Pages: 1 2 3 4 5 [6] 7 8 9 10 20 30 |
101. [Proposal] Fix wardec exploits - in Assembly Hall [original thread]
Be careful what you ask for. If CCP revisits the war-dec system, they may not just close a few loopholes, but overhaul war-dec mechanics entirely. This may or may not be to your advantage, depending on your play style. Also, you forgot the bigges...
- by Dutarro - at 2011.11.08 14:56:00
|
102. Killing High Sec Mission Runners - in Crime and Punishment [original thread]
OP, war decs allow you to attack mission runners, if they are in a real corp. If they're in NPC corps, then there's not much you can do, if they don't want to be bothered with you. Originally by: FeralShadow [...] This game is meant to be...
- by Dutarro - at 2011.08.25 06:25:00
|
103. [Proposal]: SOLUTION for Cyno Dependency - in Assembly Hall [original thread]
OP, the general idea you're proposing has some merit. A dedicated cyno pilot makes sense when moving a capital fleet into enemy territory, but not so much when moving a single capital ship across the universe. However, a free cyno on any station ...
- by Dutarro - at 2011.08.11 13:02:00
|
104. AFK CLOAKERS, ENOUGH IS ENOUGH - in Assembly Hall [original thread]
I don't live in 0.0 so forgive me if this suggestion is naive, but here goes ... An alliance could create its own AFK cloaker insurance fund. Everyone pays a modest premium, and on the rare occasion that an AFK cloaker actually decloaks and kills...
- by Dutarro - at 2011.07.29 11:20:00
|
105. I like to make big, bold sweeping statements about CCP - in EVE General Discussion [original thread]
Originally by: Headerman ... My dog/cat is better/worse than yours. or we can imagine what our dogs and cats do together .. this has possibilities..
- by Dutarro - at 2011.07.28 05:38:00
|
106. OFFICIAL HULKAGEDDON5 - in Crime and Punishment [original thread]
In case you are bored with easy things like, conquering a null sec region ... suicide ganking hulks is way more challenging!
- by Dutarro - at 2011.07.28 05:34:00
|
107. [Issue] SoE Epic Arc Item Theft - in Assembly Hall [original thread]
Edited by: Dutarro on 25/07/2011 01:21:12 Quote: The mission will not reset since the target NPC has been destroyed (please correct and mock me if it, in fact, does reset). If you are correct, this is the part that needs fixing IMO. ...
- by Dutarro - at 2011.07.25 01:18:00
|
108. [CSM] July 2011 Prioritization Crowdsourcing -- Vote Here! - in Assembly Hall [original thread]
Dutarro,143,139,109
- by Dutarro - at 2011.07.23 12:52:00
|
109. Corp/Alliance WAR DEC Griefing - in Assembly Hall [original thread]
Quote: 1. Make it so that in order for combat to occur both sides have to declare. This goes too far, essentially getting rid of war decs altogether. It would prevent, for example, a PvE missioning corp from declaring war on an opposing...
- by Dutarro - at 2011.07.22 13:11:00
|
110. EvE online, Mature game, Mature Rating - in EVE General Discussion [original thread]
Quote: ...most unforgiving universe you will walk through You must be very fortunate in real life. To someone who has been scammed out of thousands of dollars, dealt with an actual "corp thief" or been "ganked by a roaming gang" in reali...
- by Dutarro - at 2011.07.05 12:05:00
|
111. Buff gate guns.... TREMENDOUSLY - in Assembly Hall [original thread]
Edited by: Dutarro on 03/07/2011 23:11:10 I like this approach to increasing the population of low sec. Also note it would increase the number of carebear types moving through low sec, on their way to somwhere else. An interdictor along a gate...
- by Dutarro - at 2011.07.03 23:11:00
|
112. Outlaw High--Sec Can Flipping - in Crime and Punishment [original thread]
Why even use jetcans? Fit cargo expanders and cargo rigs on a Hulk, then just dock every time it fills up. Switching to a hauler then back to your barge means waiting through two session timers that you could have spent mining instead. It's more e...
- by Dutarro - at 2011.07.01 19:01:00
|
113. [Proposal] Attempt at making high sec war more interesting - in Assembly Hall [original thread]
As another poster said, the issue you raise isn't really about high sec war, it's about station games in general. Your proposal goes a bit too far, in my view. Longer aggression timers might help, but could also have unintended consequences, such ...
- by Dutarro - at 2011.07.01 17:42:00
|
114. [Proposal] Community Development for More Substantive EVE Expansions - in Assembly Hall [original thread]
Originally by: Baaldor There is a huge difference of point of view between the guy that receives a paycheck, and the guy that pays that employee...this from my own experience....of course. Well I was always on the receiving-a-paych...
- by Dutarro - at 2011.06.29 22:23:00
|
115. [Proposal] Community Development for More Substantive EVE Expansions - in Assembly Hall [original thread]
Edited by: Dutarro on 29/06/2011 18:12:18 Originally by: Baaldor It is much cheaper to develop products for an existing customer base, than it is to develop and market new products to lure a new customer base. From my own experi...
- by Dutarro - at 2011.06.29 18:11:00
|
116. Highly controversial idea give all noobs 10 million SP - in EVE General Discussion [original thread]
I agree the game should be more accessible when a new player starts for the very first time, but I don't like the solution. Rather than giving new players more SP, they should reduce the barriers to some of the basic first skills ... make it so a ...
- by Dutarro - at 2011.06.29 16:31:00
|
117. [Proposal] Community Development for More Substantive EVE Expansions - in Assembly Hall [original thread]
A number of players have noticed that recent EVE expansions are somewhat lacking in substantive gameplay content. Perhaps this is due to lack of funds available for EVE content development at CCP, especially with so much effort concentrated on oth...
- by Dutarro - at 2011.06.29 15:22:00
|
118. Vote of confidence for CCP - in EVE General Discussion [original thread]
Real money for game-winning items is a terrible idea, but ... it hasn't happened yet, nor even been announced as a definitive direction for EVE. People quitting the game are overreacting. On the other hand, the in-game protests are a good thing b...
- by Dutarro - at 2011.06.26 14:13:00
|
119. The sad truth - in EVE General Discussion [original thread]
Originally by: Swizzles Joe Am new and I see what this MT will do to the game. My game plan was to get into mining and indy before moving onto more fun pvp. Aur will mess that up if that starts to spawn stuff out of thin air because I dont...
- by Dutarro - at 2011.06.25 13:11:00
|
120. Explain to me why this is so bad - in EVE General Discussion [original thread]
Many players are saying they will quit EVE ... most of them are veteran players who like to be mean to newbies. So if you're a newbie, rejoice!! The mean people are leaving .. bye .. don't let the door hit you in the a**
- by Dutarro - at 2011.06.25 04:18:00
|
Pages: 1 2 3 4 5 [6] 7 8 9 10 20 30 |
First page | Previous page | Next page | Last page |