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781. guns and mordus - in Ships and Modules [original thread]
I do not use drones on missions I anticipate having to warp out on because then the drones become abandoned and the only way to get them back is to pick them up with an indy which I definitely am not spending the time to do. _____________________...
- by Droidster - at 2005.02.26 00:06:00
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782. guns and mordus - in Ships and Modules [original thread]
Originally by: Keva 2) Webbers cut speed by a lot more than 50%. Some cut is by as much as 90%. Using two would be 1500m/s * .1 * .1 = 15m/s. More than enough to even hit it with BS sized weapons. Webifier I's have a -75% "bonus" to ...
- by Droidster - at 2005.02.25 23:50:00
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783. guns and mordus - in Ships and Modules [original thread]
Originally by: HeLlRaIzA666 warp in at 60km and sniper frigs first :) if 60km aint far enough warp in make bm warp out, and warp to bm at 60km, givin u 120km, at long range tracking aint really an issue My experience in doing this mis...
- by Droidster - at 2005.02.25 22:15:00
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784. guns and mordus - in Ships and Modules [original thread]
I have been trying to calculate how to do the Mordu Bounty Hunter mission with hybids and it's just not adding up. The NPCs are: 1x 135 sig rad, 1500 velocity, 2500 optimal 3x 135 sig rad, 750 velocity, 16800 optimal 2x 40 sig rad, 1500 velocity,...
- by Droidster - at 2005.02.25 22:05:00
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785. are warp scramblers cumulative? - in Ships and Modules [original thread]
For example, the level 3 Mordus Headhunters missions features 6 different NPCs that each have a warp scramble strength of 1, so does that mean you need 6 warp core stabilizers to escape if they all have you locked? _______________________________...
- by Droidster - at 2005.02.25 21:30:00
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786. courier mission: where are my goods? - in EVE New Citizens Q&A [original thread]
It may still be in progress. If the collateral is credited to your account then the guy decided to buy your stuff. Otherwise he just has not delivered it yet. It is possible the resolution will not occur until downtime since some server functions...
- by Droidster - at 2005.02.24 19:50:00
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787. 10.00 Standing - in Missions & Complexes [original thread]
You get a titan with an internal hangar loaded with faction battleships and tech II blueprints. _____________________________________________ I am motivated by various things, mostly ISK.
- by Droidster - at 2005.02.24 19:25:00
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788. Division and Mission Types - in Missions & Complexes [original thread]
The type of ship available can affect the kind of missions offered. I have found that if I have all types of ship then my administration agent gives 50% combat, 50% courier, but if I have only an indy available then the combat missions drop to 33...
- by Droidster - at 2005.02.24 19:23:00
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789. Ships that EVE forgot? - in EVE General Discussion [original thread]
I've blown up a few NPC herons. _____________________________________________ I am motivated by various things, mostly ISK.
- by Droidster - at 2005.02.24 15:09:00
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790. Heavy Nos / Smartbomb Follow On - in Missions & Complexes [original thread]
Right. At the higher levels Nosferatus are really only useful for PVP because the only thing that gets close enough in PVE are frigs and they don't have enough cap to make a difference for battleship. If you are in an interceptor fighting a swarm...
- by Droidster - at 2005.02.24 15:08:00
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791. Highways? - in EVE New Citizens Q&A [original thread]
The "highway" is the loop of systems and spokes as shown: Yulai -- Lustrevik -- Pator Kemerk -- Niyabainen -- Jita -- Nonni Manarq -- Kehour -- Ashab -- Amarr Tar Pakhshi Renyn -- Algogille -- Luminaire Oursalaert Alenia -- Alentene Tourier Tour...
- by Droidster - at 2005.02.24 14:46:00
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792. Term "storyline" - in Missions & Complexes [original thread]
I did a "storyline" 3rd level mission today called "Fight for the Establishment". Ordinary space, not deadspace. About 3 caracals and and about 8 merlins all in a single group. The story was a gigantic paragraph of the the most turgid space goobl...
- by Droidster - at 2005.02.24 01:59:00
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793. Office Rent ? What gives !! - in Science and Industry [original thread]
I'm not in a corporation, but I sure am glad you office hogs are being forced out. Thank god CCP added offices to the economy. Now, they just need to fix the rest of the NPC order system. _____________________________________________ I am motivat...
- by Droidster - at 2005.02.24 01:36:00
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794. Illegal buy orders - in Market Discussions [original thread]
live and learn It is possible the black market trading skill will somehow fix this when it appears. _____________________________________________ I am motivated by various things, mostly ISK.
- by Droidster - at 2005.02.24 01:15:00
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795. Trading FAQ? - in Market Discussions [original thread]
I just want to add that although the guides are useful, most of the stuff in there are things you learn the first week of trading anyway. The real important knowledge is stuff you have to learn yourself and can't really "read" anywhere. For examp...
- by Droidster - at 2005.02.24 01:12:00
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796. Merchant - in EVE New Citizens Q&A [original thread]
You can make money as a trader. It takes more effort and skill than other professions such as mission running which is the easiest way to make a lot of money. One of the advantages of becoming a trader is that you can make money without working. ...
- by Droidster - at 2005.02.24 00:42:00
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797. station bookmarks - in EVE New Citizens Q&A [original thread]
Setting a bookmark for a station is the same as setting it for a gate: to land in the center the bm must be set, 15 km - object diameter / 2 away from the object. For example, if the station is 22 km in diameter then the bookmark should be made ...
- by Droidster - at 2005.02.24 00:33:00
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798. Question re: traders under attack - in Market Discussions [original thread]
There are a lot of factors. If there is a large enemy force you are hosed if you are in anything but an interceptor or a shuttle. If there are only one or two you can get away if you have warp cores, but you need four or five to be safe. If you...
- by Droidster - at 2005.02.23 21:39:00
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799. Player Security Status - in Crime and Punishment [original thread]
The reason for this is that each type of rat has a ss cap. This cap is designed to prevent players from killing many weak rats to get a high ss. Apparently the biggest rats in the game have a cap of 5. ___________________________________________...
- by Droidster - at 2005.02.23 16:49:00
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800. selling ilegal substances. - in EVE New Citizens Q&A [original thread]
You can't. If you can accumulate enough (say, more than 250 units) you might be able to get a player to buy them from you, but you would have to locate the dealer yourself. Some agent offers have drugs as a requirement but the amounts are pretty...
- by Droidster - at 2005.02.23 16:47:00
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