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21. Rigs, eh? Where? - in EVE General Discussion [original thread]
they could have also made different grades of them, like implants... that way everyone could fit them but have different % i don get it... it shouldnt be only t1 and t2
- by Drutort - at 2006.12.01 04:52:00
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22. Rigs, eh? Where? - in EVE General Discussion [original thread]
why did they put rig slots on some of those ships? like t1 frig and so on... when at these rates nothing but capital and faction bs will be fitting them and maybe hac's command ships and the few others... all it will do is make the uber items m...
- by Drutort - at 2006.12.01 04:50:00
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23. Carrier + fighters nerfed? - in EVE General Discussion [original thread]
Originally by: Parallax Error Drones did MWD back pre patch. Unless something has been broken they should still do. fighters do not and they havent been fixed still funny cause they are very similar you would think and im sure they are...
- by Drutort - at 2006.12.01 02:55:00
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24. Carrier + fighters nerfed? - in EVE General Discussion [original thread]
Edited by: Drutort on 01/12/2006 02:40:44 duh!! its not the patch notes im talking about its the fact that they never use there mwd to go back and now telling them to engage a can if they do even, doesnĘt work! thats why i said a nerf, because...
- by Drutort - at 2006.12.01 02:40:00
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25. Carrier + fighters nerfed? - in EVE General Discussion [original thread]
what do you mean its in the patch notes? meaning that fighters will never mwd back to your ship? while other drones do? then i want them to be cut 50% in cost if that is a feature or boost there hp
- by Drutort - at 2006.12.01 02:20:00
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26. Carrier + fighters nerfed? - in EVE General Discussion [original thread]
Seems that now you can not get your fighters to engage your own can eveną this means that before you could get them to mwd back to your shipą Right now there is no way to get them to come to your carrier like other drones when they mwd back... I ...
- by Drutort - at 2006.12.01 02:11:00
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27. Interdictor bubbles fixed when log off/crash? - in Revelations Testing and Development [original thread]
i just want to know, and cant test it my self, but has anyone tested to see if the dictor bubbles have been fixed yet? this is very annoying exploited bug that a lot of people have been using just because they can and there is no way to report the...
- by Drutort - at 2006.11.27 06:37:00
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28. Basic implants and warfare bonus work for capital ships/items? - in Revelations Testing and Development [original thread]
Has this been fixed yet? The 3-5% basic skills have they been fixed to work on capital ships and on capital itemsą as well as the warfare mods from command ships and so oną this is going to be a crucial thing with the new gang bonuses as well, and...
- by Drutort - at 2006.11.27 06:16:00
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29. 3 day¦s to patch (minmatar Capships) - in Revelations Testing and Development [original thread]
there really should have been modules that fit in mid/low slot one of them that boosted your remote rep ability a lot and made it more efficient at the cost of a slot... that is what it should really have been done... and if it was a mid slot then...
- by Drutort - at 2006.11.25 21:55:00
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30. Even more Minnie Carrier Nerf - in Revelations Testing and Development [original thread]
and i thought they would fix this by now do the devs see that the other carriers become even stronger with the hp boost while minmatar carrier becomes worse because its bonus is worthless and does nothing besides kill your cap faster.... i would...
- by Drutort - at 2006.11.25 21:45:00
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31. Fighters. - in Revelations Testing and Development [original thread]
so are you telling me that they did not fix the minmatar carrier bonus at all? and all the carriers still have the same half implemented bonuses without much consideration or thought since they came out? how hard could it be to have tested it t...
- by Drutort - at 2006.11.25 21:32:00
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32. Fighters. - in Revelations Testing and Development [original thread]
also when i went on test server i was shocked to see the bug of initial launch of drones/fighters in a carrier that creates client side lag massive one... makes you go into a slide show.... it takes some time to select any other object in your ov...
- by Drutort - at 2006.11.24 18:22:00
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33. Recon ships and the cloak issue - in Test Server Feedback [original thread]
so there is no fix for them for the 28th?
- by Drutort - at 2006.11.24 18:19:00
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34. Fighters. - in Revelations Testing and Development [original thread]
ya the only use carriers will be now is with a shoot me sticker on the back, while all the kos will just wait for you to launch fighters so they can laugh at you when they insta pop them, they do not do enough dmg to justify using them in a fleet,...
- by Drutort - at 2006.11.24 18:17:00
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35. Fighters. - in Revelations Testing and Development [original thread]
so far i havent seen any of the fixes, the fighters still crawl back, there hp or dmg or anything remotely to what this topic talks about has been done... attacking small objects with fighters is still the same result.. they cant hit things... i t...
- by Drutort - at 2006.11.18 05:25:00
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36. Cyno bug for recon ships - in Revelations Testing and Development [original thread]
well i hope this comes out with kali or else what is the point? and i thought this stage was supposed to fix all kinds of bugs
- by Drutort - at 2006.11.16 20:12:00
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37. Heard prayers: Kali new char creation screenshots - in EVE General Discussion [original thread]
this change is fine, i dont see a problem... why does everyone cry about it... i have lots of sp of course and started 1 month after game went live and was in beta... that was then this is now... the game has to change how many expantions or patc...
- by Drutort - at 2006.11.09 06:22:00
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38. Fighters. - in Revelations Testing and Development [original thread]
when will the drones and fighters get fixed so they mwd back to the ship... that is a very important thing... kali cant hit live with that bug that is just stupid
- by Drutort - at 2006.11.05 22:16:00
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39. Nosfearatu ? - in Revelations Testing and Development [original thread]
Edited by: Drutort on 30/10/2006 18:43:42 some ideas: NOSF should have a signature/radius efficiently nerfą heavy one would not work so well on small targetsą because the ship is too small to get a lock and proper calibration of the module is ...
- by Drutort - at 2006.10.30 18:43:00
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40. Why i personally feel Kali should be scrapped. - in EVE General Discussion [original thread]
another type of solution could be to add mass or agility penalty to say long range guns vs close range gunsą that way close range guns can mwed just fine to the target, while long range guns should make your ship a lot less agile. But this complic...
- by Drutort - at 2006.10.30 18:36:00
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