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1. Cumulative "connections" skills ? - in Skill Discussions [original thread]
Confirmed additively, NOT mupliplicatively! There are a ton of posts confirming this, zip over to Chribba and do a search. You'll see...
- by Egil Kolsto - at 2007.09.18 14:53:00
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2. Hardwiring Implants Guide/List - in Skill Discussions [original thread]
Dont forget the very usefull: Zor's Custom Navigation Link "A Neural Interface upgrade that boost the pilots skill in a specific area. This Navigation Hyper-Link was created for the ruthless pirate commander, referred to as 'Zor'. It gives a 5% bo...
- by Egil Kolsto - at 2007.06.12 18:06:00
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3. i wish this could be! - in Skill Discussions [original thread]
If nothing else, an option to jump back ONCE would be a huge benefit. When trying to move a clone to low-sec / 0.0 it is very frustrating that you loose at LEAST 24 hours worth of training with decent implants. Maybe have it so that at level V, ...
- by Egil Kolsto - at 2007.04.24 15:34:00
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4. DED connection skillbook where? - in Skill Discussions [original thread]
From Tirpoli sig: "321 of 341 skills trained." Since this is one of the ones he does not have, chances are it is not seeded yet. Or alternatively, whoever got this skill and didn't sell it yo above said made a stupid mistake=P
- by Egil Kolsto - at 2007.02.07 16:29:00
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5. A big hill to climb... - in Skill Discussions [original thread]
Just grind back into the CNR missions and you should get those implant offers...=P Assuming they are not just a joke.. Oh and for a mere 80B you can upgrade your crappy CNR hull to a Corvus =P
- by Egil Kolsto - at 2007.02.02 21:48:00
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6. About to break 10m sp and make my first mile stone. - in Skill Discussions [original thread]
Grats. Funny, I did a comparison of my own skills, supposedly we have identical learning skills barring Presence which you took a level higher than me and yet you have almost 400k skillpoints more in learning...=P Very amusing. Grats on breaking...
- by Egil Kolsto - at 2007.02.01 15:51:00
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7. Salvaging lvl5 - do we finaly know? - in Skill Discussions [original thread]
Yeah but none of the "BoB's" have answered if they had the skill at level 5 and if anyone without the skill at 5 tried it... Short of that, is there anything else that a level 5 skills would "unlock" ability to salvage?
- by Egil Kolsto - at 2007.02.01 15:48:00
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8. Graviton Physics??? - in Skill Discussions [original thread]
I think I have 3 of these laying around from back when I got the idea that invenstion would allow you to "invent" better tractor beams =P Eve-mail me if you interested and I'll set up a contract.
- by Egil Kolsto - at 2007.02.01 15:40:00
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9. A big hill to climb... - in Skill Discussions [original thread]
Originally by: Grey Area Originally by: Egil Kolsto I guess this is why I never see you in-game any more. Not really. There are other reasons for that, namely; 1. I moved to Araz constellation to do Cosmos missions for a change ...
- by Egil Kolsto - at 2007.01.31 19:58:00
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10. Salvaging lvl5 - do we finaly know? - in Skill Discussions [original thread]
Salvage Titan? Kind of hard to test...
- by Egil Kolsto - at 2007.01.31 19:34:00
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11. A big hill to climb... - in Skill Discussions [original thread]
Originally by: Grey Area So, I have my own spreadsheet that I use for calculating skill times and such...I've just added some bits to it, and discovered the following. I have 64 skills that I would like to train to level 5 (currently all ...
- by Egil Kolsto - at 2007.01.29 16:56:00
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12. Electronic Warfare Drone Interfacing Ques - in Skill Discussions [original thread]
If the search feature of these boards worked a tad better, we would not have to reply to the same topic over and over and over. No offense to you Jei'son, answer is yes. Range works for all drones. Train and enjoy the added range of your drones!
- by Egil Kolsto - at 2007.01.26 20:00:00
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13. EVEMon 1.1.8 Updates - in Skill Discussions [original thread]
Whichever version I am using...this cool new feature is nice looking if nothing else: Skills Caldari Industrial V Completion blah blah NOTE this is a conflict with scheduled downtime! Very nice, thanks!
- by Egil Kolsto - at 2007.01.25 23:15:00
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14. Basic missile skills - in Skill Discussions [original thread]
It gets quite funny when you jump into a Worm! Other than that Missile Pojection 5 = 1.5 times max speed Missile Bombardement 5 = 1.5 times flight time 1.5 * 1.5 * 3,750 (base speed) * 5 (base flight time) = 42,187.50 ALso note the post above..ad...
- by Egil Kolsto - at 2007.01.24 19:25:00
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15. Kestrel Powergrid - in Skill Discussions [original thread]
Well, skills only: Base is 3750 m/s 5 second flight time Missile Projection give you 50% Velocity bonus at level 5 Missile Bombardement give you 50% Duration at level 5, so: 3750 * 1.5 = 5,625 m/s 5 * 1.5 = 7.5 Max range from skill only: 7.5 * 5,6...
- by Egil Kolsto - at 2007.01.19 17:54:00
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16. Tech 2 Cruise Missiles - in Skill Discussions [original thread]
If time is the short resource, get DG launchers instead of Tech II, they are better but more expensive. If you think your ship might get ganked, get Tech II launchers as with Spec V they have only slightly inferior launch rate to the DG (Dread Gur...
- by Egil Kolsto - at 2007.01.19 16:27:00
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17. Trying to raise my missile DPS... advice please - in Skill Discussions [original thread]
Very simple: Step 1 - skill into a Raven Step 2 - aquire cash for a Gist B X-large Step 3 - get a CNR Step 4 - max support skills for RoF and damage on chosen missile There are other paths but cruise missiles got me into my CNR within very reason...
- by Egil Kolsto - at 2007.01.18 22:28:00
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18. Strip miner question. - in Skill Discussions [original thread]
Edited by: Egil Kolsto on 18/01/2007 17:19:49 Edited by: Egil Kolsto on 18/01/2007 17:19:35 Edited by: Egil Kolsto on 18/01/2007 17:19:10 Originally by: FreeHansje Maybe off-topic, but still... I once tried mining in a barge w...
- by Egil Kolsto - at 2007.01.18 17:22:00
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19. Strip miner question. - in Skill Discussions [original thread]
One of the nice advantages to a Covetor (skill 5 barge) is the fact that it can hold an entire cycle and then some of ore. So you have to move the ore to a jetcan every 5 minutes 30 seconds instead of two cycles every minute. But yeah, if you wan...
- by Egil Kolsto - at 2007.01.18 17:20:00
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20. Suspended Account Skill Training - in Skill Discussions [original thread]
According to the last patch "revelation" this no longer works? I seem to remember it beign specifically stated in the patch notes that this will no longer work and that your learning is finally frozen tunil you pay for it as it should be.
- by Egil Kolsto - at 2007.01.15 16:40:00
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