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1. Remove "REPACKAGE" option from breaking a courier package - in Player Features and Ideas Discussion [original thread]
Frostys Virpio wrote: Elenahina wrote: As someone who regular moves packages for other people, I would like to introduce you to the concept of Reasonable Care. When you accept a contract to move for someone else, it's your job to make sure ...
- by Elenahina - at 2017.06.20 11:58:07
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2. Remove "REPACKAGE" option from breaking a courier package - in Player Features and Ideas Discussion [original thread]
As someone who regular moves packages for other people, I would like to introduce you to the concept of Reasonable Care. When you accept a contract to move for someone else, it's your job to make sure that delivery goes smoothly. That means check...
- by Elenahina - at 2017.06.19 18:04:16
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3. Jump freighters - in Player Features and Ideas Discussion [original thread]
John Keiko wrote: How about jump freighter being able to jump in HS. No. That is all.
- by Elenahina - at 2017.06.19 17:59:43
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4. Emojis in game - in Player Features and Ideas Discussion [original thread]
This suggestion is bad and you should feel bad.
- by Elenahina - at 2017.06.15 15:29:50
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5. On the stabilization of empires and renter alliances in eve today. - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: Mandatory ratting is a terrible mechanic and you are a terrible person for suggesting it. Those of us who play this PVP centric game in order to PVP, and do not want to PVE at all, should not be forced to shoot red chevro...
- by Elenahina - at 2017.06.09 16:55:42
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6. change or remove client side chat logging - in Player Features and Ideas Discussion [original thread]
mkint wrote: Either OP knows something I don't, or his post is complete nonsense. Only actual chat messages get posted to chat logs. The only way they'd help you gather intel is if your targets speak in local. Unless there's some kind of chat c...
- by Elenahina - at 2017.06.07 22:11:52
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7. Help a Logibro - in Player Features and Ideas Discussion [original thread]
Kassimila wrote: Merin Ryskin wrote: Better solution: stop caring about killmails. Thank you troll. It's not a troll. It is a solution to your "problem". Logi doesn't exist to kill things - it exists to save your fleet from dying. If y...
- by Elenahina - at 2017.06.02 19:25:02
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8. Probably been discussed a million times, but Large Transports please - in Player Features and Ideas Discussion [original thread]
Scialt wrote: Stephanie Rosefire wrote: Linus Gorp wrote: Stephanie Rosefire wrote: Not really, orca can only move fitted ships, not packaged ships, and bowhead is the exact same size as a freighter, so its just as slow. Do you know ...
- by Elenahina - at 2017.05.19 13:27:32
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9. "PLEX Vault" from Inventory to Neocom - in Player Features and Ideas Discussion [original thread]
Blade Darth wrote: Its.. unnecessary in inventory. Looking at plex stuffs doesn't help in space. OMFG YES! YES YES YESYESYESYES
- by Elenahina - at 2017.05.12 20:14:43
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10. Plex vault IN MY SHIP CARGO BAY??????? - in Player Features and Ideas Discussion [original thread]
The only thing i wish they had done is add an option to display it separately. It's annoying seeing it at he bottom of every freaking inventory window.,
- by Elenahina - at 2017.05.09 20:45:22
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11. Limit CYNO capability to specific ships! - in Player Features and Ideas Discussion [original thread]
Infinity Ziona wrote: 100% agree. A cyno acitivation is one of the most powerful things you can do in game. The magical transportation of 100's of ships LYs from their destination in a second with no cooldowns, timers with the cap of a newbie...
- by Elenahina - at 2017.04.27 11:31:14
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12. Specialized industrial ships and alpha clone attempt #2. - in Player Features and Ideas Discussion [original thread]
Cade Windstalker wrote: The OP has brought up a reasonable imbalance between the racial alpha clones. Things like this can be handled on a case by case basis, and this is just that one case. Actually, it's not an imbalance in the alpha clon...
- by Elenahina - at 2017.04.25 19:06:56
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13. Limit CYNO capability to specific ships! - in Player Features and Ideas Discussion [original thread]
Vokan Narkar wrote: i think it would have a positive effect on economic if a rookie/noob ship or so called corvettes could not fit a cyno - it would increased a demand for t1 frigates etc. etc. Hey you get a free kill, they get a free ship. ...
- by Elenahina - at 2017.04.23 03:43:44
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14. To: The Developers (Increase Depth Of The Game) - in Player Features and Ideas Discussion [original thread]
The see him trollin', they hatin'
- by Elenahina - at 2017.04.20 16:59:57
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15. Remove WCS - in Player Features and Ideas Discussion [original thread]
Merin Ryskin wrote: [ Quote: Implying that anyone currently fitting WCS in a FW Plex is ever going to provide anything other than a one-sided fight... Maybe they will if they're forced to learn, instead of being coddled with an auto-esca...
- by Elenahina - at 2017.04.20 16:54:28
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16. Concord's deputies - in Player Features and Ideas Discussion [original thread]
Daichi Yamato wrote: Id like concord to be nerfed to make way for players and player justice. But i doubt its going to happen. Speaking as a player, I don't want justice. I want explosions and tears. That does not make a good police force.
- by Elenahina - at 2017.04.13 22:45:41
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17. New/ Additional Polarized/Tech 3 Warp Scrambler - in Player Features and Ideas Discussion [original thread]
Bjorn Tyrson wrote: now i'm not entirely opposed to the idea of a module like this the more I think about it. would be an interesting way to deal with AFK miners. and make freighter piracy more interesting. give it a long cycle time, say 3-5 ...
- by Elenahina - at 2017.04.13 22:42:28
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18. New/ Additional Polarized/Tech 3 Warp Scrambler - in Player Features and Ideas Discussion [original thread]
Um. No. Just no. You want my ship, come blow it up like everyone else.
- by Elenahina - at 2017.04.13 20:02:00
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19. To: The Developers (Exumers Need a bit more mining for their Price) - in Player Features and Ideas Discussion [original thread]
Daichi Yamato wrote: If hardly anyone flew exhumers because they were too expensive for their benefits then you might be onto something. However, this is not the case. https://forums.eveonline.com/default.aspx?g=posts&t=491069&find=un...
- by Elenahina - at 2017.04.13 19:56:55
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20. Killmail Losses: Show "Adjusted for $CURRENT_YEAR" isk tot... - in Player Features and Ideas Discussion [original thread]
Why? As long as your kills and losses are both reflected using the same system, why does it matter, aside from being a misleading ePeen enhancer.
- by Elenahina - at 2017.04.11 11:42:10
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