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1. Assault Frigate Boost Feedback - in Test Server Feedback [original thread]
Give AFs web strength instead of an AB bonus, then maybe, just maybe the blaster AFs won't be so useless. Oh, and make use of the change to fix the Retribution, the Enyo, and the Hawk. ===== "If a member of the EVE community finds he or she can...
- by Etho Demerzel - at 2009.09.15 22:51:00
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2. It's time to rebalance the weapons. - in Test Server Feedback [original thread]
Edited by: Etho Demerzel on 24/05/2009 05:54:42 Originally by: NightmareX 3. The numbers do lie enough for me, because the numbers is another story in real PVP than it is in EFT. Theory in the absence of experience can lead to mi...
- by Etho Demerzel - at 2009.05.24 05:52:00
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3. Citadel Torpedo velocity change - an overlooked consequence.. - in Test Server Feedback [original thread]
Edited by: Etho Demerzel on 22/05/2009 20:12:37 There is no possible justification for smartbombs to nullify 100% of a phoenix damage against their intended targets (capitals) while NOTHING does the same to the other dread's weapon systems. I...
- by Etho Demerzel - at 2009.05.22 20:12:00
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4. Citadel Torpedo velocity change - an overlooked consequence.. - in Test Server Feedback [original thread]
Smartbombs killing Citadels was an horrible flaw which was CORRECTED with this change. It made Phoenixes all but useless against Titans for example. Now they can be ALMOST as effective as the turret dreads against those. It was one of those rare c...
- by Etho Demerzel - at 2009.05.21 18:13:00
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5. Suggestion to improve active tank vs buffer tank balance - in Test Server Feedback [original thread]
Originally by: Merin Ryskin This is a solution in need of a problem. Worse, it's a massively exploitable solution, what happens when I get a bunch of noob alts in Ibises to shoot me at all times? Oops, I just got an active tank that nobody...
- by Etho Demerzel - at 2009.05.09 08:06:00
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6. Suggestion to improve active tank vs buffer tank balance - in Test Server Feedback [original thread]
Originally by: DARTHxFREE Edited by: DARTHxFREE on 08/05/2009 22:00:12 Got an idea for this... Currantly +Resistance is more favoured due to it affecting.. Buffer Tank - Helps a lot Active Tank - not as much as +rep but still a ...
- by Etho Demerzel - at 2009.05.08 22:13:00
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7. Suggestion to improve active tank vs buffer tank balance - in Test Server Feedback [original thread]
The problem between active and buffer tank is a matter of scale. For small engagements they are roughly equivalent as it is now, but as numbers grow active tank gets less and less effective. It is tricky to balance one end of this equation witho...
- by Etho Demerzel - at 2009.05.08 21:12:00
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8. How should ECM work? - in Test Server Feedback [original thread]
Originally by: Hellcore Etho, read above, numbers are meaningless in themselves, much like opinions, regardless of what you state as "fact". Yes everything is 1s and 0s, but you know, technology progressed to the point where we can use th...
- by Etho Demerzel - at 2009.04.28 07:17:00
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9. How should ECM work? - in Test Server Feedback [original thread]
Originally by: Hellcore Just heard that straw man fallacies, personal attacks, derailment and talking to your own alts is the best way to discuss a topic in an objective way. Actual critical analysis and wanting to improve are seemingly u...
- by Etho Demerzel - at 2009.04.28 02:48:00
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10. How should ECM work? - in Test Server Feedback [original thread]
To the whiners: ECM was just changed. It won`t change again soon. CCP seems to disagree with your opinions as we do as well, so I highly advise you to live with it and find another thing to whine about. To Murina: discussing with these guys is a ...
- by Etho Demerzel - at 2009.04.27 22:33:00
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11. How should ECM work? - in Test Server Feedback [original thread]
Originally by: Lachesis VII Edited by: Lachesis VII on 24/04/2009 23:44:28 A jammed ship can: - MWD out - Webbed / Scrammed, not going anywhere. - Warp out - Why waste ECM on a ship you don't have a point on? Once again, not going a...
- by Etho Demerzel - at 2009.04.25 02:43:00
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12. How should ECM work? - in Test Server Feedback [original thread]
Originally by: Hellcore It's nothing to do with outsmarting EW regardless of your poor troll attempt. For a start we're talking about ECM and not EW as a whole, secondly you're making assumptions that a) I am imcompetent or b) give a damn...
- by Etho Demerzel - at 2009.04.25 02:37:00
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13. How should ECM work? - in Test Server Feedback [original thread]
Edited by: Etho Demerzel on 24/04/2009 23:31:27 Originally by: Hellcore You could, of course, have taken time to read. In what way do any of the actions you quote represent a meaningful change in outcome to the (oh god, here goes, ...
- by Etho Demerzel - at 2009.04.24 23:31:00
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14. Improved tracking system - in Test Server Feedback [original thread]
Originally by: CCP Tuxford Note that the following I write as your fellow player. I'm no longer a game designer and am not taking these kind of decisions anymore. I wouldn't go so far to say I have no pull but these are just my personal op...
- by Etho Demerzel - at 2009.04.24 23:27:00
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15. How should ECM work? - in Test Server Feedback [original thread]
Originally by: Hellcore Originally by: Allen Ramses Ships should not be fully disabled under any circumstance. This. The reason is not some mathematical proof or some idea of game balance. It is the fact that the consequences ...
- by Etho Demerzel - at 2009.04.24 23:11:00
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16. The 4 mid Deimos revisited - in Test Server Feedback [original thread]
Originally by: DigitalCommunist Current what? That's always how its been. Any weapon that works at absurdly low ranges will suffer from the same thing. If blasters suck in bigger gangs, then guess what? Pulse and torps suck in fleet battl...
- by Etho Demerzel - at 2009.04.24 23:02:00
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17. How should ECM work? - in Test Server Feedback [original thread]
The whiners are really sad. ECM has JUST being nerfed and they STILL complain. This is more a matter of people uncapable of understanding anything about strategy and tactics. There is nothing wrong with ECM. ECM is fixed. Now it is time to talk ...
- by Etho Demerzel - at 2009.04.24 20:04:00
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18. After having a bit of seat time with the new Falcon... - in Test Server Feedback [original thread]
Originally by: Bellum Eternus I do have all ECM skills at 5. And I do use two range rigs. I mean, DUH. Why would I have anything else? The stacking penalty for strength rigs on top of 3x SDAs is horrible. Why would you ever want to use an...
- by Etho Demerzel - at 2009.04.24 20:02:00
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19. After having a bit of seat time with the new Falcon... - in Test Server Feedback [original thread]
Let me see, the snipers can't attack your falcon because they can't tank the sentry guns. The falcon on the other hand can tank the guns nice enough, right? Because you know, sentry guns hit at 100 km if you are not aware of it. Did I miss the p...
- by Etho Demerzel - at 2009.04.24 04:34:00
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20. Make Target Painters a High Slot Module. - in Test Server Feedback [original thread]
Edited by: Etho Demerzel on 21/04/2009 21:01:36 Originally by: Avon The whole point of it being a midslot item is that you have to trade some utility effectiveness to get the bonus it provides. Sticking it in a spare utility high-slot ...
- by Etho Demerzel - at 2009.04.21 21:01:00
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