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161. "a battleship is not meant to be a solo pwnmobile" - in EVE General Discussion [original thread]
Edited by: Ephemeron on 01/03/2011 01:16:56 Originally by: baltec1 Originally by: Ephemeron The main problem in using BS for small roaming gangs is lack of speed and agility That is much more important that ability of BS to hi...
- by Ephemeron - at 2011.03.01 01:16:00
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162. [Proposal] Faction/Pirate battlecruisers - in Assembly Hall [original thread]
as long as it costs around 500 million (definitely not less than 400) then I have no problems with this idea. We also need officer modified medium weapons - probably cost 500-1000 million each
- by Ephemeron - at 2011.03.01 00:56:00
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163. The Second Nano Age - in Ships and Modules [original thread]
For me, more speed in the battlefield = more fun Games can be balanced in numerous ways, there's no "one and only solution". The current balance is simply not as fun as it could be. However, emphasizing speed in combat means emphasizing player s...
- by Ephemeron - at 2011.03.01 00:12:00
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164. Bring back balance to frigate class - in Assembly Hall [original thread]
my experience shows that sniper Loki is very effective at killing Dramiels. It's achieved without webs or even warp scrambling. Simply 1-2 shot them as they try chase you. I got me 5 Dramiel kills in 1 week that way. That's not to justify anythin...
- by Ephemeron - at 2011.03.01 00:05:00
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165. curious on the bots situation - in EVE General Discussion [original thread]
Nerfing local would be the single best thing CCP can do to hurt the bots in 0.0 Help players solve the problem
- by Ephemeron - at 2011.03.01 00:00:00
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166. "a battleship is not meant to be a solo pwnmobile" - in EVE General Discussion [original thread]
The main problem in using BS for small roaming gangs is lack of speed and agility That is much more important that ability of BS to hit smaller targets. Before The Great Nano Nerf that could be resolved by using expensive faction gear on PvP batt...
- by Ephemeron - at 2011.02.28 23:53:00
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167. The CSM wants to get rid of Jump Bridges. - in Assembly Hall [original thread]
I think the first preliminary nerf that CCP should do to Jump Bridges is to put 10 million isk cost to using jump bridge. Any person using jump bridge should have 10 million deducted from their wallet. If they don't have 10 million in wallet, the...
- by Ephemeron - at 2011.02.28 23:18:00
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168. Eagle Going Extinct... - in Ships and Modules [original thread]
There are 2 ways an Eagle can become useful: 1) higher DPS, such as 5% ROF bonus in addition to 5% damage bonus (like Minmatar ships) 2) high alpha, such giving in a role bonus: 50% more damage, -33% rate of fire Other than that, I can't think of...
- by Ephemeron - at 2011.02.28 19:55:00
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169. The Hybrid / Gallente solution - in Ships and Modules [original thread]
Originally by: DHB WildCat Third for all you people that say deal with frigs with nuets and drones.... I laugh at you. Do you guys actually play this game? You think you can nuet a frig with a mod that has 24 second activiation time long e...
- by Ephemeron - at 2011.02.28 19:33:00
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170. >70m skillpoint guys... what are you training? - in EVE General Discussion [original thread]
Just fly t3 for PvP and you'll never run out of things to train Assuming you lose 1 every 4 days
- by Ephemeron - at 2011.02.28 00:49:00
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171. add officer modified medium guns and launchers - in Assembly Hall [original thread]
I always wondered why we have officer modified large guns/launchers but not medium or small ones. From game balance perspective, there's no good reason not to have it, the high cost and rarity of the items would preserve overall game balance. Th...
- by Ephemeron - at 2011.02.27 23:05:00
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172. Bring back balance to frigate class - in Assembly Hall [original thread]
I don't get why so many people cannot grasp the idea of item/ship balance by cost/supply. That idea is already fundamental part of this game, as we accept existence of t2 and t1 as something normal, even tho t2 is superior to t1 in every way. We ...
- by Ephemeron - at 2011.02.27 21:33:00
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173. Is PvP a priority? - in EVE General Discussion [original thread]
Originally by: Dr Fighter add a mass % multiplyer on webs please!! Mass multiplier on webs will make it easier for people to slowboat it back to the gate after jumping into gate camp and burning for the gate. Not a good change
- by Ephemeron - at 2011.02.26 06:07:00
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174. The CSM wants to get rid of Jump Bridges. - in Assembly Hall [original thread]
same thing happening in this thread as what was happening in The Great Nano Nerf threads - also 40 pages each. 1 guy that can't shut up keeps trolling everyone, derailing the debate. I wish the forum mods regulated Assembly Hall a little more str...
- by Ephemeron - at 2011.02.26 05:43:00
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175. Bring back balance to frigate class - in Assembly Hall [original thread]
Edited by: Ephemeron on 26/02/2011 05:37:40 Quote: Your argument is basically that there should be 1 elite ship that is easy to fly, but hard to kill. Thats the dumbest **** I've heard in a while. If anything the 4 pirate ships should ...
- by Ephemeron - at 2011.02.26 05:36:00
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176. Captains HQ - Sorry..But I must ask - in EVE General Discussion [original thread]
Originally by: Acac Sunflyier You realize, of course, that if they did put public restrooms in, they'd have to be gender neutral because everybody will swarm the lady's. Which is why, if they do add restrooms, I am going to just go in my s...
- by Ephemeron - at 2011.02.26 00:57:00
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177. Officer rebalance; REVERT. - in Assembly Hall [original thread]
was a typo, 400 mil loot per officer
- by Ephemeron - at 2011.02.26 00:11:00
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178. The Hybrid / Gallente solution - in Ships and Modules [original thread]
Quote: Seriously.... pull up eft if you need to. A t2 afterburner with OD T2. while duel webbed does 703m/sec. A gist-a afterburner gives you 800m/sec. I have to say that I actually like the idea of AB frigs being viable. Ability to have t...
- by Ephemeron - at 2011.02.26 00:07:00
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179. 0.0 large fleet combat will never be fixed except ? - in Warfare & Tactics [original thread]
Sov warfare would be a little less blobby if it was possible to launch realistic surprise attacks - that actually change sov. The way the system works now is that there's 24 hour safety net - minimum No matter how hard your enemy tries to surpris...
- by Ephemeron - at 2011.02.26 00:03:00
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180. Bring back balance to frigate class - in Assembly Hall [original thread]
Originally by: Raimo Originally by: Ephemeron Just make Dram BPC cost 150 mil problem solved Nope. Many Drams roll 150-200 mil ship+fit already so it's not a deterrent, the players are not getting any poorer. They would be if...
- by Ephemeron - at 2011.02.25 23:17:00
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