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81. Invention Calculator - in Science and Industry [original thread]
Still a bug there somewhere and I need to get it fixed. I think I know what happened anyway, so I will patch it up.
- by EternalFaust - at 2009.12.17 10:03:00
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82. Invention Calculator - in Science and Industry [original thread]
The changes coming in the next release will possibly negate the custom blueprint thing. Hopefully. Sometimes I am baffled as to where these new errors spring up from. I haven't touched the code for the implants in any new betas... I will look into...
- by EternalFaust - at 2009.12.17 09:48:00
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83. Invention Calculator - in Science and Industry [original thread]
Latest fixes are up. Still corp api issues, still working on it.
- by EternalFaust - at 2009.12.17 07:56:00
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84. Invention Calculator - in Science and Industry [original thread]
After an extremely long conversation with Fatal today it would seem that between us we have nutted out the issues with revenue. I'm currently adding BPC cost to the mix and playing with the T2 components build and then hopefully will put out a new...
- by EternalFaust - at 2009.12.17 00:14:00
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85. Invention Calculator - in Science and Industry [original thread]
Edited by: EternalFaust on 16/12/2009 21:43:02 Thank you so much for the screenshots and your patience guys... this would be so much easier if I had half a clue about what all of this means hehe, but that's what my inventor friend (i'll hereby...
- by EternalFaust - at 2009.12.16 21:35:00
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86. Invention Calculator - in Science and Industry [original thread]
Edited by: EternalFaust on 16/12/2009 19:22:05 I'll have a look, but it is totally possible for revenue per job to be negative. If your build cost is more than your sell cost, ta da. Fatal, I would like to be able to see your required resourc...
- by EternalFaust - at 2009.12.16 19:18:00
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87. Invention Calculator - in Science and Industry [original thread]
Actually Fatal, a screenshot or two would be brilliant if possible... I'm still having trouble finding any kind of discrepency in those calcs for me and it would make it that much easier if I could see what you are getting. Ok guys, update beta 0...
- by EternalFaust - at 2009.12.16 16:43:00
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88. Invention Calculator - in Science and Industry [original thread]
Edited by: EternalFaust on 15/12/2009 22:05:28 Yes, it would appear you are suffering from the bugs relating to the comma decimal system as well. I'm trying to get this fixed but it's a bit tricky. I've finally figured out how to replicate thi...
- by EternalFaust - at 2009.12.15 21:58:00
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89. Invention Calculator - in Science and Industry [original thread]
Thanks. I'll go over this and see what I can see.
- by EternalFaust - at 2009.12.15 09:49:00
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90. Invention Calculator - in Science and Industry [original thread]
Hi, your "or" suggestion is something similar to the concept that myself and my inventor friend had come up with for handling the T2 Components. This will be going in at some point very very soon. Thank you for your kind words also. As for the bp...
- by EternalFaust - at 2009.12.15 07:53:00
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91. Invention Calculator - in Science and Industry [original thread]
It may be worth making sure you have all of your market prices updated in EveHQ. I asked my inventor friend to look over the calculations on the curse and he is not getting anything close to the differences you are describing. Although, he doesn't...
- by EternalFaust - at 2009.12.15 03:13:00
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92. Invention Calculator - in Science and Industry [original thread]
Edited by: EternalFaust on 14/12/2009 21:56:24 Yep, I am aware of the issues surrounding the comma decimal system. I am working on a fix. Thank you all for your support and patience.
- by EternalFaust - at 2009.12.14 21:56:00
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93. Invention Calculator - in Science and Industry [original thread]
Ah crap! Sorry about that. I'd renamed the file without thinking about it. It's all sorted now.
- by EternalFaust - at 2009.12.14 21:12:00
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94. Invention Calculator - in Science and Industry [original thread]
Beta 0.2 up.
- by EternalFaust - at 2009.12.14 18:23:00
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95. Invention Calculator - in Science and Industry [original thread]
Ok. I'm just making the last of the changes for this bugfix release. I have been given some options in terms of the building of all components that I will look into, but it's getting late here, so it won't be tonight, but it will happen. I hate t...
- by EternalFaust - at 2009.12.14 11:58:00
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96. Invention Calculator - in Science and Industry [original thread]
I apologize greatly for this slight oversight, but it would appear I have forgotten to take damage per job into account. I will get an updated version ready within a few hours to fix the few issues I have managed to resolve.
- by EternalFaust - at 2009.12.14 08:26:00
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97. Invention Calculator - in Science and Industry [original thread]
Hi guys, yes you are correct. The revenue calculation is a matter of interest to me at the moment as I can't see for the life of me where the issue is, but I know it's there, so I'm working on it. I can see what I can do about making it scrollabl...
- by EternalFaust - at 2009.12.14 07:46:00
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98. Invention Calculator - in Science and Industry [original thread]
Ok, duly noted.
- by EternalFaust - at 2009.12.14 01:58:00
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99. Invention Calculator - in Science and Industry [original thread]
Ok, well I guess I'd better add some localization code to the mix then. Is it causing any issues using a decimal in the meantime until I can get it sorted?
- by EternalFaust - at 2009.12.14 01:39:00
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100. Invention Calculator - in Science and Industry [original thread]
Indeed it is supposed to find those owned by the corporation as well. At this stage I hadn't been able to fully test the corp asset features do to my character not having corp assets api access, or the api of someone who does have it. I will try a...
- by EternalFaust - at 2009.12.13 21:18:00
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