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1. Sci-fi influences, EVE vision and you. - in EVE General Discussion [original thread]
Aye, a lot of what I described could be interpreted as a chore. But if you step back and look at what constitutes mining in this game, it is simplified down to the last common denominator. You warp to belt, you activate miners. Changing pretty muc...
- by Entenderizer - at 2008.07.31 15:46:00
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2. Sci-fi influences, EVE vision and you. - in EVE General Discussion [original thread]
Well sg3s, you don't have to tell me how small and seemingly innocuous changes can end up going astray. I'm a game programmer, but I think any programmer could appreciate that possibility in code of this complexity. However, small changes are st...
- by Entenderizer - at 2008.07.31 03:11:00
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3. Sci-fi influences, EVE vision and you. - in EVE General Discussion [original thread]
Originally by: Sky Grunthor your getting into ideas that cause information overload. a player still has to process that information and truthfully the only thing that people see when pvping is red box, orange box, red star whatever and the...
- by Entenderizer - at 2008.07.30 22:28:00
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4. Sci-fi influences, EVE vision and you. - in EVE General Discussion [original thread]
Alright, doing my best to avoid a crummy response. You're right that we're pointing out problems, and offering solutions thus making it a valid Features & Ideas thread. You're also right that if there's anything for generalized discussion, its t...
- by Entenderizer - at 2008.07.30 22:21:00
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5. Sci-fi influences, EVE vision and you. - in EVE General Discussion [original thread]
Heh, you wrote a good post when I was busy writing one. I'll think about it and respond in a while. It'll let other people take catch up and throw in two their comments in the meantime.
- by Entenderizer - at 2008.07.30 20:37:00
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6. Sci-fi influences, EVE vision and you. - in EVE General Discussion [original thread]
Oh, here's another sci-fi trademark that comes to mind.. We have ship classes of varied size, and the smallest one is almost always fast and maneuverable. We like this because the naval fleet style is familiar and understandable. It also looks go...
- by Entenderizer - at 2008.07.30 20:33:00
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7. Sci-fi influences, EVE vision and you. - in EVE General Discussion [original thread]
Originally by: Sky Grunthor you wouldn't need 5000 different backgrounds... the change in perspective wouldn't really be noticeable from constellation to constellation on the grand scheme of things. so if we just had a background for each ...
- by Entenderizer - at 2008.07.30 19:50:00
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8. Sci-fi influences, EVE vision and you. - in EVE General Discussion [original thread]
Originally by: sg3s You guys are really bad at making tl;dr versions, but I can't really explain that in a short version... Summary He is saying that the eve universe we have now is very static and already explored, in a way this feels ...
- by Entenderizer - at 2008.07.30 19:44:00
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9. Sci-fi influences, EVE vision and you. - in EVE General Discussion [original thread]
Originally by: Zaqar Edited by: Zaqar on 30/07/2008 19:01:30 Well, we were told that the ship/station overhaul was only the first part of the new graphics. Hopefully they will include this in one of the phases.... Edit: Jeez. TL;DR ve...
- by Entenderizer - at 2008.07.30 19:05:00
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10. Sci-fi influences, EVE vision and you. - in EVE General Discussion [original thread]
This board gets a lot of ideas, daily. People want this game to become what they think is the best experience, and I get that. But the ideas are usually taken from other games, which are really borrowed from past movies and books. I have my own id...
- by Entenderizer - at 2008.07.30 18:50:00
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