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1. Sticky:Dev Blog: A New Deployable From The Upwell Consortium - in EVE Information Portal [original thread]
This is the best one so far by far!!
- by Eternus8lux8lucis - at 2017.04.01 12:54:43
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2. Sticky:Dev blog: Introducing Upwell Refineries - in EVE Information Portal [original thread]
CCP Fozzie wrote: Hey again everyone. Got another round of Q&A ready to go for you today: Q: What will happen to the moon chunk progress when the structure is reinforced? A: This is definitely subject to change as needed, but the curre...
- by Eternus8lux8lucis - at 2017.03.26 14:21:14
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3. Sticky:Dev blog: Introducing Upwell Refineries - in EVE Information Portal [original thread]
Rainus Max wrote: CCP Fozzie wrote: Hi again folks. Thanks as always for participating in the thread. Let's do a bit of a Q&A to answer some of the questions we've been seeing come up repeatedly. Q: What will happen to Siphons in the n...
- by Eternus8lux8lucis - at 2017.03.26 12:24:04
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4. Announcement:EVE Online: Ascension - General feedback (PC) - in EVE Information Portal [original thread]
Something brought up in another thread. Farming Mini Skill Injectors. If my math is correct. Farming enough alts and being able to do the tutorial in 15mins flat would meant you would be able to farm 320K SP per hour. If mini skill injectors can ...
- by Eternus8lux8lucis - at 2016.12.05 02:18:48
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5. Sticky:Dev blog: Skill level complete - A new character sheet for EVE O... - in EVE Information Portal [original thread]
After using this thing for a bit.... Pop ups and tooltips are horrendous and make traveling your mouse around to do things even half decently quickly a very large pain. Disconnecting or otherwise allowing, like the industry page with the arrow...
- by Eternus8lux8lucis - at 2016.11.18 02:07:19
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6. Sticky:Dev blog: Clone States - Post CSM Summit Roundup - in EVE Information Portal [original thread]
Nevyn Auscent wrote: Moac Tor wrote: If they come out of the starter systems then I don't see why any special exceptions should be made. Otherwise we turn the game in a theme park full of entitled alpha players. There is a big difference ...
- by Eternus8lux8lucis - at 2016.10.09 20:21:38
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7. Sticky:Dev blog: Clone States - Post CSM Summit Roundup - in EVE Information Portal [original thread]
I have a question on the skill queue length of alpha accounts. Will it be "unlimited" or the current 24 hour trial account limit?
- by Eternus8lux8lucis - at 2016.10.09 15:39:49
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8. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Was just looking for this info again and Im not sure if its been added or talked about. The one passive boost that doesnt seem accounted for is the agility from the basic skirmish boost. Everything else seems to have an active counterpart with i...
- by Eternus8lux8lucis - at 2016.10.02 16:12:18
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9. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
I am sure others have voice the industrial ships concern before but I want to reiterate this again. New Skill that is generic to all races: Industrial Ships Racial bonuses simply split into two, one being racial bonus the other being Industria...
- by Eternus8lux8lucis - at 2016.09.06 01:36:10
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10. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Given the lastest Feedback from CCP I have only this to say.... The number of concurrent alpha clones per person/IP/Computer will determine if ganking, anom whoring, FW, etc will be in a bad state. The idea, if available, of creating 70 T1 cata...
- by Eternus8lux8lucis - at 2016.09.03 01:03:21
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11. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Carniflex wrote: A comparison of mining platforms. Alpha, as proposed in the devblog (Amarr one specifically, as it was the first one in the list), Max skill character with the same mining frigate vs Procurer and Retriver. http://www.overclo...
- by Eternus8lux8lucis - at 2016.09.02 23:18:32
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12. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Okay seeing as Im not going to read the entire 32 pages and growing thread Ill put in my two cents right now instead FW LP farming and anom farming will be the most abused. Venture mining in high sec with max skills will net half of a starting c...
- by Eternus8lux8lucis - at 2016.08.31 23:41:14
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13. Announcement:March release - General feedback - in EVE Information Portal [original thread]
I know Im not the only one. Station load environment and closing of hangars upon ship changes for starters!! With the tactical view Id love continuance of zoom level while docking/undocking or even entering warping while in the mode.
- by Eternus8lux8lucis - at 2016.03.10 07:28:41
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14. Sticky:Dev blog: Unboxing the new Camera in EVE Online - in EVE Information Portal [original thread]
When swapping ships in space the automatic MAX zoom in... NO NO NO NO NO NO NO!!! Leave the old zoom range, this isnt even cool or an improvement at all. Other than that Im testing and trying and liking most of it, but this is NOT cool.
- by Eternus8lux8lucis - at 2016.02.10 02:12:57
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15. Sticky:New dev blog: Price indices - November 2011 - in EVE Information Portal [original thread]
Nothing says lovin like a big ole fat PIE chart!! Wheres my PIE?!?!
- by Eternus8lux8lucis - at 2011.12.23 17:53:00
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16. Capital ships for miners coming, new Dev Blog by Chronotis - in EVE Information Portal [original thread]
I absolutely love it!! My character is so in place for this ship and its got all of the attributes I couldve wished for. Ive been spending the last few days reading and figuring out setups as well as deployment ideas. This ship gives 8-10 person...
- by Eternus8lux8lucis - at 2007.08.23 01:55:00
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