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1. Returning player, mission runner, question. - in Missions & Complexes [original thread]
Nolak Ataru wrote: Is the current system flawed? Maybe, but if you got a better idea that's even semi-balanced, post in F&I instead of ranting in here. Nice passive aggressiveness but the mods removed the rants. I came in to the forum a...
- by Empyre - at 2014.10.21 16:20:51
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2. CSM, pressure CCP to ban IsBoxer. - in Assembly Hall [original thread]
As an older player attempting to return to Eve, I ran into Mr Borg x50 on one of my characters almost immediately. The only thing that annoys the crap out of me about that person is that traffic control and lag get all sorts of messed up whenever ...
- by Empyre - at 2014.10.21 16:14:29
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3. Returning player, mission runner, question. - in Missions & Complexes [original thread]
Yeah I've done all that. I have ships, jump clones and equipment all over the place. It's still quite a pain in the butt to move around in Eve on that scale while still maintaining any semblance of efficiency. It just plain sucks to work agents al...
- by Empyre - at 2014.10.19 13:43:13
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4. Returning player, mission runner, question. - in Missions & Complexes [original thread]
Yeah I've done all that. I have ships, jump clones and equipment all over the place. It's still quite a pain in the butt to move around in Eve on that scale while still maintaining any semblance of efficiency. It just plain sucks to work agents al...
- by Empyre - at 2014.10.19 13:43:00
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5. Returning player, mission runner, question. - in Missions & Complexes [original thread]
My point with the contraband is that when you click Warp To gate, your ship automatically warps and takes the scan hit as if you ignored the customs official, even if you tell them to take it. And the point to all of this is that a player doesn't ...
- by Empyre - at 2014.10.18 12:17:00
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6. Returning player, mission runner, question. - in Missions & Complexes [original thread]
Stop with the over-the-top counter reaction, it's a serious question. I'm 10.0 with the corps I'm running the missions for and have run countless missions, a ridiculous number since the dawn of like.. whenever I joined in 05. The 4 hour timer is n...
- by Empyre - at 2014.10.17 21:09:17
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7. Returning player, mission runner, question. - in Missions & Complexes [original thread]
Stop with the over-the-top counter reaction, it's a serious question. I'm 10.0 with the corps I'm running the missions for and have run countless missions, a ridiculous number since the dawn of like.. whenever I joined in 05. The 4 hour timer is n...
- by Empyre - at 2014.10.17 21:09:00
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8. Returning player, mission runner, question. - in Missions & Complexes [original thread]
Why is there still a 4 hour cooldown on mission rejection? This was the single-most frustrating and distracting feature in the system for the years that I played back in the day. I'm shocked to return and see it is still there. Does it really requ...
- by Empyre - at 2014.10.17 16:24:19
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9. Mission declining needs fixed - in Player Features and Ideas Discussion [original thread]
Isn't Eve a little old to still have such a time restrictive mission selection system? If the 4.5 hour wait timer on 'every other' mission to avoid standings lost feature is there for a reason, please fix the reason. I've run a ton of missions ove...
- by Empyre - at 2013.07.04 17:38:00
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10. Item Meta Level on Tooltip and/or Icon - in Player Features and Ideas Discussion [original thread]
Is that Meta column on the test server or did you add that in? That would work, too. I do like the filter mechanism that currently exists and it works to sort out items however you wish. It just seems more intuitive to have a visual indicator you ...
- by Empyre - at 2013.05.16 15:01:00
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11. Item Meta Level on Tooltip and/or Icon - in Player Features and Ideas Discussion [original thread]
It would make item sorting so much easier if that number was displayed somewhere easier to see than right-click, show info, scroll. Right on the item icon in a corner, like the tech # would be ideal. But even if it showed on the tooltip it would m...
- by Empyre - at 2013.05.16 02:31:00
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12. Repacking - Ask if you want to repair first - in Player Features and Ideas Discussion [original thread]
To add to it.. automatically repackage any item in any circumstance that wouldn't require player interaction or a change in the item. So for example, when you are swapping in and out mods, trying out fits, items would automatically repackage as yo...
- by Empyre - at 2013.05.15 02:35:00
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13. 30 days dual character training - now on Singularity - in EVE General Discussion [original thread]
Whoever came up with that idea should be getting a huge bonus this year. That is one of the most brilliant business moves I've ever seen from CCP. Character transfers just felt like a waste of money but this actually feels like you're paying for s...
- by Empyre - at 2013.05.10 16:02:00
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14. Sticky:Singularity: Requests for account reactivation - in Test Server Feedback [original thread]
Please reactivate Empyre. Thank you.
- by Empyre - at 2013.04.28 17:58:00
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15. The Ultimate Capital - Deployable, Manned, Capital Artillery Cannon - in Player Features and Ideas Discussion [original thread]
Watching the fanfest stream I keep hearing in the talks of overpopulated supercaps and the occasional hint at T2 supercaps. And now watching them draw up this Minmatar ship I had an idea. Instead of pursuing the furthering of capital lines, why no...
- by Empyre - at 2013.04.27 16:31:00
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16. So what do you think the other half of the Xmas present might be? - in EVE General Discussion [original thread]
I hope they fix the client so it won't hide behind the taskbar again. what the crap just happened?
- by Empyre - at 2010.12.02 02:38:00
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17. Giving pve action little more kick - in EVE General Discussion [original thread]
Did you seriously read that and quote it without making the connection that no mod changes and mods only useable in the deadspace pocket mean you wont be able to pvp with it? Or did you just skim my post and heard what you wanted to hear? Its a g...
- by Empyre - at 2010.02.09 21:23:00
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18. Giving pve action little more kick - in EVE General Discussion [original thread]
You want PvE (missions only) to be more interesting in EvE? Here's the answer: Essentially the mechanics stay the same, so that people who want to super tank a Golem and sit and fire missiles can still do so, but you add another element. The agen...
- by Empyre - at 2010.02.09 17:20:00
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19. Giving pve action little more kick - in EVE General Discussion [original thread]
To understand why PvE in EvE is so boring, compare it to MMOs in which PvE is actually bearable or, dare I say, fun. The biggest difference is that in the games in which it's fun, the penalty for failure is far far less severe. Because of this, ot...
- by Empyre - at 2010.02.09 00:34:00
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20. How does EVE play on windows 7? - in EVE General Discussion [original thread]
I run several clients, all from separate install directories on two different drives, and it runs beautifully. I'm running Windows 7 Ultimate. what the crap just happened?
- by Empyre - at 2010.01.30 03:33:00
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