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21. Invention is making me sad and poor. - in Science and Industry [original thread]
Originally by: The Comatorium Thing is... i dont want to make 8 succesful tries out of 20 if it is to be some crappy named 2 runs blueprints. Is it worth for a small combat related corporation to Invest into 2-3 labs for invention to t2 g...
- by Dyeadmheet - at 2007.05.14 04:19:00
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22. Invention is making me sad and poor. - in Science and Industry [original thread]
I hate to say it, because if I were a dev I'd still want to play the game, but yea. If I were a dev it would be a bit tough for me to avoid using my inside knowledge of how invention works unless I didn't do any invention at all. This is assuming ...
- by Dyeadmheet - at 2007.05.13 17:52:00
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23. Invention is making me sad and poor. - in Science and Industry [original thread]
Invention is sort of like going into the insurance business. You can't have so little money that one insurance claim (invention failure), or even several, puts you into bankruptcy. If you don't have the money to run a statistically significant nu...
- by Dyeadmheet - at 2007.05.13 01:37:00
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24. small research POS in high sec?? - in Science and Industry [original thread]
If you don't have time to read the guides, you don't have time for a POS.
- by Dyeadmheet - at 2007.05.12 18:24:00
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25. Silo Question - in Science and Industry [original thread]
Someone recently asked a similar question and the answer was no: http://oldforums.eveonline.com/?a=topic&threadID=517798 I think the 1/1 may have something to do with the T2 moon harvesters that were never added to the game. (They could mine 200...
- by Dyeadmheet - at 2007.05.12 18:10:00
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26. Invention success down in the last week? - in Science and Industry [original thread]
Yea, I've had like 30 of my jobs fail in a row. My chance of success should only be like 18% or so, but having 18% fail 30 times has like an 0.2% chance of happening.
- by Dyeadmheet - at 2007.05.12 14:45:00
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27. Chronotis, CCP's new staff member, makes an introduction. New Dev Blog - in EVE Information Portal [original thread]
Some additional invention-related feedback. Perhaps this is more of an issue for the content developers, so please let me know if another thread would be more appropriate. The Khanid are supposed to be the ones developing like half of the Amarr T...
- by Dyeadmheet - at 2007.05.11 19:05:00
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28. POS Invention - in Science and Industry [original thread]
I (and people I know) have delivered successful jobs when I didn't even have the needed skills for the job. As further evidence, when multiple output BPCs are possible you see what sort of BPC you'll get on success at the bottom of the S&I window...
- by Dyeadmheet - at 2007.05.11 06:01:00
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29. Chronotis, CCP's new staff member, makes an introduction. New Dev Blog - in EVE Information Portal [original thread]
Originally by: Dominique Vasilkovsky As for items with two or less named versions in game: There's also the fact that at least one item I know of (Shield Power Relay II) has over four named metaitems but all of them are either metaleve...
- by Dyeadmheet - at 2007.05.09 15:35:00
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30. Chronotis, CCP's new staff member, makes an introduction. New Dev Blog - in EVE Information Portal [original thread]
Chronotis, Another question if you don't mind (and are allowed to answer it). I know you can't give out the formula but can you confirm what the inputs are? For example, do "Hacking" or any other skills, stats, etc have any affect on the chance o...
- by Dyeadmheet - at 2007.05.09 15:27:00
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31. Ammo & Drone invention on SiSi - in Science and Industry [original thread]
Originally by: Maverick McDougel yep there is a t3 425mm railgun in the database and has been for a while. There's all kinds of crazy stuff in the database (and has been for a while.) Jovian battleships, tools for reverse engineering j...
- by Dyeadmheet - at 2007.05.09 15:25:00
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32. Ammo & Drone invention on SiSi - in Science and Industry [original thread]
Originally by: Liam Money All in all I think invention is doing a fine job of enabling people to create their own T2 items if the prices are outrageous and force the monopoly owners to quit being such pigs. Invention does set price cap...
- by Dyeadmheet - at 2007.05.09 03:46:00
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33. Invention at a POS vs. 0.0 station - in Science and Industry [original thread]
Invention speed at a mobile lab is like 3 times as fast or something, not just 25% faster.
- by Dyeadmheet - at 2007.05.08 21:31:00
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34. Ammo & Drone invention on SiSi - in Science and Industry [original thread]
Edited by: Dyeadmheet on 07/05/2007 15:25:19 Originally by: phillip duncan Part of the reason for this was to inshore a supply of Tech2 and as they could not easily plce a fair number of runs on the BPC that replace the BPO due to the ...
- by Dyeadmheet - at 2007.05.07 15:29:00
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35. Ammo & Drone invention on SiSi - in Science and Industry [original thread]
Originally by: Ghostshadow Originally by: Spoon Thumb I really feel strongly that all loot needs to be like drone loot is atm. I.e. alloys that can only be melted for mins and not used any other how. That would KILL 0.0 space....
- by Dyeadmheet - at 2007.05.07 15:26:00
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36. Invention: Guidelines for what decryptor to use - in Science and Industry [original thread]
Edited by: Dyeadmheet on 07/05/2007 15:13:38 I've seen some examples of people making some pretty bad choices of decryptors so I thought I'd post some general advice about what decryptor to use for what. I'm not going to spell out all the math...
- by Dyeadmheet - at 2007.05.07 15:03:00
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37. Invention: Formulae - in Science and Industry [original thread]
Originally by: Pixmo Nostra OFC the number of attempts is still to small to make it 100% certain, but I must say that the outcome is very similar, and if adding an item with metalevel 2 to the job gives a higher chance of a succesful job, ...
- by Dyeadmheet - at 2007.05.07 14:27:00
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38. Invention problems - in Science and Industry [original thread]
Originally by: Dominique Vasilkovsky If you invent modules you want to use the best named module as it will increase your success rate greatly. This isn't always the case. In some cases the "best named" metaitem is 10M for example. If...
- by Dyeadmheet - at 2007.05.06 19:54:00
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39. Chronotis, CCP's new staff member, makes an introduction. New Dev Blog - in EVE Information Portal [original thread]
Thanks Chronotis!
- by Dyeadmheet - at 2007.05.06 19:17:00
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40. Ammo & Drone invention on SiSi - in Science and Industry [original thread]
Yea, I didn't really expect drone and ammo invention to be profitable, but requiring mech eng cores seems like a bit much. I suppose this will become less of an issue over time as more people get mech eng agents. Still, now people with minmatar f...
- by Dyeadmheet - at 2007.05.06 15:52:00
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