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981. Sticky:[AEGIS] Fleet Warp Changes - in Player Features and Ideas Discussion [original thread]
Tim Nering wrote: fleet warps arent harming anything. does life have to get harder? as someone who multi boxxes.......UGH. Op success.
- by Elenahina - at 2015.06.12 00:26:39
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982. Sticky:[AEGIS] Fleet Warp Changes - in Player Features and Ideas Discussion [original thread]
Was that the sound of snipers becoming useful again?
- by Elenahina - at 2015.06.12 00:03:16
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983. Reissue Expired Contracts - in Player Features and Ideas Discussion [original thread]
James Baboli wrote: admiral root wrote: Great idea. After they implement it, they can extend it to expired market orders. Not so much. Key difference here is volitility. Contracts tend to be things with either very stable prices, absurd...
- by Elenahina - at 2015.06.11 17:57:03
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984. Reissue Expired Contracts - in Player Features and Ideas Discussion [original thread]
Iain Cariaba wrote: Elenahina wrote: But your whole argument is essentially "You don't need it, so it's not even worth thinking about, or positing the idea." And that's the part I just don't get. So I should just blindly follow along and s...
- by Elenahina - at 2015.06.11 12:27:00
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985. Reissue Expired Contracts - in Player Features and Ideas Discussion [original thread]
Iain Cariaba wrote: Really? What merits? Let's see here: Elenahina wrote: So - I'm both occasionally lazy, and normally forgetful. I have been known to issue courier contracts to my alt, and then forget I did it. Until the contract expires,...
- by Elenahina - at 2015.06.10 18:49:40
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986. Reissue Expired Contracts - in Player Features and Ideas Discussion [original thread]
Iain Cariaba wrote: It's a form of mission creep. You got Fit Ship button, then you got Copy to Clipboard, now you come back crying for "MOAR!!!" More one click solutions because you're too lazy to pay attention to what you're doing. "Just one...
- by Elenahina - at 2015.06.10 18:20:55
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987. Reissue Expired Contracts - in Player Features and Ideas Discussion [original thread]
Iain Cariaba wrote: Elenahina wrote: Iain Cariaba wrote: Laziness is not supported. Ok, then we can take away that Copy Fit to Clipboard and Fit Ship button, right? Right? After all, we don't want people being lazy, and you can do al...
- by Elenahina - at 2015.06.10 15:40:37
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988. Reissue Expired Contracts - in Player Features and Ideas Discussion [original thread]
Iain Cariaba wrote: Laziness is not supported. Ok, then we can take away that Copy Fit to Clipboard and Fit Ship button, right? Right? After all, we don't want people being lazy, and you can do all those things without coded solutions. ...
- by Elenahina - at 2015.06.10 15:21:00
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989. Upgrade for better play experience. - in EVE General Discussion [original thread]
Kinete Jenius wrote: Almost entirely wrong. I can run 10 clients on low on my e7200 core 2 with 8 gb ddr3 an hd5770 and a 1 tb blue drive. IT's only when I crank the details do I start to get low FPS because eve starts hitting the graphics car...
- by Elenahina - at 2015.06.10 13:49:12
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990. Reissue Expired Contracts - in Player Features and Ideas Discussion [original thread]
Disclaimer: This is a tiny QOL improvement that saves people time. It is no way needed, nor will kittens be sacrificed to the great Cthulu if this is never taken on by CCP. tl;dr: Let me reissue expired contracts without having to rebuild it from...
- by Elenahina - at 2015.06.10 12:51:07
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991. Marauder Interdiction Nullifier - in Player Features and Ideas Discussion [original thread]
Nano Sito wrote: This game's been loosing active players at an alarming rate since 2013. What CCP doesn't tell you is how many REAL active players there are, because their statistics include alts, which have been multiplying in increasingly big...
- by Elenahina - at 2015.06.10 12:32:15
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992. Can't scan a cosmic signature, but can others? - in EVE General Discussion [original thread]
4 things affect your ability to scan a sig. The base difficulty of the sig (some are just flat harder to scan) Bonuses from your ship, as well as fitting mods and rigs (inlcuding the probes you're using). Your skills Implants. Th...
- by Elenahina - at 2015.06.08 20:01:31
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993. CCP increase subs for Norwegians by almost 50% - in EVE General Discussion [original thread]
mannyman wrote: for those norwegian miners: plexing 10 miners: 184 NOK per miner X 10 = 1840 NOK per month X 12 months = 22080 NOK ! That is a serious income and have to be reported. If you ask me, this is way more serious than the VAT claim! ...
- by Elenahina - at 2015.06.08 19:53:54
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994. Suggestion: Ingame calculator need some love - in Player Features and Ideas Discussion [original thread]
The calculator is terrible. Seriously CCP. No. Seriously. Make it useable or get rid of it - I don't care which, but please do something with this half functional, hard to read piece of crap
- by Elenahina - at 2015.06.08 14:35:54
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995. Care bear capitals too protected? - in EVE General Discussion [original thread]
Jenn aSide wrote: This post is epic, I thought of this while reading it . I'm sorry, I thought you was corn. LOL
- by Elenahina - at 2015.06.08 13:05:58
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996. Care bear capitals too protected? - in EVE General Discussion [original thread]
Ralph King-Griffin wrote: This idea is soo farr gone it isn't even stupid anymore, if you're after pos loot/caps, kill the damn stick. Dear Mr. King-Griffin, I am writing to you on behalf of my client, the OP of this thread, to inform you t...
- by Elenahina - at 2015.06.08 12:47:05
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997. CCP - in EVE General Discussion [original thread]
Steve Ronuken wrote: Welp, sounds like it's more common than I thought (This was the first I'd heard ) Sorry about that. Still, bug reports, while the problem is occurring, are good. I can only imagine how hard it is to run this kind of prob...
- by Elenahina - at 2015.06.08 12:38:28
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998. In-game mechanics for everything (SRP). - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: why would anyone use your system? I've been trying to get an answer to the why question for several posts now. I assume he just doesn't have a good reason besides "It's what I want." Which is fine, as a reason, but it's...
- by Elenahina - at 2015.06.08 12:30:43
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999. Launching from exe issues - in EVE General Discussion [original thread]
Glathull wrote: Ahh, Jenshae, always wrong. Always consistent. I would love it if you could reproduce the memory leak error. That would be awesome. Show us how that works. If EvE is really all that annoying, why don't you leave? Can UaE ha...
- by Elenahina - at 2015.06.07 01:18:47
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1000. Launching from exe issues - in EVE General Discussion [original thread]
Glathull wrote: Here's a pro tip for troubleshooting issues with your computer: if something works for everyone but you, the place to look for the problem is you. While fundamentally I agree with you, the launcher does have some quirks tha...
- by Elenahina - at 2015.06.05 14:35:05
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