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1. Changing FW Plexes - in Player Features and Ideas Discussion [original thread]
I am pretty sure this is a terrible idea. This is basically a stealth "i want more isk" thread. In essence you are allowing more persons to just sit there and cap large sites in their t1 frigate that is stabbed to crap. I am all opposed to this ri...
- by Eldwinn - at 2015.06.24 00:47:29
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2. Ingame Character change button - in Player Features and Ideas Discussion [original thread]
This thread. Did you even think when you wrote this thing up? No.
- by Eldwinn - at 2015.05.06 19:55:20
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3. [Incursions] HS and LS Specific - in Player Features and Ideas Discussion [original thread]
Mario Putzo wrote: I was thinking more along the lines of something like a progression of security being disabled. 25% control would see gate guns go. 50% control would see Station guns go. (firs two tiers are more so to facilitate LS, and cr...
- by Eldwinn - at 2015.05.02 00:36:29
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4. [Scylla] Beta Map Release - feedback wanted! - in Player Features and Ideas Discussion [original thread]
Some things I would like to see out of the new map is, 1. Ability to zoom closer when on the solar system portion. Like I want to see moons and particular asteroid belts if needed. 2. Fix the scan probe issues that has already been mentioned a ...
- by Eldwinn - at 2015.04.30 23:59:12
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5. [Incursions] HS and LS Specific - in Player Features and Ideas Discussion [original thread]
There was a couple mentions I saw in this thread about how low security incursion groups are not willing to "risk" billions of isk. I can say now, how horribly wrong you are. Shadow Cartel runs incursions all the time in rattlesnakes and nightmare...
- by Eldwinn - at 2015.04.30 23:19:23
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6. New Self-Destruct - in Player Features and Ideas Discussion [original thread]
One problem with that. Eject and Self Destruct are right next to each other for a super / titan. This is the right click dropdown.
- by Eldwinn - at 2015.04.30 00:43:43
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7. The death of a star - in Player Features and Ideas Discussion [original thread]
Ralph King-Griffin wrote: why though? I believe the question you are looking for is, why not?
- by Eldwinn - at 2015.04.29 23:19:17
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8. Sticky:[April] Removal of Garage Door Cynos - in Player Features and Ideas Discussion [original thread]
Iroquoiss Pliskin wrote: Eldwinn wrote: Emrys Alf wrote: To come out with this statement offhand just as the update is made just scares people who don't have an iota what you on about. Your post is so vague it is confusing. If it is so ...
- by Eldwinn - at 2015.04.29 08:31:55
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9. [Scylla] Beta Map Release - feedback wanted! - in Player Features and Ideas Discussion [original thread]
Terrible. You removed options to dscan from the map and finding "hotspots" for traffic is no longer shown properly. Is there a way to opt out of this new map, until we have a map that works properly? EDIT: some people are saying you can still use...
- by Eldwinn - at 2015.04.28 19:32:49
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10. Sticky:[April] Removal of Garage Door Cynos - in Player Features and Ideas Discussion [original thread]
Emrys Alf wrote: To come out with this statement offhand just as the update is made just scares people who don't have an iota what you on about. Your post is so vague it is confusing. If it is so serious that an change must be made so quickly...
- by Eldwinn - at 2015.04.28 05:25:04
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11. Sticky:[April] Removal of Garage Door Cynos - in Player Features and Ideas Discussion [original thread]
Christopher Multsanti wrote: CCP Fozzie wrote: Gabriel Luis wrote: Current Habit wrote: CCP Fozzie wrote: This means that essentially, cynos will have the same behavior near a starbase whether the forcefield is active or not. Let...
- by Eldwinn - at 2015.04.10 19:42:33
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12. Sticky:[April] Removal of Garage Door Cynos - in Player Features and Ideas Discussion [original thread]
Cade Windstalker wrote: Has someone tested on Sisi if this actually works? I will give it a try later.
- by Eldwinn - at 2015.04.10 01:03:16
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13. Sticky:[April] Removal of Garage Door Cynos - in Player Features and Ideas Discussion [original thread]
Rivr Luzade wrote: Eldwinn wrote: Based from your original text you said, "anchored". Basically you fixed nothing and I found just another way to do the garage door cyno. If you want to fix this issue this mechanic needs to be applied to anc...
- by Eldwinn - at 2015.04.09 15:40:41
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14. Sticky:[April] Removal of Garage Door Cynos - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Hey everyone. One more announcement to make today for our end of April release. "Garage door cynos" are a tactic that uses starbase forcefields to enable extremely safe movement of capital ships. This is an unintended and unh...
- by Eldwinn - at 2015.04.08 19:31:02
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15. Sticky:[Scylla] Skynet - Removing fighter assist for carriers - in Player Features and Ideas Discussion [original thread]
+1 for removing skynetting. I would be happy to find assisting drones in general be removed from the game. Assisting drones make slowcat fleets a bit OP. However I am in favor of having drones still having the option to warp.
- by Eldwinn - at 2015.03.07 10:12:29
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16. Please make Captain Quarters bigger - in Player Features and Ideas Discussion [original thread]
Miner Amarr wrote: Being claustrophobic I feel uneasy in the Captain Quarters, there is just not enough space! It feels like a tight corridor with not enough lateral movement I would like windows, the ability to run, and more space inside of ...
- by Eldwinn - at 2015.02.18 19:40:36
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17. EVE quick match server! - in Player Features and Ideas Discussion [original thread]
No. Basically you are asking eve to become similar to wow's battlegrounds.
- by Eldwinn - at 2015.02.18 19:38:58
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18. Cost of Jump Freighterrs - in Player Features and Ideas Discussion [original thread]
-> market discussions .
- by Eldwinn - at 2015.01.29 20:07:52
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19. Cross dressing in Eve - in Player Features and Ideas Discussion [original thread]
- by Eldwinn - at 2015.01.29 00:56:12
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20. Making Outlaws into Outlaws. - in Player Features and Ideas Discussion [original thread]
Paranoid Loyd wrote: What does this accomplish and why do you feel it is necessary? Considering OPs recent posts about how CODE is horrible I am guessing this is a stealth CODE / ganking thread. Also being -10 myself this has many problems f...
- by Eldwinn - at 2015.01.28 01:45:11
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