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1. Rubicon - Fastest T1 Pod Carrier? - in Ships and Modules [original thread]
You'll be faster with nanos or inertia stabs than overdrives.
- by Elezondo - at 2013.12.05 21:41:00
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2. Getting 100k EHP ships? - in Ships and Modules [original thread]
Along with your medium shield extender to should add some 50mm armor plates and cargo hold optimization rigs... Don't forget to skill up capital industrial ships too .
- by Elezondo - at 2013.12.05 17:23:00
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3. Reverse Engineer this fit please - in Ships and Modules [original thread]
Without looking at the video or knowing your fit, links and overheating (and maybe a wormhole too ).
- by Elezondo - at 2013.12.04 17:50:00
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4. Announcement:Singularity: Important to change settings! - in Test Server Feedback [original thread]
Caviar Liberta wrote: Seriana Merigold wrote: NICE!! when i use dx9 with sisi luncher i now log in Odyssey and not rubicon....... WTF!?!? Just noticed that also. I'm also booting into Odyssey with DX9 selected. AMD 5770, 13.1 driv...
- by Elezondo - at 2013.10.19 20:05:00
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5. Legion pvper help please - in Ships and Modules [original thread]
Cloaky T3 are not known for their DPS.
- by Elezondo - at 2013.10.09 05:19:00
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6. Fastest ship in EVE? - in Ships and Modules [original thread]
Cheetah with 2x Small Hyperspatial Velocity Optimizer II will do 3.2 x 10^9 km/s. But its mostly for drag races, cant turn well.
- by Elezondo - at 2013.09.10 01:57:00
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7. hardners not reflecting in EHP??? - in Ships and Modules [original thread]
Azlin kenjui wrote: I use EFT and it is pretty close to what my HP is now. The question is why Dont hardeners reflect on the EHP like the Shield Variants do? In your first post you said shield, are you using shields or armor?
- by Elezondo - at 2013.08.31 20:27:00
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8. hardners not reflecting in EHP??? - in Ships and Modules [original thread]
Because the in game fitting tool uses your lowest resist for each shield, armor and hull. Thus if you add a hardener and it doesn't change your lowest resist for that band (armor etc) your ehp according to the in game tool won't change. Eft uses a...
- by Elezondo - at 2013.08.31 18:09:00
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9. [Summit] PLEX Market - in Jita Park Speakers Corner [original thread]
For curiosities sake, how many have been destroyed (through not dropping from cargo) in the last year.
- by Elezondo - at 2013.08.28 01:56:00
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10. Always a better meta - in Player Features and Ideas Discussion [original thread]
Extrokold Thiesant wrote: It seems to me that no logical person would ever buy T1 equipment that you're able to build other than drones, ammo, rigs, and ship hulls. All equipment that you find from loot drops are all going to be better than it,...
- by Elezondo - at 2013.04.25 06:00:00
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11. PI not showing - in Issues, Workarounds & Localization [original thread]
CCP Habakuk wrote: Try to disable HDR or Anti-Aliasing. Disabling HDR or AA (As well as both) fixes the problem and planets now load. Additionally, if I disable HDR or AA, load up a planet and then turn HDR or AA on while still in planet ...
- by Elezondo - at 2012.10.18 01:28:00
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12. PI not showing - in Issues, Workarounds & Localization [original thread]
I typically run even in fixed window mode at 1920x1080, but none of of my PI networks or the planet show up when in planet viewing mode. If I switch to window mode at a lower resolution the PI networks and planet show up and I can then switch back...
- by Elezondo - at 2012.10.17 05:18:00
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13. Ethical Conduct at Eve University? Not if you are Management...Buyer Beware! - in EVE General Discussion [original thread]
rolfcopter
- by Elezondo - at 2012.04.25 05:50:00
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14. Fastiest way to get from level 1-4 agents - in Missions & Complexes [original thread]
If you dont care about ISK/LP while grinding standings to get to L4... distribution missions are great. They are fast so you can get to the storyline more often. Dull? Yes. But storyline missions have very good standing gains.
- by Elezondo - at 2012.03.03 07:30:00
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15. Blood 5/10 - in Missions & Complexes [original thread]
Dexter Lofe wrote: Emperor Salazar wrote: If not a troll, then answer me this: How do you think the modules you have gotten in the past have the value they do? Do you think they are static prices set by the players? Set by CCP? No. Its sim...
- by Elezondo - at 2011.11.21 22:06:00
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16. Dual Boxing Lvl4's.... Ships of Choice? - in Missions & Complexes [original thread]
Dual rattlesnakes with remote shield transfers.
- by Elezondo - at 2011.11.09 19:08:00
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17. Fuel Blocks - The Math - in Player Features and Ideas Discussion [original thread]
Each fuel block run makes 4 blocks... update your math. From the Devblog: Quote: The four racial fuel blocks will be built in batches of four in all stations, plus starbase ammo assembly arrays http://www.eveonline.com/devblog.asp?a=blog&a...
- by Elezondo - at 2011.11.07 18:47:00
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18. exploration ship advice - in Ships and Modules [original thread]
Luh Windan wrote: The idea of billion iso ships is a bit scary... Ummm... only if you faction fit it. A full T2 (except Sisters probes and launcher) equipped Loki will only run about 475m ISK. Aside from a T3, the recon ships dont do too ...
- by Elezondo - at 2011.11.06 17:20:00
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19. Hulk Shield resistances - in Ships and Modules [original thread]
Demeter Worthington wrote: Tippia wrote: A couple of things. First of all, those kinds of GǣinheritedGǣ bonuses that depend on a secondary prerequisite at lvl V are often included in the show info stats, because you will only ever have th...
- by Elezondo - at 2011.11.05 18:12:00
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20. Is it better to swarm with light drones or heavies? - in Warfare & Tactics [original thread]
With the Canes limited drone bay go with whatever gives you a full flight. I personally go with 1 medium and 4 lights on my hurricane.
- by Elezondo - at 2011.09.06 03:37:00
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