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781. Empyrean Age Trailer Question - in EVE General Discussion [original thread]
To both questions: No, but the damage done is in game.
- by Evelgrivion - at 2009.01.20 10:51:00
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782. GIVE US NPC AI - in EVE General Discussion [original thread]
Originally by: CCP Incognito Edited by: CCP Incognito on 20/01/2009 09:47:37 Bartholomeus Crane you are correct we abandoned the idea of a learning adaptive AI do to time constraints. We are doing a reactive AI, I know you would argue ...
- by Evelgrivion - at 2009.01.20 10:06:00
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783. Tell me again why stealing salvage is ok? - in EVE General Discussion [original thread]
Edited by: Evelgrivion on 20/01/2009 08:53:05 Originally by: Bomberlocks The arrogance of attitudes expressed by CCP developers seems to know no bounds. Your post had my finger hovering over the cancel subscription button for a while ...
- by Evelgrivion - at 2009.01.20 08:52:00
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784. Learning skills aren't cool! - in Player Features and Ideas Discussion [original thread]
Originally by: Jade Elaira On my main, Jade, no I don't have them maxed out. +4's take care of that. And like you said, ""Rookies don't HAVE to train them" and yet everyone knows they do if they want to get anywhere in a reasonable amount...
- by Evelgrivion - at 2009.01.20 02:14:00
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785. Learning skills aren't cool! - in Player Features and Ideas Discussion [original thread]
Originally by: soldieroffortune 258 get over it, EVE is a long term game, those other players have been loyal customers of CCP for alot longer than you, thus they get an edge and (even though i didnt read your post) 5 or 6 noobs in destro...
- by Evelgrivion - at 2009.01.16 20:23:00
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786. Learning skills aren't cool! - in Player Features and Ideas Discussion [original thread]
A common complaint about Eve Online is how long it takes to reach the same bar as other players. One of the chief barriers of entry and causes of frustration is the amount of time it takes to train the learning skills. While they are an investment...
- by Evelgrivion - at 2009.01.16 13:00:00
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787. whens next planned patch - and where to look out for changes/features? - in EVE General Discussion [original thread]
Originally by: Max Teranous for example Red Moon Rising is the difference between night and day. QR had 1 new ship, RMR had 35. ] RMR's got nothing on Apocrypha then, which is supposed to have 3,500 or so unique ship permutations. Even...
- by Evelgrivion - at 2009.01.13 10:33:00
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788. Station to gate to gate to station to gate to station; ad nauseum - in EVE General Discussion [original thread]
Originally by: CCP Greyscale Just for the purposes of collecting opinions, what is it about fights at gates/stations that makes you, dear player, a little bit grey? Is it just that you're bored of the models (heresy! the new gates are aw...
- by Evelgrivion - at 2009.01.07 01:12:00
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789. What is the ____? Prime Fiction Requests - in EVE General Discussion [original thread]
There's a lot of stuff in the universe we really don't know about, like some basic facts. Could you fill in the details CCP? Add your requests below. Questions What is the approximate population of New Eden? What is the average life span of a...
- by Evelgrivion - at 2009.01.05 23:05:00
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790. If you could have your way...? - in EVE General Discussion [original thread]
If you could have any three changes made to EVE to make the game a better place, what three changes would you make? My changes: Add NPCs that destroy your newbship in the very first tutorial. Allow low security status pilots to visit any system...
- by Evelgrivion - at 2009.01.04 08:40:00
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791. Suicide Ganking- still too easy - in EVE General Discussion [original thread]
Allow me to clear up a few facts for everyone still reading this thread. Anyone is allowed to shoot at anything at any time. Players can kill anyone with -5 security status or less, anywhere, at any time. It is not feasible to go anywhere in a...
- by Evelgrivion - at 2009.01.02 19:44:00
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792. Suicide Ganking- still too easy - in EVE General Discussion [original thread]
Originally by: Al Drevika Originally by: Live B8t ebay anyone? If your implication is that I bought a character on ebay, you're quite wrong. I'd be happy to direct you to the player that brought me into the game, he kn...
- by Evelgrivion - at 2009.01.02 19:34:00
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793. Suicide Ganking- still too easy - in EVE General Discussion [original thread]
Originally by: Al Drevika Originally by: Falcon Troy I never said the problem had an easy solution (or one a all) but that doesn't negate the existence of it. There's actually a number of good suggestions. But CCP has to de...
- by Evelgrivion - at 2009.01.02 06:44:00
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794. Why do you visit these forums? - in EVE General Discussion [original thread]
I usually visit them for a lack of something better to do/for the rare devposted and interesting topics.
- by Evelgrivion - at 2009.01.02 06:03:00
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795. Article about Eve in local paper. - in EVE General Discussion [original thread]
Looks like the accidental Jovian dev-post has been nerfed. Oh well.
- by Evelgrivion - at 2009.01.02 06:01:00
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796. Suicide Ganking- still too easy - in EVE General Discussion [original thread]
You're right; people with -10 shouldn't have to bother with the pod part, and be allowed to go anywhere they want - without any protection from Concord. Sound fair to you?
- by Evelgrivion - at 2009.01.02 05:14:00
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797. Papercraft Caldari Kestrel - in EVE General Discussion [original thread]
That's awesome
- by Evelgrivion - at 2009.01.02 05:10:00
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798. Article about Eve in local paper. - in EVE General Discussion [original thread]
Originally by: Veniel Yup. Going to the internets Quotin' Joves in the devteam in the thread. Your secret's out T0rfi, you're the information leak that gave everyone the location of the smuggler stargates.
- by Evelgrivion - at 2009.01.02 04:07:00
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799. Home 'Theater' Advice - in Out of Pod Experience [original thread]
I think the Xbox 360 can actually do what you're asking for - you just want to make sure its a lower power "Jasper" model.
- by Evelgrivion - at 2008.12.25 06:00:00
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800. No subject - in Player Features and Ideas Discussion [original thread]
If it wouldn't be too technically challenging, the efforts of logistics ships, more information about how often someone was jammed, etc would be great for statistical analysis, but might otherwise add too much overhead to PVP, and increasing lag. ...
- by Evelgrivion - at 2008.12.24 02:10:00
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