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161. casual eve on a separate server - in Assembly Hall [original thread]
cyndrogen wrote: Consider setting up a separate server, just like Singularity but without markets and without ISK. I honestly don't need that level of complexity in a video game, I just want to fly ships and pvp against other players, tourname...
- by Drake Draconis - at 2012.05.11 16:25:00
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162. (Proposal) Cloaky reds in system & Macro miners in Eve, how to make life har... - in Assembly Hall [original thread]
Tallian Saotome wrote: Tiger's Spirit wrote: No one sit on local at least 30 without any movement if playing. Moving mouse, check pilot infos, chat on corp or other chat etc. So i'm an idiot what you could to say, that's was your best argu...
- by Drake Draconis - at 2012.05.11 16:23:00
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163. [Proposal] Guided Bombs - A possible cruise missile improvement. - in Assembly Hall [original thread]
mxzf wrote: So ... you want to make cruise missiles un-usable in highsec? Because you just know that the instant that they implemented this someone would take a probing frigate and go and fly over next to the rats you're trying to kill in any m...
- by Drake Draconis - at 2012.05.11 16:22:00
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164. [Proposal] New form of Delayed Local for Known Space. - in Assembly Hall [original thread]
Xorv wrote: Arduemont wrote: Also, my concerns in my original post were never really accounted for. It is still already too easy to get people in their own space, this is just going to make it easier. I dont really understand why this has b...
- by Drake Draconis - at 2012.05.11 00:43:00
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165. [Proposal] Reduce the ISK amount for clones - in Assembly Hall [original thread]
It takes very little time for me to make 30mil ISK. WTF is your problem again OP? EDIT: and no dont ask me how...because if you have to ask..then you have literally no business being here asking for such stupid requests. Your likely going to get...
- by Drake Draconis - at 2012.05.10 22:47:00
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166. [Proposal] Reduce the ISK amount for clones - in Assembly Hall [original thread]
Mushroom Dealer wrote: Drake Draconis wrote: Mushroom Dealer wrote: I am still waiting to hear a viable argument as to why this is a good or balanced mechanic and should stay as it is Let us know how that works out for you since...
- by Drake Draconis - at 2012.05.10 18:21:00
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167. Fair shake to Miners and Industrialist!! - in Assembly Hall [original thread]
Complaint Dept wrote: I see now that there is no one standing up for the miners and industrialist. Are any of the CSMs truly miners/industrialist? Or is CCP truly just want everyone to PVP? We have several avenues we can take in this game. Comb...
- by Drake Draconis - at 2012.05.10 18:19:00
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168. [Proposal] Reduce the ISK amount for clones - in Assembly Hall [original thread]
Mushroom Dealer wrote: I am still waiting to hear a viable argument as to why this is a good or balanced mechanic and should stay as it is Let us know how that works out for you since your refusing to read.
- by Drake Draconis - at 2012.05.10 17:16:00
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169. Moon Mining and Miner's Rights to Safe Moon Mining Operations. - in Assembly Hall [original thread]
Apple Orange wrote: For gods sake CCP, base more of this game on reality and not only game mechanics. I propose that moon mining be opened to high security space, and than more than 1 station be allowed to be anchored at each moon. Moon mining ...
- by Drake Draconis - at 2012.05.09 21:42:00
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170. [Proposal] New form of Delayed Local for Known Space. - in Assembly Hall [original thread]
Davon Mandra'thin wrote: Drake Draconis wrote: But yeah.....even the surge in population would be a bit of a tell-tale indicator. Thank you. o7
- by Drake Draconis - at 2012.05.09 21:41:00
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171. [PvE Proposal] Dynamic Mission Spawns - in Assembly Hall [original thread]
Silas Shaw wrote: The random stuff i like, the "scale based on what you fly" not so much. Although, id kinda like JUST ONCE to get a thousand frig rat spawn so that i could justify building a quad beam Nomen. lol Scale based on what you fly ...
- by Drake Draconis - at 2012.05.09 19:00:00
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172. [Proposal] New form of Delayed Local for Known Space. - in Assembly Hall [original thread]
El Geo wrote: Davon Mandra'thin wrote: El Geo wrote: Davon Mandra'thin wrote: I've avoided suicide gank in highsec a few times with local info. Its already difficult enough to avoid suicide ganking, I would rather it didn't get more di...
- by Drake Draconis - at 2012.05.09 17:06:00
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173. [Proposal] Reduce the ISK amount for clones - in Assembly Hall [original thread]
Mushroom Dealer wrote: Drake Draconis wrote: So you go driving more often because you enjoy it....so much so that you end up refueling 6 to 7 times a month. And you demand to lower gas prices. Figure it out yet? Don't get me wrong...I...
- by Drake Draconis - at 2012.05.09 16:52:00
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174. [Proposal] remove the second and third characterslot - in Assembly Hall [original thread]
Tobiaz wrote: In a game that is all about choices and consequences, playing with a lot of different characters is a bad thing. But CCP will never remove existing characterslots, the outrage would be bigger then Incarnage. Too many carebears th...
- by Drake Draconis - at 2012.05.09 02:21:00
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175. Greifers vs CCP, Hulkageddon is winning. Time for CCP to code changes. - in Assembly Hall [original thread]
Lady Lupiah wrote: FloppieTheBanjoClown wrote: I Exhumers are fragile because they're just a gloried dump truck. ... but an Iteron V can have 20,000 cargo without blinking, and has a ton of slots to play with. The dump truck has more mid ...
- by Drake Draconis - at 2012.05.09 01:02:00
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176. Greifers vs CCP, Hulkageddon is winning. Time for CCP to code changes. - in Assembly Hall [original thread]
Lady Flute wrote: Drake Draconis wrote: Vertisce Soritenshi wrote: So far the OP has managed to soundly refute every argument posed against their idea. While I don't completely agree 100% with the idea I can say that most of it is sound. ...
- by Drake Draconis - at 2012.05.09 01:01:00
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177. [PvE Proposal] Dynamic Mission Spawns - in Assembly Hall [original thread]
GoatChops wrote: Drake Draconis wrote: A little variety in the typical carebear grind would be nice.....and yes..I confess..I do missions too due to minimal time constraints...but it would be nice to have a change of pace....different waves....
- by Drake Draconis - at 2012.05.09 00:59:00
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178. [Proposal] Missiles - in Assembly Hall [original thread]
FireT wrote: So you want more scripts in an already cluttered interface? Lets leave the system the way it is.... and maybe force you to pay attention? This TBQH....
- by Drake Draconis - at 2012.05.08 23:03:00
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179. [Proposal] remove the second and third characterslot - in Assembly Hall [original thread]
Che Biko wrote: Gorongo Frostfyr wrote: [...]so why do we need 3 charslots? Well, I need them because eve is too big a universe to explore with just one char. In that respect even 3 might not be enough. One can be a pirate, another a fanat...
- by Drake Draconis - at 2012.05.08 18:02:00
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180. Greifers vs CCP, Hulkageddon is winning. Time for CCP to code changes. - in Assembly Hall [original thread]
Vertisce Soritenshi wrote: Drake Draconis wrote: Vertisce Soritenshi wrote: So far the OP has managed to soundly refute every argument posed against their idea. While I don't completely agree 100% with the idea I can say that most of it i...
- by Drake Draconis - at 2012.05.08 17:56:00
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