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41. Weapon Upgrades should effect mining lasers also! - in Skill Discussions [original thread]
Originally by: Syrec All turret skills should affect mining turrets, but they don't. And they shouldn't, as the respective descriptions read "bonus to weapon turret (...)" . The only exception to that is indeed the skill Weapon Upgr...
- by Draaken - at 2005.08.14 01:31:00
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42. 40 Million Skill Point Milestone Achieved! - in Skill Discussions [original thread]
And I thought there were addicts in hirr Corp. Congrats on that milestone Doc, and damn you have a fine attitude, if we had more people like you playing EVE there sure wouldn't be so much griefing. Oh and Streich: that's a sweet character!...
- by Draaken - at 2005.08.13 02:42:00
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43. Black Market Skill - in Skill Discussions [original thread]
Originally by: Joshua Foiritain Reason you cant buy it yet is prolly because it doesnt work. According to the GM mail I have in an alt's inbox, it's supposed to be working just as designed. To the original poster: you need to go for a ...
- by Draaken - at 2005.06.04 10:15:00
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44. Is that a Propulsion Jammer in your pocket? - in Skill Discussions [original thread]
Originally by: FireFoxx80 Also, not having many skills in this area, should I subsequently train them up? Which ones? If you want to use jammers efficiently , you should most definately train Signal Dispersion, maybe even Frequency Mod...
- by Draaken - at 2005.06.04 10:13:00
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45. Diplomacy and refining - in Skill Discussions [original thread]
Originally by: DHU InMe It made on purpose , or 1 mission at lv 4-5 skill would give you a 1.6-2% direct discount wo no effort..... That's actually wrong. What you describe works pretty nicely, at least for me. ________________________...
- by Draaken - at 2004.07.31 21:48:00
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46. Diplomacy and refining - in Skill Discussions [original thread]
Originally by: DHU InMe It made on purpose , or 1 mission at lv 4-5 skill would give you a 1.6-2% direct discount wo no effort..... That's actually wrong. What you describe works pretty nicely, at least for me. ________________________...
- by Draaken - at 2004.07.31 21:48:00
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47. Rare and expensive skills - in Skill Discussions [original thread]
How about ³ber-expensive skills like RPM? Anyone got a copy f that from an agent yet? _________________________ Ain't no mountain high enough
- by Draaken - at 2004.07.28 00:08:00
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48. Rare and expensive skills - in Skill Discussions [original thread]
How about ³ber-expensive skills like RPM? Anyone got a copy f that from an agent yet? _________________________ Ain't no mountain high enough
- by Draaken - at 2004.07.28 00:08:00
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49. The best, 'general' configuration? - in Skill Discussions [original thread]
Originally by: Zipoldy You should go higher on Perception than Willpower atm. Actually, I'd try to have them at an equal level, especially with the tweaking fingers of the devs in mind... :) _________________________ Ain't no mountain h...
- by Draaken - at 2004.07.27 20:57:00
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50. The best, 'general' configuration? - in Skill Discussions [original thread]
Originally by: Zipoldy You should go higher on Perception than Willpower atm. Actually, I'd try to have them at an equal level, especially with the tweaking fingers of the devs in mind... :) _________________________ Ain't no mountain h...
- by Draaken - at 2004.07.27 20:57:00
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51. refine and build - in Skill Discussions [original thread]
Originally by: Draft Wise Since my current homestation is a concord station, i want to raise my standing towards them, but how? Switch your station or wait until Concord agents are enabled, which will be soon(tm)... __________________...
- by Draaken - at 2004.07.27 20:55:00
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52. refine and build - in Skill Discussions [original thread]
Originally by: Draft Wise Since my current homestation is a concord station, i want to raise my standing towards them, but how? Switch your station or wait until Concord agents are enabled, which will be soon(tm)... __________________...
- by Draaken - at 2004.07.27 20:55:00
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53. High skill point character limitations? - in Skill Discussions [original thread]
Originally by: Boonaki A year from now we'll be seeing people with 25-35 mil skill points. Won't take that long. You can train about 1.2 to 1.5 mil per month, so seeing that we're now already at 19.2mil, 25mil is breachable within 4 mon...
- by Draaken - at 2004.07.27 20:52:00
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54. High skill point character limitations? - in Skill Discussions [original thread]
Originally by: Boonaki A year from now we'll be seeing people with 25-35 mil skill points. Won't take that long. You can train about 1.2 to 1.5 mil per month, so seeing that we're now already at 19.2mil, 25mil is breachable within 4 mon...
- by Draaken - at 2004.07.27 20:52:00
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55. Who has the most? - in Skill Discussions [original thread]
Originally by: Dr Caymus Hi guys. Well, I've blown through my clone...19,215,460 skill points as of this morning Time for a new clone level then, heh. Congrats on that, Doc. (*mumble*still a n00b only at 2.4mil SP*mumble*) __________...
- by Draaken - at 2004.07.27 01:24:00
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56. Who has the most? - in Skill Discussions [original thread]
Originally by: Dr Caymus Hi guys. Well, I've blown through my clone...19,215,460 skill points as of this morning Time for a new clone level then, heh. Congrats on that, Doc. (*mumble*still a n00b only at 2.4mil SP*mumble*) __________...
- by Draaken - at 2004.07.27 01:24:00
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57. Yet another SP Thread. To see how veterans are. - in Skill Discussions [original thread]
Originally by: loladoll Originally by: Aelius I reached 13M skill points. Just out of curiosity i'm wondering how are the other EVE veterans doing. I've been plaing this "crap" since 12/05/2003. amazing or he uses the normal e...
- by Draaken - at 2004.06.18 03:25:00
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58. Skill Reseting Bug? - in Skill Discussions [original thread]
I've had a similar (same?) bug, had to train Signature Analysis 4 times to level 1 before it had actually been trained to level 1. Each time the training for level 1 finished, I immediately started training for the level 2, and it showed "training...
- by Draaken - at 2004.05.06 00:18:00
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