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61. New drones, modules and what not - in Ships and Modules [original thread]
How about just leaving the 'drone carriers' abilities at what they are, ccp are still 'killing off' 5 drones from normal ships and 5 from each drone carrier. Maybe the Moros abilities need tweaking a bit but the proposed changes are really turning...
- by El'jonson - at 2005.11.02 18:29:00
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62. New drones, modules and what not - in Ships and Modules [original thread]
Well i fail to see how thats right i thought that the reason for reducing the max number of drones to 5 was to relieve server lagg, if this is true then all the ships that have their special abilities altered should be able to do the exact same th...
- by El'jonson - at 2005.11.02 17:41:00
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63. New drones, modules and what not - in Ships and Modules [original thread]
Well i fail to see how thats right i thought that the reason for reducing the max number of drones to 5 was to relieve server lagg, if this is true then all the ships that have their special abilities altered should be able to do the exact same th...
- by El'jonson - at 2005.11.02 17:41:00
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64. New drones, modules and what not - in Ships and Modules [original thread]
Yea it is a mess it would solve alot of problem if they still let the drone carrier ships specials alone that way it could use a max of 10 drones. Making drone carrier ships have the same number of drones as all other ships sounds stupid.
- by El'jonson - at 2005.11.02 17:25:00
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65. New drones, modules and what not - in Ships and Modules [original thread]
Yea it is a mess it would solve alot of problem if they still let the drone carrier ships specials alone that way it could use a max of 10 drones. Making drone carrier ships have the same number of drones as all other ships sounds stupid.
- by El'jonson - at 2005.11.02 17:25:00
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66. New drones, modules and what not - in Ships and Modules [original thread]
Erm nope i didn't. Before changes 30/100*125 times 15 drones 562.5 After changes 30/100*275 times 5 drones 412.5 125% from standard plus mining drones lvl 5 100% from drone interfacing 50% from Carriers bonus in order for the Dom to mine the ...
- by El'jonson - at 2005.11.02 16:33:00
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67. New drones, modules and what not - in Ships and Modules [original thread]
Erm nope i didn't. Before changes 30/100*125 times 15 drones 562.5 After changes 30/100*275 times 5 drones 412.5 125% from standard plus mining drones lvl 5 100% from drone interfacing 50% from Carriers bonus in order for the Dom to mine the ...
- by El'jonson - at 2005.11.02 16:33:00
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68. New drones, modules and what not - in Ships and Modules [original thread]
Can someone check my math, a fully fitted mining Dom nowe mines 562.5 per minute with 15 harvies. After these changes even with the Doms 10% mining bonus it will only be mining 412.5 per minute. In order for the Dom to mine the same amount as befo...
- by El'jonson - at 2005.11.02 16:26:00
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69. New drones, modules and what not - in Ships and Modules [original thread]
Can someone check my math, a fully fitted mining Dom nowe mines 562.5 per minute with 15 harvies. After these changes even with the Doms 10% mining bonus it will only be mining 412.5 per minute. In order for the Dom to mine the same amount as befo...
- by El'jonson - at 2005.11.02 16:26:00
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70. New drones, modules and what not - in Ships and Modules [original thread]
First of all i like the new ideas, however by restricting the gallente drone carriers to 5 drones a piece they are losing the very thing that made them so handy to fly. Their ability to do both mining and combat, I know you have fixed the damage b...
- by El'jonson - at 2005.11.01 23:02:00
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71. New drones, modules and what not - in Ships and Modules [original thread]
First of all i like the new ideas, however by restricting the gallente drone carriers to 5 drones a piece they are losing the very thing that made them so handy to fly. Their ability to do both mining and combat, I know you have fixed the damage b...
- by El'jonson - at 2005.11.01 23:02:00
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72. Heavy Battlecruisers - in Player Features and Ideas Discussion [original thread]
I have been saying that Bcs are more like heavy cruisers 4 ages, a proper battlecruiser should fit 2 or 3 bs sized weapons and b nearly as fast as a cruiser. And why the hell they have given the bcs 'command abilities' I have no idea, whats the po...
- by El'jonson - at 2005.10.12 10:40:00
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73. Modular XL drones - in Player Features and Ideas Discussion [original thread]
When u read about the new XL drones they are refered to as frigate in size, but hang on frigates can change modules ? So how about this each faction has say 2 types of XL drone chassis, maybe one is better for combat than the other due to base sh...
- by El'jonson - at 2005.08.19 20:19:00
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74. Laser, Hybrid, Projectile PDS (Point Defense Systems). Devs Plz Read - in Player Features and Ideas Discussion [original thread]
I agree with Ivan on this, it would be nice to have some PDS systems and if you think about it Gallente don't use missiles alot so it would be logical that they would have developed some better systems to counteract them.
- by El'jonson - at 2005.07.22 09:56:00
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75. Having Issues Getting to some of Eve website pages. - in Issues, Workarounds & Localization [original thread]
Yep me 2 :(((
- by El'jonson - at 2005.07.21 11:44:00
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76. Deployable Mining equipment/units - in Player Features and Ideas Discussion [original thread]
I think that the improved barge ideas have merit and also miners need a special low security mining ship, however back to the origional post of deployable mining equipment. How about a ship that u can drive to a belt then anchor and then go back ...
- by El'jonson - at 2005.07.01 08:54:00
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77. Deployable Mining equipment/units - in Player Features and Ideas Discussion [original thread]
Basically all the above comments lead you to the most important point, which is MINERS ARE BEING IGNORED the current equipment is fine if you are just mining in high security space or small amounts in low security. However if you are a serious...
- by El'jonson - at 2005.06.27 15:19:00
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