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1. Sticky:Dev Blog: Next set of Sov and Capital Movement Iterations - in EVE Information Portal [original thread]
Querns wrote: I don't follow -- how does anything you talked about limit skirmish warfare? ...I'm not sure how it does, either. I'm a little bit addled today.
- by Evelgrivion - at 2015.09.11 23:19:41
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2. Sticky:Dev Blog: Next set of Sov and Capital Movement Iterations - in EVE Information Portal [original thread]
Querns wrote: Evelgrivion wrote: Querns wrote: Again, do they not have wormholes, cynos, and nullified strategic cruisers where you live? Why would you use Tech 3s for Entosis? Any Entosis ship caught during the module cycle is basical...
- by Evelgrivion - at 2015.09.11 22:20:59
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3. Sticky:Dev Blog: Next set of Sov and Capital Movement Iterations - in EVE Information Portal [original thread]
Querns wrote: Again, do they not have wormholes, cynos, and nullified strategic cruisers where you live? Why would you use Tech 3s for Entosis? Any Entosis ship caught during the module cycle is basically doomed.
- by Evelgrivion - at 2015.09.11 22:13:50
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4. Sticky:Dev Blog: Next set of Sov and Capital Movement Iterations - in EVE Information Portal [original thread]
peaSTAR wrote: so with the jump timer changes 5 days of fatigue max. this means the uni has shrunk even more now. It was honestly starting to feel too big thanks to the jump fatigue changes. Dialing down the impacts of fatigue right now is...
- by Evelgrivion - at 2015.09.11 21:21:39
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5. Sticky:Dev Blog: Next set of Sov and Capital Movement Iterations - in EVE Information Portal [original thread]
The Slayer wrote: I've only been on two or three system defence ops, so sorry if these were not the norm, but the ones I turned up to there WERE no "skirmish warfare" events. MOA would come along in 15 cormorants and try to catch stragglers. ...
- by Evelgrivion - at 2015.09.11 21:00:06
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6. Sticky:Dev Blog: Next set of Sov and Capital Movement Iterations - in EVE Information Portal [original thread]
Scatim Helicon wrote: The reason Interceptors have dominated is because the ability to warp before a hostile lock is possible and simultaneously ignore bubbles is effctively granting yourself a no-PVP flag in what is supposedly a de-restricted ...
- by Evelgrivion - at 2015.09.11 20:30:15
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7. Sticky:Dev Blog: Next set of Sov and Capital Movement Iterations - in EVE Information Portal [original thread]
You guys realize that the entire reason Interceptors came to dominate the Entosis meta was their combination of survivability and expandability, right? They would never have enjoyed the level of popularity they achieved if fitting and using Entosi...
- by Evelgrivion - at 2015.09.11 20:03:50
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8. Sticky:Dev blog: The Dominix, Work In Progress And A New Art Director - in EVE Information Portal [original thread]
Xercodo wrote: It's Minmatar, I think that was the point. :P The SSME isn't even a good engine for the vacuum of space; its expansion ratio is heavily compromised to provide reasonable thrust at sea level. A lot of research was performed in...
- by Evelgrivion - at 2015.06.19 17:26:35
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9. Sticky:Dev blog: The Dominix, Work In Progress And A New Art Director - in EVE Information Portal [original thread]
I really like the current design of the Thrasher, but the redesign is generally good too. One pet peeve though, there's nothing less high-tech looking than sci-fi ships with bell nozzles styled like the Space Shuttle's Main Engines. Those things w...
- by Evelgrivion - at 2015.06.19 17:21:02
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10. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Vaju Enki wrote: Nullbears are mad. Good. I don't know about that; it looks like a lot of them are mad because these changes will change the approach to managing and contesting sovereignty, but do not necessarily solve the existing problems ...
- by Evelgrivion - at 2015.03.03 21:46:04
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11. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
I wonder if alliances, other than the original attacker and original owner, should be penalized during the Freeport capture event, for the sake of discouraging third parties from jumping in and having an easy time of things, while someone else doe...
- by Evelgrivion - at 2015.03.03 19:24:55
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12. Sticky:Dev Blog: Balance Changes Coming In Scylla - in EVE Information Portal [original thread]
Dedbforucme wrote: Evelgrivion wrote: Dedbforucme wrote: In which he elaborates exactly the reasons why Skynet needed to die The risk of dead capitals is the entire point and purpose of this nerf. But with this nerf the risk is so ...
- by Evelgrivion - at 2015.02.27 22:12:29
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13. Sticky:Dev Blog: Balance Changes Coming In Scylla - in EVE Information Portal [original thread]
Dedbforucme wrote: In which he elaborates exactly the reasons why Skynet needed to die The risk of dead capitals is the entire point and purpose of this nerf.
- by Evelgrivion - at 2015.02.27 21:14:55
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14. Sticky:Dev Blog: Balance Changes Coming In Scylla - in EVE Information Portal [original thread]
I am in complete disagreement with your conclusions towards Battleships. Using them still feels terrible, and the speed differential was, in my opinion, wholly adequately met with the large differences in align time and maximum warp speed. With c...
- by Evelgrivion - at 2015.02.27 19:46:29
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15. Sticky:Dev blog: Quick, give me manual control! - in EVE Information Portal [original thread]
CCP Nullarbor wrote: Querns wrote: Amazing. This has been something that has been missing from eve for a long time. I approve mightily. However, you must understand what you have unleashed. The inch-mile scenario here is basically guarantee...
- by Evelgrivion - at 2014.11.14 15:08:27
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16. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Kagura Nikon wrote: Coffee Rocks wrote: My quick 2 cents as a Sov resident and cap pilot: Love it. All of it. May the subcaps reign. yeah sure you will LOVE it when a titan jump trough a gate into the enemy fleet gate camp and scatter ...
- by Evelgrivion - at 2014.10.02 10:11:00
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17. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Xsus 1336 wrote: you dont need to wait for timer you can.. jump gate ? Capitals are powerful and mobile after patch thay will be only powerfull If you bring supercarriers, they can refit off each other, put in an ascendancy set, nanofibe...
- by Evelgrivion - at 2014.10.02 09:10:00
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18. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Azrael Sheriph wrote: This is a Really bad Idea. if you wanna make null sec alliances panic. INCREASE JUMP RANGE by 500% That would make things worse. The entire reason why Nullsec has become a game of "global powers or gtfo" is the fact t...
- by Evelgrivion - at 2014.10.02 01:04:00
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19. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Sigras wrote: This change is aimed at making holding large swaths of space difficult, and it does a pretty good job at that. It doesnt really affect anyone who controls small amounts of space. Indeed. What renters and power blocks don't se...
- by Evelgrivion - at 2014.10.01 22:59:00
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20. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Bort Malice wrote: Evelgrivion wrote: Bort Malice wrote: You two clearly arent looking hard enough The only losers here are the little guys The Alliances positions are, if anything, more solid. Now there's a slippery slope. Their pos...
- by Evelgrivion - at 2014.10.01 22:52:00
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