkness - at 2007.11.01 06:08:00
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40. Super Shields - in Test Server Feedback [original thread]
Originally by: Jurgen Cartis Originally by: Occara Originally by: Jimbob McKracken sssshhhh - don't tell them about the booster using hardly any cap that way shield tank ships could actually field some other mid slot items ...
- by Draahkness - at 2007.11.01 05:09:00
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