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1. cloaks again - in Warfare & Tactics [original thread]
larzslayer1 wrote: the shear fact that the cloak has no counter is sickening. lol melodramatic much? If you can't deal with AFK cloakers you have no business holding sov.
- by Durzel - at 2012.11.02 13:12:00
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2. My first PVP death - in Warfare & Tactics [original thread]
I chose... poorly
- by Durzel - at 2012.05.02 19:53:00
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3. easy way to get away from low sec pirates every time - legal exploit - in Warfare & Tactics [original thread]
Is this since the latest patch??????? Is that why there was extended downtime????
- by Durzel - at 2011.02.28 15:23:00
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4. Instantly warp to player from gate? - in Warfare & Tactics [original thread]
Originally by: ROXGenghis The sphere is back!!!
- by Durzel - at 2011.01.29 21:24:00
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5. Criminal Flagging question - in Warfare & Tactics [original thread]
Blame CCP for ambiguous UI. Someone who steals from you is treated as an outlaw to you and/or your corp for 15 minutes. If you look in local you will see a red skull next to their name, if you mouseover the skull it will say "Pilot is an outlaw...
- by Durzel - at 2010.12.16 17:09:00
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6. Combat Probes on Overview - in Warfare & Tactics [original thread]
Originally by: Exxter Evox This brings up an interesting question to me. Can i shoot the discovered probes when hey appear? And if so get i flagged as KOS to player who send it out? This is in regradd tto high sec. Another question is, if ...
- by Durzel - at 2010.09.06 12:44:00
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7. Self destructing providing no killmail/loot - in Warfare & Tactics [original thread]
Edited by: Durzel on 06/09/2010 12:40:52 I find it peculiar that people can get so obsessive over something that: 1) Is often completely inaccurate anyway (Damage Taken), session changes reset damage, etc. 2) Doesn't tell the whole story (log...
- by Durzel - at 2010.09.06 12:41:00
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8. Dropping like flies in the ice Belts - in Warfare & Tactics [original thread]
Originally by: Steve Celeste Griefwatch is such a ****ty killboard. Other than that, gj. +1 Seriously, it's terrible.
- by Durzel - at 2010.07.09 09:53:00
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9. How expensive the target's ship is to be worth ganking now? - in Warfare & Tactics [original thread]
Originally by: Larinioides cornutus Freight: ways too much EHP J.Freight: lol? Don't know whether you're talking about solo suicide ganking or not but those two are definitely worth ganking. JFs are still 4bn worth of hull before you e...
- by Durzel - at 2010.06.29 14:13:00
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10. Getting Out of a Bad Situation in a low-sec - in Warfare & Tactics [original thread]
OP is trying to trick people, if you warp to the star at any distance your ship melts.
- by Durzel - at 2010.06.07 15:15:00
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11. 24 Hour war vote - Why!? - in Warfare & Tactics [original thread]
It's probably something to do with the fact that CCP probably never intended/don't intend for corporations to consist of 1 player (or 1 player and 1 or more alts).
- by Durzel - at 2010.05.17 14:14:00
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12. Safety in WH space? (possibly a contradictory name heh) - in Warfare & Tactics [original thread]
Edited by: Durzel on 23/03/2010 08:25:12 Originally by: Nishachara cool story Wow it must've been nail-biting stuff ganking a Myrm and a Drake (who weren't even paying attention to dscan anyway) one after the other with a HIC, an EC...
- by Durzel - at 2010.03.23 08:19:00
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13. Neutralizer mechanics - in Warfare & Tactics [original thread]
Originally by: Aunt Red Oh, and one or two TD's is mandatory on a Curse. Improves tanking by 150%. Depends on targets. You sacrifice a lot of EHP fitting just 1, I can only imagine being able to fit 2 with an armour-tanked setup, which...
- by Durzel - at 2010.02.22 14:35:00
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14. Whats the best way to avoid shooting remote reppers drones in pvp - in Warfare & Tactics [original thread]
Just don't shoot back. At all. Problem solved. (make sure your combat drones are set passive too)
- by Durzel - at 2010.01.08 10:49:00
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15. Highsec pos for pirates? - in Warfare & Tactics [original thread]
Afaik NPCs ignore shields because they're never normally intended to be on grid with them. CONCORD do for sure.
- by Durzel - at 2009.11.27 16:10:00
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16. Gank question for WH? - in Warfare & Tactics [original thread]
Edited by: Durzel on 14/11/2009 22:21:04 Sticking a mobile bubble up on the wormhole might do you more harm than good. For starters anything that jumps in will in 9/10 cases be in jump range on the wormhole on the other side, and if they fin...
- by Durzel - at 2009.11.14 22:20:00
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17. Target disappeared in middle of gank! - in Warfare & Tactics [original thread]
Originally by: Sir Fourhead You didn't kill him within 15 minutes? Hahahaha More accurately they found him near the end of his 15-minute timer, and since he didn't have aggression when he logged he was going to disappear regardless of an...
- by Durzel - at 2009.11.05 16:05:00
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18. Getting sec status from -10 to -2.4 fastest - in Warfare & Tactics [original thread]
Originally by: Deraura Hey guys. I went down the road of crime, and I wanna get back into empire space again. On -10 at the moment. How do i get it up fastest? Shoot anti-pirates.* * Not really
- by Durzel - at 2009.11.04 11:43:00
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19. Question to neut repper mechanic - in Warfare & Tactics [original thread]
No. You attack a WT, neut reps WT, neut becomes attackable by you. If you don't aggro the neut repper they won't be able to attack you directly, but once you do they can.
- by Durzel - at 2009.10.26 07:31:00
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20. Drake fit to kill CNR or Golem mission runner - in Warfare & Tactics [original thread]
CNRs and Golems are tough for Curses too (imo). The standard shield tank won't weather the damage done by either the CNR cruises or Golems painted torps. I found that an armour tank worked quite nicely but I burnt through a lot of cap charges to ...
- by Durzel - at 2009.10.01 15:18:00
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