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21. I can infinitely spawn wormholes to low-sec - in Wormholes [original thread]
I remember seeing something similar a while ago, but assumed it had been fixed when they fixed wormholes not just vanishing when they expired. If memory serves you would jump on the wormhole, it said something about it having already collapsed and...
- by Durzel - at 2014.09.03 14:54:00
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22. Sticky:Reserved #4 - in Wormholes [original thread]
Bleedingthrough wrote: In Jita after the patch... xxx wrote: [11:34:16] [11:34:16] Xxx > o/ [11:34:17] Bleedingthrough > hey [11:34:26] Bleedingthrough > are you a WH guy too? [11:34:32] Xxx > part time [11:34:36] Xxx > im a...
- by Durzel - at 2014.08.28 12:01:00
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23. Sticky:Reserved #4 - in Wormholes [original thread]
Probably pointless posting this as it'll get lost in the white noise, but hey ho... As these mass based jump changes are now live, CCP should give some serious thought to making it so that jumps from at least highsec use the old system of landing...
- by Durzel - at 2014.08.28 11:58:00
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24. BRING BACK MY WINGIE BITS - in Issues, Workarounds & Localization [original thread]
Sentient Blade wrote: CCP Sledgehammer wrote: Guess what're back? Back again? Shady's back.
- by Durzel - at 2014.08.28 11:44:00
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25. Sticky:Reserved #4 - in Wormholes [original thread]
Syndiaan wrote: Hatshepsut IV wrote: Saisin wrote: ...The whole point of the mass change is to make collapsing more dangerous, and it only does so when the ships with higher mass don't get to jump back immediately. Except all the chang...
- by Durzel - at 2014.08.28 08:39:00
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26. Sticky:Reserved #4 - in Wormholes [original thread]
Terrorfrodo wrote: Rroff wrote: Only as pointed out it largely doesn't address the issue(s) it was supposed to while having a largely negative aspect on day to day activities for the sake of mixing up the dynamic in some fringe cases. If the...
- by Durzel - at 2014.08.27 17:31:00
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27. Sticky:Reserved #4 - in Wormholes [original thread]
Van Steiza wrote: Durzel wrote: If you can't support a capital that is likely to be at most around 5-10km in jump range then you shouldn't be jumping it in at all. What are you smoking have you even tested this? A phoenix on average ...
- by Durzel - at 2014.08.26 16:36:00
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28. Sticky:Reserved #4 - in Wormholes [original thread]
Van Steiza wrote: I would just like to add to this that I jumped an Archon and Dread through together and they were 20km away from each other. I did this to test the ranges that I would land in the event I was committing people to a fight agai...
- by Durzel - at 2014.08.26 15:30:00
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29. Sticky:Reserved #4 - in Wormholes [original thread]
People will deal with this like they've dealt with everything else. People who quit will be replaced by others more accepting of the change. The whole "sensor overlay will kill PvP' thing was supposed to be the killing blow for wormholes, and - g...
- by Durzel - at 2014.08.26 14:07:00
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30. Did CCP make a colossal BUSINESS mistake by banning Somer? - in EVE General Discussion [original thread]
Once you establish a precedent for rules exemption for one guy, simply because of their size, then the rules cease to be enforceable because everyone else will (rightly) protest that they have to follow them when others don't.
- by Durzel - at 2014.08.26 13:46:00
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31. BattleClinic calls for better CCP / CSM / Reseller Communication - in EVE General Discussion [original thread]
Unfortunately this is the dark side of companies embracing social networking to talk to their customers. As long as people have CCP folk on their Skype, or their personal email addresses, and those people willingly engage with players on matters...
- by Durzel - at 2014.08.24 13:19:00
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32. Sticky:Reserved #4 - in Wormholes [original thread]
Onslaughtor wrote: I for one like this change. While it may seem detrimental to those who are very well integrated into the current system, I believe that is the point. This change makes rolling holes harder with only high-mass ships. In theory...
- by Durzel - at 2014.08.07 10:24:00
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33. Sticky:Reserved #4 - in Wormholes [original thread]
Pavel Sohaj wrote: Durzel wrote: I think this is a good change to be honest, and will shake things up a bit, which of course people will hate irrationally (though good comments have been made) The elephant in the room with this, and rage r...
- by Durzel - at 2014.08.07 10:17:00
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34. Sticky:Reserved #4 - in Wormholes [original thread]
I think this is a good change to be honest, and will shake things up a bit, which of course people will hate irrationally (though good comments have been made) The elephant in the room with this, and rage rolling, seems to be that people have a ...
- by Durzel - at 2014.08.07 10:04:00
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35. Distance that you're being ejected out of a wormhole depends on ... - in Wormholes [original thread]
Someone made a point (sorry forgot name) that currently rage rolling as an activity right now is one or two guys with the same couple of ship types doing the same thing over and over on total safety and confidence of well known mass mechanics whil...
- by Durzel - at 2014.08.04 01:42:00
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36. Distance that you're being ejected out of a wormhole depends on ... - in Wormholes [original thread]
I don't think this is a terrible idea in principal , but it needs a light touch. Right now it's trivial for one guy with alts to collapse out holes for PVE, or to roll for a highsec chain. It's actually easier the higher class you go, which see...
- by Durzel - at 2014.08.04 01:22:00
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37. CCP is thinking about removing the IGB - in Wormholes [original thread]
If an advertiser said "how can we get people to look away from what we're trying to get them to see?" you'd think they were mad, but removing the IGB is not so far removed from that. If a game drops you to the desktop, or forces you to go there y...
- by Durzel - at 2014.07.10 16:04:00
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38. Sticky:EVE API and Public CREST discussion - in EVE Technology Lab [original thread]
Kalel Nimrott wrote: CCP FoxFour wrote: Bloemkoolsaus wrote: CCP FoxFour wrote: as a heads up as soon as I can find the time I will be removing WH systems map/kills endpoint. Our wormhole mapper software relies on this information t...
- by Durzel - at 2014.05.06 16:08:00
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39. Sticky:EVE API and Public CREST discussion - in EVE Technology Lab [original thread]
You can monitor neighbours directly, but it means throwing a lot of warm bodies into wormholes on the off chance that someone might log in, much less do something that puts them at risk. Even though the NPC kill data is delayed it is useful for ...
- by Durzel - at 2014.05.06 15:52:00
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40. Sticky:EVE API and Public CREST discussion - in EVE Technology Lab [original thread]
I agree that this information is pretty much relied upon by people looking for fights. On the other hand, this information is pretty much relied upon by people looking for fights. As things stand right now with w-space mechanics the defenders ho...
- by Durzel - at 2014.05.06 15:31:00
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