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81. Sticky:Dev Blog: Team Up: Industry Work Teams - in EVE Information Portal [original thread]
Awesome, I love how it all goes more in tact with lore and the EVE Universe itself.
- by Droidyk - at 2014.04.30 12:06:00
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82. [Rubicon] Audio changes feedback - in Test Server Feedback [original thread]
CCP WhiteNoiseTrash wrote: Pertuabo Enkidgan wrote: Hey uh Ignore if already answered, but engine hums are gone. not talking about MWD but the hums themselves are gone. Why? Also now that we're talking about lasers; When they impact you t...
- by Droidyk - at 2014.04.29 19:05:00
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83. [Rubicon] Audio changes feedback - in Test Server Feedback [original thread]
An Audio related issue: The ship specific sounds seem to be completely muted down or even missing. It is a bit shame as those sounds are really well created. (Ore ships specifically are muted down a lot, those sounds made mining much more imerssiv...
- by Droidyk - at 2014.04.29 18:58:00
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84. [Rubicon] Audio changes feedback - in Test Server Feedback [original thread]
Audio issue: Planetary Interaction environmental sounds still doesn't work when docked in a station. They work without a problem when in space. In space everything else but PI sounds mutes down to background as it is with ISIS or Star Map. Should ...
- by Droidyk - at 2014.04.29 18:57:00
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85. New Mining Mechanics: Multi Ore, Multi Methods - in Player Features and Ideas Discussion [original thread]
Luna Arindale wrote: But there are already so many different play styles in place for mining, gas mining, ore mining, and ice mining. Each one is different, and each serves its own functions. The point I am trying to make, is that we do not n...
- by Droidyk - at 2014.04.29 13:00:00
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86. New Mining Mechanics: Multi Ore, Multi Methods - in Player Features and Ideas Discussion [original thread]
This is exactly how I would love to see mining expanded and changed. Love all the ideas discussed here especially the immersion factors and the interactivity with the sites and asteroid belts. This is one of the huge areas of gameplay that has a l...
- by Droidyk - at 2014.04.29 12:54:00
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87. Prospect ORE Frigate - Can we get confirmation? - in EVE General Discussion [original thread]
The color theme on this ship is beautiful, great design.
- by Droidyk - at 2014.04.29 09:14:00
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88. Announcement:EVE Online: Rubicon 1.4 Issues Thread - in EVE Information Portal [original thread]
An Audio related issue: The ship specific sounds seem to be completely muted down or even missing. It is a bit shame as those sounds are really well created. (Ore ships specifically are muted down a lot, those sounds made mining more imerssive as ...
- by Droidyk - at 2014.04.28 20:20:00
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89. I really have issues with the new char select screen - in EVE General Discussion [original thread]
Rowells wrote: Is the title irrelevant or did i miss something? The OP meant the mining frigate on the char selection screen (which is btw beautiful), is mining with 3 mining lasers, while in-game venture can only mine with 2.
- by Droidyk - at 2014.04.28 19:21:00
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90. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
Querns wrote: Crebba wrote: First of why change something to make it easier to understand? Seriously? You're against making things easier to understand? There's no mastery in going to chruker and looking up optimal ME on a blueprint. It'...
- by Droidyk - at 2014.04.28 16:15:00
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91. Sticky:Dev blog: Industry UI - in EVE Information Portal [original thread]
Currently reading through it all. There are no words. Can't explain how awesome this is. Greatness.
- by Droidyk - at 2014.04.28 13:58:00
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92. Announcement:EVE Online: Rubicon 1.4 Issues Thread - in EVE Information Portal [original thread]
Audio issue: Planetary Interaction environmental sounds still doesn't work when docked in a station. They work without a problem when in space. In space everything else but PI sounds mutes down to background as it is with ISIS or Star Map. Should ...
- by Droidyk - at 2014.04.28 11:47:00
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93. What is in the 300mb Patch that is being downloaded today? - in EVE General Discussion [original thread]
Ahh awesome!, It is a new character selection screen. Much cooler and pleasant than the red one.
- by Droidyk - at 2014.04.28 11:23:00
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94. What is in the 300mb Patch that is being downloaded today? - in EVE General Discussion [original thread]
Maybe the improved tooltips for more people.
- by Droidyk - at 2014.04.28 11:15:00
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95. Why isn t there any walking around stations/ships etc? - in EVE General Discussion [original thread]
Hatthor wrote: Thanks for all the comments Having not played for 4 years I was honestly looking forward to be able to do exploration on foot because to me it felt natural. I thought you would be able to at least walk in your ship. I thought a...
- by Droidyk - at 2014.04.27 07:08:00
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96. Six new ships for summer expansion - in Player Features and Ideas Discussion [original thread]
Alvatore DiMarco wrote: Guys, guys. This is an industry expansion. Let's think like industrialists. ...Don't look at me like that. I said industrialists, not miners. CCP Fozzie wrote: Here's your hint: The ships each fall into one of th...
- by Droidyk - at 2014.04.26 12:54:00
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97. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
G'Kar Rin wrote: CCP How do i go about getting a refund in SP or Plex for the time/ISK I spent training up loot processing skills that are no longer relevant? How do you even know yet, noone ever mentioned they will no longer be useful, the ...
- by Droidyk - at 2014.04.22 06:58:00
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98. Why is the mood so different on the forums than in the game? - in EVE General Discussion [original thread]
Easy answer, there are always the same few people whining on the forums, that is what makes the atmosphere somewhere odd. 99% of the people that enjoy the game, community and EVE won't join rant, or just join to say something creative and meaningful.
- by Droidyk - at 2014.04.21 19:11:00
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99. EVE: Source Population Figures GÇö Questions - in EVE Fiction [original thread]
The 19% is simply every other remaining population that doesn't fit in the four main populations and their races. The capsuleer population wouldn't even reach 0,3 % of the entire population if that is still not too much.
- by Droidyk - at 2014.04.21 19:00:00
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100. Latest GDC Valkyrie video - in EVE Valkyrie Information Portal [original thread]
Manic Velocity wrote: The only thing I'd really like to see changed from this is the dense clustering of asteroids. The nebulae of New Eden provide some of the most gorgeous backdrops. From this footage, the asteroids give a very "boxed in" fee...
- by Droidyk - at 2014.04.21 11:09:00
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