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1. Ore Compression and the State of Crius Industry - in Science and Industry [original thread]
Sentamon wrote: Querns wrote: Sentamon wrote: Querns wrote: Also, is asking for any change "crying," or is it only changes you don't agree with? Yes. Asking for changes that directly benefit you is infact crying. So, should no ma...
- by Dramaticus - at 2014.09.04 19:29:00
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2. Thoughts on GOON Manipulation of T2 BPOs - in Science and Industry [original thread]
Some of y'all not gonna have a chair when the music stops and it will be magical
- by Dramaticus - at 2014.05.13 00:43:00
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3. Thoughts on GOON Manipulation of T2 BPOs - in Science and Industry [original thread]
The R64 revenue is nothing compared to what Tech was in its heyday
- by Dramaticus - at 2014.05.06 14:05:00
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4. Dev Blog: Industry Work Teams: Thoughts - in Science and Industry [original thread]
Dorian Wylde wrote: Rialen wrote: Tonai Kion wrote: I disagree. For a few things, those build teams will end up in Null because that's what people want down there, but the amount of industry that gets done in High-Sec will keep the majori...
- by Dramaticus - at 2014.05.04 00:23:00
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5. Summer Patch nerfs T2 BPOs? - in Science and Industry [original thread]
Gamer4liff wrote: Scratchy Nutz wrote: Seems after today's industry QA, T2 BPOs are gonna be more collectors items and wont bring a significant advantage to invention anymore. Can you expand on this? I wasn't awake yet, but I heard that th...
- by Dramaticus - at 2014.05.03 19:37:00
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6. Details and update on the Ice Anomaly design - in Science and Industry [original thread]
Where?
- by Dramaticus - at 2013.06.18 16:14:00
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7. Details and update on the Ice Anomaly design - in Science and Industry [original thread]
NO ONE EXPECTS THE AU TZ INQUISITION
- by Dramaticus - at 2013.05.14 18:13:00
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8. Details and update on the Ice Anomaly design - in Science and Industry [original thread]
FYI next time you want to pull the 'Goons are just looking out for themselves!' card remember that we've been the ones not only planning for, but advocating a tech nerf and moon rebalance because ultimately it was the best thing for EVE.
- by Dramaticus - at 2013.05.09 16:40:00
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9. Details and update on the Ice Anomaly design - in Science and Industry [original thread]
If I knew the trouble it was going to cause I'd of told the Amarr to mine their own damn ice
- by Dramaticus - at 2013.05.09 16:33:00
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10. Details and update on the Ice Anomaly design - in Science and Industry [original thread]
Ice mining will again become the province of the common man, freed from the villainy of conglomerates and oligarchs.
- by Dramaticus - at 2013.05.09 16:20:00
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11. PI Taxes - Need for a mass petition - in Science and Industry [original thread]
I think given the massive advantages and safety Empire production is given that it wouldn't be unreasonable for all empire tax rates to be hiked into the 30-40% range.
- by Dramaticus - at 2012.12.20 16:41:00
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12. Player Owned Customs Offices: Math, Markets and Design Problems - in Science and Industry [original thread]
pmchem wrote: When I was reloading my Erebus shooting an Interbus CO, I kinda wished I had cross trained to a Rev on my dread char so I could just totally afk this sort of thing. hey team papercuts where is my 'resume shooting after reloading'...
- by Dramaticus - at 2011.12.08 16:59:00
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13. PI - Highsec Custom Offices services way too expensive - in Science and Industry [original thread]
Nikodiemus wrote: Akita T wrote: They have to make you WANT to put up a POCO up, now don't they ? If your taxes are, say, 4m ISK/day/colony, and you have, say, 3 alts working the same planet... a POCO could pay for itself and then some if it...
- by Dramaticus - at 2011.12.01 05:39:00
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14. PI - Highsec Custom Offices services way too expensive - in Science and Industry [original thread]
Cygnet Lythanea wrote: electrostatus wrote: It really depends on how you're making the wetware mainframe. How are you making it? If I start with all the P2's for the mainframe, the total tax per unit (at 10%) would be 216000 isk. With the ...
- by Dramaticus - at 2011.12.01 05:35:00
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15. Another High Sec PI tax thread - in Science and Industry [original thread]
If it makes yall feel any better I've made about 40% on pre-patch speculative investments. Thanks, pmchem!
- by Dramaticus - at 2011.12.01 05:31:00
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16. Player Owned Customs Offices: Math, Markets and Design Problems - in Science and Industry [original thread]
Towers are cheap and people seem to fight over those. Maybe we're missing something!
- by Dramaticus - at 2011.11.30 15:30:00
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17. Player Owned Customs Offices: Math, Markets and Design Problems - in Science and Industry [original thread]
Oh wait, its the resource people might be fighting over! Why didn't someone think of that before?
- by Dramaticus - at 2011.11.30 15:30:00
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18. Player Owned Customs Offices: Math, Markets and Design Problems - in Science and Industry [original thread]
pmchem, I think I love you But what am I so afraid of? I'm afraid that I'm not sure of a love there is no cure for I think I love you Isn't that what life is made of? Though it worries me to say that I never felt this way I don't know what ...
- by Dramaticus - at 2011.11.30 03:25:00
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19. To people that want to remove T2 BPOs : give a GOOD reason why - in Science and Industry [original thread]
Better yet, why keep them? Please don't use RL pictuers of players in Sig without permission. - WeatherMan
- by Dramaticus - at 2011.01.05 05:12:00
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20. T3 production has hit the wall, and needs fixed - in Science and Industry [original thread]
Edited by: Dramaticus on 12/11/2009 20:14:40 christ. if youre taking a loss, stop producing. and JoJo Jackson is dumb and creates the problem for himself Please don't use RL pictuers of players in Sig without permission. - WeatherMan
- by Dramaticus - at 2009.11.12 20:14:00
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