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61. Elrinarie's Mineral Calculator - 2.4.0 - in Science and Industry [original thread]
Originally by: Janann This program is awesome. If I may make a suggestion, make the "create miner" option easier. Sort of an advanced and a basic miner. The advanced one could be the one you have now. The basic one could be like, "what shi...
- by Elrinarie - at 2009.11.20 18:17:00
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62. Elrinarie's Mineral Calculator - 2.4.0 - in Science and Industry [original thread]
Bumping this. Working on a new version here. Features include 1) reverse calculator factoring in your skills/taxes 2) saving corp standings/station tax values 3) Raw ore calculator (based on your skills it will tell you what a single unit of or...
- by Elrinarie - at 2009.10.20 15:55:00
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63. Need advice for four mining characters. - in Science and Industry [original thread]
Edited by: Elrinarie on 01/09/2009 19:16:56 If you have 4 characters.. to get to a goal as quick as possible I would do this. assuming that the hulks is one of the more combat oriented players. Have that person diverge off into combat and co...
- by Elrinarie - at 2009.09.01 19:16:00
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64. Elrinarie's Mineral Calculator - 2.4.0 - in Science and Industry [original thread]
Edited by: Elrinarie on 31/08/2009 15:01:51 Originally by: Medwynd Edited by: Medwynd on 30/08/2009 16:22:42 Originally by: Ukucia Do you have a place to file bug reports? You've got some Vista issues. Ditto, couldn't g...
- by Elrinarie - at 2009.08.31 15:01:00
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65. Elrinarie's Mineral Calculator - 2.4.0 - in Science and Industry [original thread]
My email address is [email protected]. IF you are getting specific errors, screenshot them. --------------------- Creator of another Mining Calculator
- by Elrinarie - at 2009.08.30 19:03:00
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66. Elrinarie's Mineral Calculator - 2.4.0 - in Science and Industry [original thread]
Edited by: Elrinarie on 29/08/2009 18:49:13 yeah the eve-vault links to my email address. However, most vista issues are due to the UAE. I create all of my auto-save files at the root of the install program folder, and UAE doesn't like that. ...
- by Elrinarie - at 2009.08.29 18:48:00
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67. Elrinarie's Mineral Calculator - 2.4.0 - in Science and Industry [original thread]
definitely. I am not sure why it's not, must have forgotten to put it in ^_^ --------------------- Creator of another Mining Calculator
- by Elrinarie - at 2009.08.28 03:59:00
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68. Elrinarie's Mineral Calculator - 2.4.0 - in Science and Industry [original thread]
Available below: Eve-Files Eve-Vault Elrinarie's Mineral Calculator 2.4.0 1. Reverse mining calculator. You tell the calculator what minerals you want/need, and what ores and it will tell you the amount of each ore you need to fill tha...
- by Elrinarie - at 2009.08.27 21:03:00
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69. Mineral Calculator - 2.4.0 - in Player Features and Ideas Discussion [original thread]
Edited by: Elrinarie on 27/08/2009 21:02:12 moving this to the proper forum --------------------- Creator of another Mining Calculator
- by Elrinarie - at 2009.08.27 20:54:00
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70. Elrinarie's Mineral Calculator - 2.4.0 - in Player Features and Ideas Discussion [original thread]
Edited by: Elrinarie on 27/08/2009 20:54:32 removed --------------------- Creator of another Mining Calculator
- by Elrinarie - at 2009.08.27 20:51:00
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71. Corp HQ and/or Stations get added functionality - in Player Features and Ideas Discussion [original thread]
So, I know this is going to probably be a mixed bag of idea's. However, I see a fundamental problem with the way factions and high sec pos's work. So, right now there are hundreds of very low # of people corps (probably mostly 1 man corps) that ...
- by Elrinarie - at 2009.08.26 22:38:00
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72. Insurance Reform Needed - in Player Features and Ideas Discussion [original thread]
Edited by: Elrinarie on 26/08/2009 22:23:48 logic already states that t2 ships are more painful to recover from anyways. Anyone with a clue would know that t2 ships are flown by higher skill point players especially in pvp scenario's. Higher...
- by Elrinarie - at 2009.08.26 22:21:00
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73. Tugboat - in Player Features and Ideas Discussion [original thread]
the greater internet fkwad theory strikes again --------------------- Creator of another Mining Calculator
- by Elrinarie - at 2009.08.26 22:05:00
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74. Insurance Reform Needed - in Player Features and Ideas Discussion [original thread]
While I can't argue that, the problem is, cost fluctuates. To properly do the insurance system the way you are wanting there would have to be a global collaboration of pricing for the specific ship upon accepting the insurance policy. To do this...
- by Elrinarie - at 2009.08.26 22:03:00
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75. Insurance Reform Needed - in Player Features and Ideas Discussion [original thread]
The insurance system is the way it is, is indeed needing of being re-worked. You can't have insurance cover the cost of modules/rigs. For one, there needs to be ways to take isk out of the system and destruction of modules do this in some sense ...
- by Elrinarie - at 2009.08.26 21:47:00
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76. jet can locks - in Player Features and Ideas Discussion [original thread]
I have an idea. try to be more efficient and not mine by yourself, but for a more realistic idea that fits what you are looking for. If there is a need for such a thing, it should probably a much larger secure can. Possibly one that can't be asse...
- by Elrinarie - at 2009.08.26 21:35:00
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77. Tugboat - in Player Features and Ideas Discussion [original thread]
let me guess. you produce rigs? there's enough pita's in this game already. I have ships scattered all over because there is no way to really consolidate without spending days jumping stuff around. The more assets you have the more of a pita this...
- by Elrinarie - at 2009.08.26 21:25:00
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78. Tugboat - in Player Features and Ideas Discussion [original thread]
what no one likes the tugboat idea? --------------------- Creator of another Mining Calculator
- by Elrinarie - at 2009.08.26 21:05:00
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79. Super Cloaked Mode - in Player Features and Ideas Discussion [original thread]
so you no longer get local updates (I'm assuming this means people entering/exiting system as well as chat). You also can't touch your controls (move around) you can't scan. Other than sitting 101km off of a gate I don't see how much recon coul...
- by Elrinarie - at 2009.08.26 20:26:00
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80. Tugboat - in Player Features and Ideas Discussion [original thread]
bump :p --------------------- Creator of another Mining Calculator
- by Elrinarie - at 2009.08.26 13:26:00
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