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1. EVE Fit project: fitting tools - pyfa 1.0.3 (Incarna data) - in Ships and Modules [original thread]
pmchem wrote: Kadesh Priestess wrote: 2) Align time. Today Entity shed some light onto how Destiny works. The key point to the numbers you got and the numbers you have in EFT is that method you're using to measure align time is naturally fl...
- by Entity - at 2012.03.03 17:28:00
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2. The evefit project: advanced fitting tools - in Ships and Modules [original thread]
I endorse this product. _ Got Item? | EVE API? | Cache?
- by Entity - at 2010.12.01 14:44:00
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3. Whats the best ship in EvE? - in Ships and Modules [original thread]
The one that won the fight. _ Got Item? | EVE API? | Cache?
- by Entity - at 2010.01.17 14:16:00
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4. Does any one Dual tank? - in Ships and Modules [original thread]
Sometimes . Most of the time it's pointless, but that setup just so happens to be effective for what it was made for (baiting gankers) ;) Running an -active- hybrid tank seems to be universally silly though. _ Got Item? | EVE API? | Cache?
- by Entity - at 2010.01.15 00:25:00
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5. Dominix vs Rattlesnake ??? - in Ships and Modules [original thread]
Alright, here is my proof. Test conducted as follows: 1. Sit in space with an arbitrary ship. 2. Someone else strips your shield using whatever weapons. 3. Record the shield value as shown on the HUD (absolute readout) whenever it changes and rec...
- by Entity - at 2010.01.01 16:45:00
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6. Dominix vs Rattlesnake ??? - in Ships and Modules [original thread]
Originally by: Pottsey But if you have a very large hitpoint buffer as most passive tanks do you should be able to tank at 25% or 27% all the way up to 29%. But this is not happening in game or in testing. If peak HP regen is 100 and some...
- by Entity - at 2010.01.01 12:06:00
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7. Dominix vs Rattlesnake ??? - in Ships and Modules [original thread]
Originally by: Liang Nuren Originally by: Entity Edited by: Entity on 31/12/2009 16:45:49 Perhaps it feels like it's 30%, but it's really at 25% give or take 0.1% F:\tank>peak.py 7.10589169958 peak recharge at 24.90% At 3...
- by Entity - at 2010.01.01 00:04:00
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8. Dominix vs Rattlesnake ??? - in Ships and Modules [original thread]
Edited by: Entity on 31/12/2009 16:45:49 Perhaps it feels like it's 30%, but it's really at 25% give or take 0.1% F:\tank>peak.py 7.10589169958 peak recharge at 24.90% At 30% it is 7.03891192716 This script uses EVE's charged attribut...
- by Entity - at 2009.12.31 16:45:00
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9. Dominix vs Rattlesnake ??? - in Ships and Modules [original thread]
Side note: Absolute peak recharge occurs at 25% shield (or cap, it's the same formula), not 30%. _ Got Item? | EVE API? | Cache?
- by Entity - at 2009.12.31 15:59:00
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10. Eve Fitting Tool - in Ships and Modules [original thread]
Maybe nobody noticed before, but... EFT DOES NOT SUPPORT FACTION FOF MISSILES?!!!111one please fix _ Got Item? | EVE API? | Cache?
- by Entity - at 2009.12.07 20:00:00
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11. Tengu's covert sub getting over looked - in Ships and Modules [original thread]
It's a bug in the description. The bonus is actually 5% to assault, heavy and heavy assault launcher rate of fire. _ Got Item? | EVE API?
- by Entity - at 2009.04.18 03:53:00
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12. Best T3 ship? - in Ships and Modules [original thread]
Originally by: Sidus Isaacs Originally by: Entity Depends on what you want to do with the ship. I'd say Tengu is the King for PVE, as it can deal a lot of damage at huge range and tank everything with ease. Non of the T3 realy...
- by Entity - at 2009.04.18 03:40:00
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13. Best T3 ship? - in Ships and Modules [original thread]
Depends on what you want to do with the ship. I'd say Tengu is the King for PVE, as it can deal a lot of damage at huge range and tank everything with ease. _ Got Item? | EVE API?
- by Entity - at 2009.04.18 03:04:00
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14. post your pimp - in Ships and Modules [original thread]
Originally by: Jessamine Now wait till Entity comes in here with the Storm and Corvus.. bastard And fedathron, too.. *grin* Tribal State Federate _ Got Item? | EVE API?
- by Entity - at 2008.01.21 19:32:00
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15. Are Vagabonds Good Blockade Runners? - in Ships and Modules [original thread]
Vaga is prolly the best blockade runner :P Mine goes 15675m/s (no overload or gang), and has 8.6k shields. (though we're talking 1.5b fit + expensive implants here) Got item? | Got ship?
- by Entity - at 2007.06.27 13:37:00
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16. T2 Expanders BPO - in Ships and Modules [original thread]
Edited by: Entity on 26/06/2007 14:02:42 Originally by: madaluap Originally by: Messerschmitt facility Ye that's pretty lame tbh. Let's make some billionairs trillionairs over night. Yeaaa.. Anyway, I remember when I bought 100...
- by Entity - at 2007.06.26 14:04:00
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17. Pls give your favorit ships. tnx - in Ships and Modules [original thread]
1. Frig - Kestrel 2. Inty - Taranis 3. AF - Wolf 4. Cov op - Helios 5. Bomber - Manticore 6. Destroyer - Thrasher 7. Dictor - Sabre 8. Cruiser - Caracal 9. HAC - Ishtar 10. Recon - Lachesis 11. BC - Drake 12a. Command fleet - Eos 12b. command f...
- by Entity - at 2007.06.26 09:54:00
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18. Tempest Tribal Issue, where do I get one? - in Ships and Modules [original thread]
Originally by: Murehz Originally by: viceman fyi entity pimped it with a full estamel's fit Why oh why would you put gurista stuff on the best minmatar ship going, its not like it needs to be effective in combat unless he has m...
- by Entity - at 2007.06.09 22:39:00
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19. Federation Navy Megathron - in Ships and Modules [original thread]
Originally by: Monkey Spankah Edited by: Monkey Spankah on 25/03/2007 15:52:13 Originally by: Marquis Dean Noob p*ss me off. No you can't have one. Ever. more people are annoyed by *******s and jerks then they are by a ne...
- by Entity - at 2007.03.25 15:57:00
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20. The forgotten weapon... - in Ships and Modules [original thread]
Launchers may have cheaper entry prices, but the curve goes up MUCH faster as you go higher on the meta-level. Officer launchers go for FAR more than officer turrets. Got item?
- by Entity - at 2007.03.02 00:59:00
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