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101. Kia ? - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: neusa But guys without the titan and carrier u are doomed, u have to realise this :) Anyway, it's fun fighting against you, keep it up and see you on the battlefield.
- by Etil DeLaFuente - at 2009.05.30 14:03:00
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102. Silence! - in Corporation, Alliance and Organization Discussions [original thread]
Quote: KIA are frantically trying to keep apparances up, and losing capitals at every turn when they try to use them. :nelson:
- by Etil DeLaFuente - at 2009.04.04 20:30:00
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103. .Net and in-game board - in EVE Technology Lab [original thread]
For some documentations about the IGB http://wiki.eve-id.net/IGB_Documentation
- by Etil DeLaFuente - at 2008.12.02 22:05:00
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104. .Net and in-game board - in EVE Technology Lab [original thread]
// Stores informations in viewstate protected void Page_Load(object sender, EventArgs e) { if (!IsPostBack && Request.Headers["Eve.Trusted"] == "yes") { ViewState.Add("Eve.Trusted", Request.Headers["Eve.Trusted"]); ViewState.Add("Eve.Charname"...
- by Etil DeLaFuente - at 2008.12.02 22:02:00
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105. EveAI Live - in EVE Technology Lab [original thread]
Any chance to get it open source ? (not like i can't use reflector anyway ;) )
- by Etil DeLaFuente - at 2008.11.29 12:01:00
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106. Quantum Rise Database Export? - in EVE Technology Lab [original thread]
Originally by: Dragonaire Shouldn't you go the other way because typeID has always been int before and I thought they already had some that were to big to fit in a smallint? Yes, both solutions work. As long as types are the same.
- by Etil DeLaFuente - at 2008.11.29 11:51:00
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107. Quantum Rise Database Export? - in EVE Technology Lab [original thread]
There is a small issue with the "Foreign key" part of the script included in the dump. The type of the field "parentTypeID" in the table "dbo.crtRelationships" is int but the related field "typeID" in the table "dbo.invTypes" is smallint. Changin...
- by Etil DeLaFuente - at 2008.11.24 10:03:00
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108. Nerf the Nano speed, not the modules, rigs and implants. - in Assembly Hall [original thread]
excellent idea
- by Etil DeLaFuente - at 2008.08.11 01:12:00
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109. [IDEA] Proper bounty hunter and mercenary implementation - in Assembly Hall [original thread]
- by Etil DeLaFuente - at 2008.08.11 00:51:00
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110. Remote JumpClone Destruction - in Assembly Hall [original thread]
- by Etil DeLaFuente - at 2008.08.11 00:46:00
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111. Possible mods to the war system to allow fledgling pilots a chance - in Assembly Hall [original thread]
engage mercs
- by Etil DeLaFuente - at 2008.08.11 00:39:00
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112. [Issue] Arazu/Lachesis/Celestis/Maulus/Keres need a boost - in Assembly Hall [original thread]
give me back my arazu
- by Etil DeLaFuente - at 2008.08.11 00:29:00
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113. [VOTE] All AGAINST The Nano-Nerf - in Assembly Hall [original thread]
Against! (at least against so much stupid change in one time) I had a spider in my house, ccp destroyed the building
- by Etil DeLaFuente - at 2008.08.09 12:24:00
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114. ASP.NET Killmail Parser - in EVE Technology Lab [original thread]
Edited by: Etil DeLaFuente on 12/07/2008 18:43:34 First you'll need some constants to be able to recognize key words (name:, weapon:, etc..) then split it into a string array. Use it to create a StringCollection then loop through the collectio...
- by Etil DeLaFuente - at 2008.07.12 18:36:00
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115. [Issue] We shouldn't need to post to support an issue - in Assembly Hall [original thread]
Not supported. Always good to know why you're supporting the idea or not.
- by Etil DeLaFuente - at 2008.05.24 12:32:00
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116. Alliances should be allowed to participate in factional warfare - in Assembly Hall [original thread]
Edited by: Etil DeLaFuente on 24/05/2008 12:30:40 Not supported. FW is more like RP imo, so alliances shouldn't be able to join it unless their members are only from one race and then able to fight for it.
- by Etil DeLaFuente - at 2008.05.24 12:29:00
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117. Make sucide ganking more difficult - in Assembly Hall [original thread]
Quote: When you are killed by concord, you do not receive any insurance payout. fully supported
- by Etil DeLaFuente - at 2008.05.24 12:08:00
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118. [Issue] Regular cloaking devices need nerfing - in Assembly Hall [original thread]
supported only for non covert cloaking devices. Covert ops shouldn't get probeable at all while the rest should be.
- by Etil DeLaFuente - at 2008.05.24 12:00:00
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119. [issue] We want a dev response about a skill queue - in Assembly Hall [original thread]
Supporting the idea of getting a response from CCP.
- by Etil DeLaFuente - at 2008.05.24 11:55:00
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120. [Issue] Scripted warp disruption field generators should be nerfed - in Assembly Hall [original thread]
Are they still able to warp out while bubble is deployed? If yes, i think that's the only thing that should be removed.
- by Etil DeLaFuente - at 2008.05.24 11:53:00
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