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1781. Fastest Ship for soloing lvl 4's? - in Ships and Modules [original thread]
Originally by: Norwood Franskly I thinks it's all about the tactics you adopt for the missions I was doing a lot of missions in an artillery Maelstrom, I thought it was the crappiest thing ever the ship was so slow and it couldn't hit anyt...
- by Durzel - at 2008.08.25 01:41:00
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1782. Vargur = Marauder, Huh? - in Ships and Modules [original thread]
Originally by: Word In the Mordu mission , at one point, you have to tank at least 100 torpedos. Mordus HQ? I'm not sure where you're getting 100 torpedoes from because that would overwhelm any tank. Full room aggro in the last part of ...
- by Durzel - at 2008.08.25 01:40:00
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1783. Expensive CNR got violenced - in Crime and Punishment [original thread]
Edited by: Durzel on 25/08/2008 01:34:52 All that ISK and he only had 4 cruise launchers on a ship with 7 hardpoints? Very strange. EDIT: I'm blind. Particularly humourous that he decided to counter gimping his shield boost by using ~4.5bn+ ...
- by Durzel - at 2008.08.25 01:31:00
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1784. Fastest Ship for soloing lvl 4's? - in Ships and Modules [original thread]
Edited by: Durzel on 25/08/2008 01:24:20 Originally by: Heartcarver Wreckings for 3-4k vs Guristas is hot. Do Guristas BS have that much hull? There's no way in hell a laser boat gets 4k wrecking hits on Guristas shield/armour when t...
- by Durzel - at 2008.08.25 01:21:00
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1785. About That ôUltimate Mission Boatö - in Missions & Complexes [original thread]
The problem is the Drakes passive tank is too strong, therefore when you jump into a Raven you expect it to be more of the same - but in reality a Raven (any active tanker) needs decent cap skills, and has a worse tank unless you have high skills ...
- by Durzel - at 2008.08.23 19:52:00
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1786. Frigate Only Missions - Salvage Ship - in EVE New Citizens Q&A [original thread]
Edited by: Durzel on 22/08/2008 05:54:43 Originally by: Remy Ishiba It's still worth it to salvage level 1 missions, isn't it? Yes it's definitely worth it. Salvaging L1 & L2 missions paid for my Drake (Battlecruiser). Wrecks will s...
- by Durzel - at 2008.08.22 05:52:00
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1787. Frigate Only Missions - Salvage Ship - in EVE New Citizens Q&A [original thread]
Destroyers are allowed in L1 Worlds Collide. Incidentally, what you should really be doing is creating bookmarks for each room then turning in the mission (this removes the gates) - then you can warp to each bookmark directly in whatever ship you...
- by Durzel - at 2008.08.22 03:19:00
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1788. Petition (CCP Taera) Name a station after her please? - in EVE General Discussion [original thread]
Originally by: Pesadel0 Originally by: Wendat Huron Originally by: Pesadel0 Sorry to be the devil advocate here ,but i would rather not have,smoske and others players died we asked CCP and they said no . I think the dis...
- by Durzel - at 2008.08.20 12:42:00
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1789. Petition (CCP Taera) Name a station after her please? - in EVE General Discussion [original thread]
System or COSMOS site. Didn't know her, but she seemed nice. /signed
- by Durzel - at 2008.08.19 09:00:00
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1790. amar+win=marketing strategy - in Ships and Modules [original thread]
more sense to make?
- by Durzel - at 2008.08.19 08:53:00
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1791. Convert LP into ISK - in Missions & Complexes [original thread]
Short answer: Learning implants, faction ammo, other stuff you'll have to micro-manage on the market as world and dog competes with you by reducing their sell orders by 1 ISK. Long answer: You'll need to find out for yourself, actually giving out...
- by Durzel - at 2008.08.19 08:52:00
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1792. Recon 3/3 - Fast ships - in Missions & Complexes [original thread]
It's not. It's an arbitrary amount of damage each tick. Whilst having a faster ship means you'll take less damage as a consequence of finishing the mission faster (less waves to sit through), it'll still hurt - particularly the last waves as you ...
- by Durzel - at 2008.08.19 08:49:00
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1793. Nightmare BS skill bonuses swap - in Ships and Modules [original thread]
Both are decent bonuses - what difference does it make which one has which?
- by Durzel - at 2008.08.17 12:30:00
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1794. Damage Control Units - in Skill Discussions [original thread]
DCUs add a nice shield & armor bonus which doesn't stack with regular hardeners, and the hull resist can make the difference between living and dying in a pinch (usually a disconnect or something). That said, as already remarked, it's more relevan...
- by Durzel - at 2008.08.17 02:57:00
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1795. A Haiku to Blockade (lv. 3) - in Missions & Complexes [original thread]
Blockade is no fun Damping to touching distance Just floating in space
- by Durzel - at 2008.08.15 12:44:00
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1796. Scared at the thought of level 4 missions - in Missions & Complexes [original thread]
If it's any consolation the only things that will scram you are frigates so if your drone skills are decent, or if you are fitted to hit frigates yourself then you should be ok. The only real danger is aggro'ing too many ships, or killing trigger...
- by Durzel - at 2008.08.15 12:36:00
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1797. Question Regarding Mission Devlopment - in Test Server Feedback [original thread]
As a programmer self-confessed carebear I'd be very interested in helping out with this too.
- by Durzel - at 2008.08.13 10:50:00
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1798. Why are bigger ships so much slower? - in EVE New Citizens Q&A [original thread]
What has always confused me is why ships have a terminal velocity in space, when there are no forces acting upon them. I could understand (for the sake of game balancing) bigger ships taking longer to accelerate and being less agile (even though t...
- by Durzel - at 2008.08.12 20:49:00
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1799. Nightmare or paladin? - in Ships and Modules [original thread]
Originally by: IceCream Man Originally by: Durzel Originally by: IceCream Man Originally by: Durzel Permatanking is overrated, the Nightmare just doesn't need it. I could see some logic in permatanking a CNR/Raven ...
- by Durzel - at 2008.08.11 11:26:00
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1800. Nightmare or paladin? - in Ships and Modules [original thread]
Originally by: IceCream Man Originally by: Durzel Permatanking is overrated, the Nightmare just doesn't need it. I could see some logic in permatanking a CNR/Raven simply because it's the sort of ship you can just park in a missio...
- by Durzel - at 2008.08.11 09:28:00
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