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1. EVE Titan Nerfing - in Ships and Modules [original thread]
The tech 2 lotteries were CCP's biggest mistake, titans are up there but not as bad.
- by Dray - at 2012.03.18 22:58:00
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2. The coolest looking ships in eve..... that you CANT fly!!! - in Ships and Modules [original thread]
Khanid Omen.
- by Dray - at 2012.02.05 03:45:00
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3. new ship: juggernaut class capital ship with new and improved OP - in Ships and Modules [original thread]
Best to wait and see what the SC nerf brings and then fix dreads if they still suck after the nerf.
- by Dray - at 2011.09.09 09:29:00
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4. Just not understanding here. - in Ships and Modules [original thread]
Edited by: Dray on 28/07/2011 09:07:19 Originally by: Noisrevbus Edited by: Noisrevbus on 25/07/2011 01:06:02 1. The single best scout in the game (it's marginally better with LR point than LR webs for such endeavours, making the ...
- by Dray - at 2011.07.28 09:06:00
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5. No Nurf for Dramiel - in Ships and Modules [original thread]
The proposed changes to the Dramiel will not change much I don't think, it will still be able to field the dual prop mwd/mse, maybe fewer people will fly them but a good pilot in a Dramiel will still be a ***** to kill.
- by Dray - at 2011.07.24 17:06:00
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6. Boost the HEL ! - in Ships and Modules [original thread]
Originally by: Sigras You guys are thinking about the the wrong way; the HEL doesnt need a buff, all of the supercarriers need a nerf, its just that the Hels nerf should be a bit less severe. This tbh. Since the introduction of capita...
- by Dray - at 2011.06.27 12:11:00
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7. What were the first ships from "The Second Genesis"? - in Ships and Modules [original thread]
Originally by: Pinky Denmark depending on you mean from the beta time or the launch date I don't think battleships were there in the beginning. Pinky BS were there but getting them was a big deal, I do miss my dual mwd cruise ruppie, ...
- by Dray - at 2011.06.27 11:55:00
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8. nerf the tengu, imbalance in the t3s - in Ships and Modules [original thread]
Originally by: fgft Athonille Edited by: fgft Athonille on 30/05/2011 04:57:44 Originally by: Dray Originally by: fgft Athonille most used ship in the alliance tournament, tengu with 33 fielded. 4 loki 6 proteus 0 legi...
- by Dray - at 2011.05.30 19:50:00
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9. nerf the tengu, imbalance in the t3s - in Ships and Modules [original thread]
Originally by: fgft Athonille most used ship in the alliance tournament, tengu with 33 fielded. 4 loki 6 proteus 0 legion now i can see which of the t3 is best for pvp. -1 less launcher all configurations Because nothing is more accu...
- by Dray - at 2011.05.30 04:38:00
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10. nerf the tengu, imbalance in the t3s - in Ships and Modules [original thread]
When a 7 day old alt posts about tengus needing a nerf something smells wrong, you been butt hurt by PL's tengu fleet recently? TL:DR F**K OFF.
- by Dray - at 2011.05.28 04:44:00
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11. Advice for commands ships and the role of fleet buffer - in Ships and Modules [original thread]
Originally by: Maximillian Dragonard I doubt they nerf t3 command bonuses, but I do think that sometime in the future (who knows when), boosting will require being on grid. Possibly but then the T3 cs wouldn't be an option any more, th...
- by Dray - at 2011.05.08 11:34:00
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12. Advice for commands ships and the role of fleet buffer - in Ships and Modules [original thread]
Edited by: Dray on 08/05/2011 09:48:34 Originally by: Articulas Maximus Hey all, Ive recently started training the last few bit to be able to fly a Claymore then il be geeting my leadership skills up to increase the fleet boosting but...
- by Dray - at 2011.05.08 09:47:00
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13. Drake best level 4 "Battleship"? - in Ships and Modules [original thread]
Originally by: I likegirls I heard that only a State Issue Raven can out perform a drake. pff the pro's use State Issue Drake.
- by Dray - at 2011.04.18 04:14:00
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14. Nyx Vs Aeon - in Ships and Modules [original thread]
Originally by: Aamrr It'd be a slaughter either way. Slaves really don't have much to do with it. Aeons have a somewhat larger percentage of their hit points in armor, but it's not THAT much larger. The analysis is as simple as "AeonEHP*A...
- by Dray - at 2011.04.07 07:46:00
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15. Which matar BS for mid to close brawling null sec - in Ships and Modules [original thread]
Originally by: Goose99 Pest has base speed of 120m/s, phon is 130m/s plus more lows for nano, and higher dps, downside being it requires torp skills. On the other side, there's Mael, slower but more tank and gank with 8 guns. Pest is a po...
- by Dray - at 2011.03.27 19:00:00
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16. Is there a decrease in the popularity of Gallente ships? - in Ships and Modules [original thread]
I think you're all wasting your time, Gal have been sub par for some time and as yet I don't recall anything being mentioned by CCP about a possible buff/change to anything that might help them, as a marker you might recall the Typhoon for years h...
- by Dray - at 2011.03.27 18:02:00
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17. black ops damage dealer - in Ships and Modules [original thread]
Redeemer > Panther > Sin\Widow.
- by Dray - at 2011.03.06 19:49:00
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18. Viator trouble with BOPS Jump Portal Generator - in Ships and Modules [original thread]
Like the guys said, you cant do it with a transport, but the real reason I'm posting is to tell you that your avatar looks like Duke Nukem with AIDS.
- by Dray - at 2011.02.17 19:34:00
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19. Maximum battleship EHP tank? - in Ships and Modules [original thread]
Rattlesnake with a slave set is @ 750k ehp give or take without gang boosters the last time I played this game, over 1m ehp when you start throwing titans in as fleet boosters.
- by Dray - at 2011.02.17 19:23:00
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20. Lets see your legions. - in Ships and Modules [original thread]
Edited by: Dray on 17/02/2011 18:22:00 Originally by: Dark Assassin15 Originally by: Dray A legion as a bait ship, no one will ever see that coming...... I can fly all the T3 hulls as well and apart from a pimped 100mn AB HAM...
- by Dray - at 2011.02.17 18:19:00
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