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121. Worries about the skill injectors, and the future of the game. - in EVE General Discussion [original thread]
Jesus t'tty effing Christ, go Amazon print on demand. I never thought about the botting/hacking aspect, but that seems like a pretty legitimate fear. "game-changing content" is not a good idea. Incremental improvement is the way to go. Baby step...
- by Droidster - at 2016.02.17 00:54:05
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122. Eve loses Lead Game Designer ? CCP Scarpia - in EVE General Discussion [original thread]
Maybe he fell into a volcano. I hear Iceland has lots of volcanoes.
- by Droidster - at 2016.02.17 00:16:46
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123. Walking in Citadels - in EVE General Discussion [original thread]
The Citadel has not yet been decontaminated.
- by Droidster - at 2016.02.17 00:06:31
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124. What is the best way to jump into PVP? - in EVE General Discussion [original thread]
PVP as in an equal fight or GVP (killing people and taking their stuff solo) or FVP (getting in group of like-minded people and roaming around until you find a puppy to tear into little pieces)? You need to define your goals better.
- by Droidster - at 2016.02.16 19:25:27
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125. Strategies for keeping drones alive? - in Missions & Complexes [original thread]
I follow some pretty obvious steps to try to keep my drones alive: * Have them attack a target only after I have shot it first * Recall it, if it starts taking damage * Keeping them on targets that have aggroed and not sending them to attack a ...
- by Droidster - at 2016.02.16 19:19:18
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126. Criminals not permaflashy on overview? - in EVE New Citizens Q&A [original thread]
Great, now we have hair-splitting lawyers picking over the wreckage of this thread. You know, I often see at the stargates the message "[So-and-So], criminals are not tolerated in Caldari space." or something to that effect, which I assume is dir...
- by Droidster - at 2016.02.16 17:25:01
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127. How Eve has changed - in EVE General Discussion [original thread]
EVE has changed a lot from the old days with respect to GVP. They really have it down to a science now. I saw one set of extortionists outside of Jita with something like 100 active wars going, presumably the various small corps that have not paid...
- by Droidster - at 2016.02.16 04:50:12
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128. So Long EvE and CCP - in EVE General Discussion [original thread]
o7
- by Droidster - at 2016.02.16 04:26:15
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129. First Maxed Eve account. - in EVE General Discussion [original thread]
Along with others I have posted to the new feature discussion and new ideas discussion about the negative consequences of being able to buy skill points. (qv) For some players it is only now dawning on them how it is going to affect the game, as ...
- by Droidster - at 2016.02.16 04:08:58
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130. Hi-res chart for ship symbols? - in EVE New Citizens Q&A [original thread]
Thanks very much. I suspected they had to be somewhere. I reposted to imgur in case anyone else wants to download (may be a little bit easier to download from imgur as opposed to flickr): EVE overview icons chart - high res
- by Droidster - at 2016.02.15 18:16:25
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131. Tactical camera does not turn off - in Issues, Workarounds & Localization [original thread]
I clicked the "Tactical Camera" on the neocom dial (the icon that looks like a grid with three dots) and now it will not turn off. For example, in the upper right it indicates the hotkey as being "Alt-1", but if I press Alt-1 it does not turn off...
- by Droidster - at 2016.02.15 17:20:00
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132. Add CAPTCHAs for high-frequency trading - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: Droidster wrote: especially if it eliminates bots because that means you will have to make fewer adjustments since you no longer have to compete against bots. The whole idea here is to decrease the work you have to do...
- by Droidster - at 2016.02.15 13:46:04
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133. Hi-res chart for ship symbols? - in EVE New Citizens Q&A [original thread]
Hasikan Miallok wrote: Chucked the one you linked into photoshop and applied some filters. Its not a huge improvement but slightly more readable. Thanks, that is slightly more readable. Obviously the chart came from somewhere and has a hi...
- by Droidster - at 2016.02.15 13:12:43
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134. Add CAPTCHAs for high-frequency trading - in Player Features and Ideas Discussion [original thread]
Rivr Luzade wrote: Droidster wrote: Nevyn Auscent wrote: If you see such software, report it to CCP with links. They will then investigate it and then find a way to detect everyone using that particular piece of software, then mass ban th...
- by Droidster - at 2016.02.15 13:10:36
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135. Hi-res chart for ship symbols? - in EVE New Citizens Q&A [original thread]
Asking for a high res version of the ship icon chart is trolling.
- by Droidster - at 2016.02.15 04:39:44
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136. Add CAPTCHAs for high-frequency trading - in Player Features and Ideas Discussion [original thread]
Iain Cariaba wrote: Droidster wrote: Just to reiterate what I said above, the CAPTCHA policy can be set so that it would not affect any genuine human player, so the objections that it would be "annoying" are not accurate. Apparently you've...
- by Droidster - at 2016.02.15 03:33:40
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137. Add CAPTCHAs for high-frequency trading - in Player Features and Ideas Discussion [original thread]
Nevyn Auscent wrote: If you see such software, report it to CCP with links. They will then investigate it and then find a way to detect everyone using that particular piece of software, then mass ban them all. That's a nice theory, but if th...
- by Droidster - at 2016.02.15 02:11:57
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138. How do you work kill rights to make them effective? - in Crime and Punishment [original thread]
After experimenting for a few weeks I have found that setting KR cost proportional to the ship they fly to be pretty effective. For example, one guy who took a shot at me TWICE with a Tornado (80M) I put a KR up for few million and he just erased...
- by Droidster - at 2016.02.14 18:50:56
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139. Add CAPTCHAs for high-frequency trading - in Player Features and Ideas Discussion [original thread]
I assume using bots to adjust market prices is against the TOS for EVE. I notice that there is 3rd party EVE market bot software widely advertised. One such software advertises "as long as you do not use it constantly 24-hours you will not be caug...
- by Droidster - at 2016.02.14 18:14:35
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140. Criminals not permaflashy on overview? - in EVE New Citizens Q&A [original thread]
ergherhdfgh wrote: Droidster wrote: The overview defines "criminal" (flashing red skull) as "can be attacked anywhere". Since a player that is -5 or below can be attacked anywhere they fit the overview's definition of a "criminal". Yes cri...
- by Droidster - at 2016.02.14 06:14:57
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